pub fn apply_matrix_rgb(
data: &mut [u16],
matrix: &[[f64; 3]; 3],
max_value: u16,
)Expand description
Apply a 3×3 color matrix to an interleaved RGB u16 buffer.
For each pixel [R, G, B] the function computes:
R' = m[0][0]*R + m[0][1]*G + m[0][2]*B
G' = m[1][0]*R + m[1][1]*G + m[1][2]*B
B' = m[2][0]*R + m[2][1]*G + m[2][2]*BResults are clamped to [0, max_value].
§Performance
The scalar loop is written for compiler auto-vectorization.