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use crate::{ props::{Props, PropsDef}, widget::{ node::{WidgetNode, WidgetNodeDef}, unit::{WidgetUnit, WidgetUnitData}, utils::{Rect, Vec2}, WidgetId, }, Scalar, }; use serde::{Deserialize, Serialize}; use std::convert::TryFrom; #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct ContentBoxItemLayout { #[serde(default)] pub anchors: Rect, #[serde(default)] pub margin: Rect, #[serde(default)] pub align: Vec2, #[serde(default)] pub offset: Vec2, #[serde(default)] pub depth: Scalar, } implement_props_data!(ContentBoxItemLayout, "ContentBoxItemLayout"); #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct ContentBoxItem { #[serde(default)] pub slot: WidgetUnit, #[serde(default)] pub layout: ContentBoxItemLayout, } impl TryFrom<ContentBoxItemNode> for ContentBoxItem { type Error = (); fn try_from(node: ContentBoxItemNode) -> Result<Self, Self::Error> { let ContentBoxItemNode { slot, layout } = node; Ok(Self { slot: WidgetUnit::try_from(slot)?, layout, }) } } #[derive(Debug, Default, Clone)] pub struct ContentBoxItemNode { pub slot: WidgetNode, pub layout: ContentBoxItemLayout, } #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct ContentBoxItemNodeDef { #[serde(default)] pub slot: WidgetNodeDef, #[serde(default)] pub layout: ContentBoxItemLayout, } #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct ContentBox { #[serde(default)] pub id: WidgetId, #[serde(default)] pub items: Vec<ContentBoxItem>, #[serde(default)] pub clipping: bool, } impl WidgetUnitData for ContentBox { fn id(&self) -> &WidgetId { &self.id } fn get_children<'a>(&'a self) -> Vec<&'a WidgetUnit> { self.items.iter().map(|item| &item.slot).collect() } } impl TryFrom<ContentBoxNode> for ContentBox { type Error = (); fn try_from(node: ContentBoxNode) -> Result<Self, Self::Error> { let ContentBoxNode { id, items, clipping, .. } = node; let items = items .into_iter() .map(|item| ContentBoxItem::try_from(item)) .collect::<Result<_, _>>()?; Ok(Self { id, items, clipping, }) } } #[derive(Debug, Default, Clone)] pub struct ContentBoxNode { pub id: WidgetId, pub props: Props, pub items: Vec<ContentBoxItemNode>, pub clipping: bool, } impl ContentBoxNode { pub fn remap_props<F>(&mut self, mut f: F) where F: FnMut(Props) -> Props, { let props = std::mem::replace(&mut self.props, Default::default()); self.props = (f)(props); } } impl Into<WidgetNode> for ContentBoxNode { fn into(self) -> WidgetNode { WidgetNode::Unit(self.into()) } } #[derive(Debug, Default, Clone, Serialize, Deserialize)] pub struct ContentBoxNodeDef { #[serde(default)] pub id: WidgetId, #[serde(default)] pub props: PropsDef, #[serde(default)] pub items: Vec<ContentBoxItemNodeDef>, #[serde(default)] pub clipping: bool, }