pub struct Gauge<'a> { /* private fields */ }
Expand description
A widget to display a task progress.
Examples:
Gauge::default()
.block(Block::default().borders(Borders::ALL).title("Progress"))
.gauge_style(Style::default().fg(Color::White).bg(Color::Black).add_modifier(Modifier::ITALIC))
.percent(20);
Implementations§
source§impl<'a> Gauge<'a>
impl<'a> Gauge<'a>
sourcepub fn block(self, block: Block<'a>) -> Gauge<'a>
pub fn block(self, block: Block<'a>) -> Gauge<'a>
Examples found in repository?
examples/gauge.rs (line 128)
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4"))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
sourcepub fn percent(self, percent: u16) -> Gauge<'a>
pub fn percent(self, percent: u16) -> Gauge<'a>
Examples found in repository?
examples/gauge.rs (line 130)
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4"))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
sourcepub fn ratio(self, ratio: f64) -> Gauge<'a>
pub fn ratio(self, ratio: f64) -> Gauge<'a>
Sets ratio ([0.0, 1.0]) directly.
Examples found in repository?
examples/gauge.rs (line 150)
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4"))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
More examples
examples/inline.rs (line 278)
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fn ui<B: Backend>(f: &mut Frame<B>, downloads: &Downloads) {
let size = f.size();
let block = Block::default()
.title("Progress")
.title_alignment(Alignment::Center);
f.render_widget(block, size);
let chunks = Layout::default()
.constraints(vec![Constraint::Length(2), Constraint::Length(4)])
.margin(1)
.split(size);
// total progress
let done = NUM_DOWNLOADS - downloads.pending.len() - downloads.in_progress.len();
let progress = LineGauge::default()
.gauge_style(Style::default().fg(Color::Blue))
.label(format!("{done}/{NUM_DOWNLOADS}"))
.ratio(done as f64 / NUM_DOWNLOADS as f64);
f.render_widget(progress, chunks[0]);
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(vec![Constraint::Percentage(20), Constraint::Percentage(80)])
.split(chunks[1]);
// in progress downloads
let items: Vec<ListItem> = downloads
.in_progress
.values()
.map(|download| {
ListItem::new(Line::from(vec![
Span::raw(symbols::DOT),
Span::styled(
format!(" download {:>2}", download.id),
Style::default()
.fg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
),
Span::raw(format!(
" ({}ms)",
download.started_at.elapsed().as_millis()
)),
]))
})
.collect();
let list = List::new(items);
f.render_widget(list, chunks[0]);
for (i, (_, download)) in downloads.in_progress.iter().enumerate() {
let gauge = Gauge::default()
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(download.progress / 100.0);
if chunks[1].top().saturating_add(i as u16) > size.bottom() {
continue;
}
f.render_widget(
gauge,
Rect {
x: chunks[1].left(),
y: chunks[1].top().saturating_add(i as u16),
width: chunks[1].width,
height: 1,
},
);
}
}
sourcepub fn label<T>(self, label: T) -> Gauge<'a>where
T: Into<Span<'a>>,
pub fn label<T>(self, label: T) -> Gauge<'a>where T: Into<Span<'a>>,
Examples found in repository?
examples/gauge.rs (line 138)
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4"))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
pub fn style(self, style: Style) -> Gauge<'a>
sourcepub fn gauge_style(self, style: Style) -> Gauge<'a>
pub fn gauge_style(self, style: Style) -> Gauge<'a>
Examples found in repository?
examples/gauge.rs (line 129)
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4"))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
More examples
examples/inline.rs (line 277)
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fn ui<B: Backend>(f: &mut Frame<B>, downloads: &Downloads) {
let size = f.size();
let block = Block::default()
.title("Progress")
.title_alignment(Alignment::Center);
f.render_widget(block, size);
let chunks = Layout::default()
.constraints(vec![Constraint::Length(2), Constraint::Length(4)])
.margin(1)
.split(size);
// total progress
let done = NUM_DOWNLOADS - downloads.pending.len() - downloads.in_progress.len();
let progress = LineGauge::default()
.gauge_style(Style::default().fg(Color::Blue))
.label(format!("{done}/{NUM_DOWNLOADS}"))
.ratio(done as f64 / NUM_DOWNLOADS as f64);
f.render_widget(progress, chunks[0]);
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(vec![Constraint::Percentage(20), Constraint::Percentage(80)])
.split(chunks[1]);
// in progress downloads
let items: Vec<ListItem> = downloads
.in_progress
.values()
.map(|download| {
ListItem::new(Line::from(vec![
Span::raw(symbols::DOT),
Span::styled(
format!(" download {:>2}", download.id),
Style::default()
.fg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
),
Span::raw(format!(
" ({}ms)",
download.started_at.elapsed().as_millis()
)),
]))
})
.collect();
let list = List::new(items);
f.render_widget(list, chunks[0]);
for (i, (_, download)) in downloads.in_progress.iter().enumerate() {
let gauge = Gauge::default()
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(download.progress / 100.0);
if chunks[1].top().saturating_add(i as u16) > size.bottom() {
continue;
}
f.render_widget(
gauge,
Rect {
x: chunks[1].left(),
y: chunks[1].top().saturating_add(i as u16),
width: chunks[1].width,
height: 1,
},
);
}
}
sourcepub fn use_unicode(self, unicode: bool) -> Gauge<'a>
pub fn use_unicode(self, unicode: bool) -> Gauge<'a>
Examples found in repository?
examples/gauge.rs (line 152)
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fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.margin(2)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4"))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
Trait Implementations§
Auto Trait Implementations§
impl<'a> RefUnwindSafe for Gauge<'a>
impl<'a> Send for Gauge<'a>
impl<'a> Sync for Gauge<'a>
impl<'a> Unpin for Gauge<'a>
impl<'a> UnwindSafe for Gauge<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more