pub struct Padding {
pub left: u16,
pub right: u16,
pub top: u16,
pub bottom: u16,
}
Fields§
§left: u16
§right: u16
§top: u16
§bottom: u16
Implementations§
source§impl Padding
impl Padding
pub fn new(left: u16, right: u16, top: u16, bottom: u16) -> Self
pub fn zero() -> Self
pub fn horizontal(value: u16) -> Self
pub fn vertical(value: u16) -> Self
sourcepub fn uniform(value: u16) -> Self
pub fn uniform(value: u16) -> Self
Examples found in repository?
examples/block.rs (line 128)
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fn ui<B: Backend>(f: &mut Frame<B>) {
// Wrapping block for a group
// Just draw the block and the group on the same area and build the group
// with at least a margin of 1
let size = f.size();
// Surrounding block
let block = Block::default()
.borders(Borders::ALL)
.title("Main block with round corners")
.title_alignment(Alignment::Center)
.border_type(BorderType::Rounded);
f.render_widget(block, size);
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(4)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(f.size());
// Top two inner blocks
let top_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(chunks[0]);
// Top left inner block with green background
let block = Block::default()
.title(vec![
Span::styled("With", Style::default().fg(Color::Yellow)),
Span::from(" background"),
])
.style(Style::default().bg(Color::Green));
f.render_widget(block, top_chunks[0]);
// Top right inner block with styled title aligned to the right
let block = Block::default()
.title(Span::styled(
"Styled title",
Style::default()
.fg(Color::White)
.bg(Color::Red)
.add_modifier(Modifier::BOLD),
))
.title_alignment(Alignment::Right);
f.render_widget(block, top_chunks[1]);
// Bottom two inner blocks
let bottom_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(50), Constraint::Percentage(50)].as_ref())
.split(chunks[1]);
// Bottom left block with all default borders
let block = Block::default()
.title("With borders")
.borders(Borders::ALL)
.padding(Padding {
left: 4,
right: 4,
top: 2,
bottom: 2,
});
let text = Paragraph::new("text inside padded block").block(block);
f.render_widget(text, bottom_chunks[0]);
// Bottom right block with styled left and right border
let block = Block::default()
.title("With styled borders and doubled borders")
.border_style(Style::default().fg(Color::Cyan))
.borders(Borders::LEFT | Borders::RIGHT)
.border_type(BorderType::Double)
.padding(Padding::uniform(1));
let inner_block = Block::default()
.title("Block inside padded block")
.borders(Borders::ALL);
let inner_area = block.inner(bottom_chunks[1]);
f.render_widget(block, bottom_chunks[1]);
f.render_widget(inner_block, inner_area);
}
Trait Implementations§
source§impl PartialEq<Padding> for Padding
impl PartialEq<Padding> for Padding
impl Eq for Padding
impl StructuralEq for Padding
impl StructuralPartialEq for Padding
Auto Trait Implementations§
impl RefUnwindSafe for Padding
impl Send for Padding
impl Sync for Padding
impl Unpin for Padding
impl UnwindSafe for Padding
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more