raui_material/component/interactive/
switch_button_paper.rs1use crate::component::{interactive::button_paper::button_paper, switch_paper::switch_paper};
2use raui_core::{
3 make_widget,
4 widget::{component::WidgetComponent, context::WidgetContext, node::WidgetNode},
5};
6
7pub fn switch_button_paper(context: WidgetContext) -> WidgetNode {
8 switch_button_paper_impl(make_widget!(button_paper), context)
9}
10
11pub fn switch_button_paper_impl(component: WidgetComponent, context: WidgetContext) -> WidgetNode {
12 let WidgetContext {
13 idref, key, props, ..
14 } = context;
15
16 component
17 .key(key)
18 .maybe_idref(idref.cloned())
19 .merge_props(props.clone())
20 .named_slot(
21 "content",
22 make_widget!(switch_paper)
23 .key("switch")
24 .merge_props(props.clone()),
25 )
26 .into()
27}