pub struct TermionBackend<W>where
    W: Write,{ /* private fields */ }

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impl<W> TermionBackend<W>where W: Write,

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pub fn new(stdout: W) -> TermionBackend<W>

Trait Implementations§

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impl<W> Backend for TermionBackend<W>where W: Write,

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fn hide_cursor(&mut self) -> Result<()>

Hides cursor

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fn show_cursor(&mut self) -> Result<()>

Shows cursor

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fn get_cursor(&mut self) -> Result<(u16, u16)>

Gets cursor position (0-based index)

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fn set_cursor(&mut self, x: u16, y: u16) -> Result<()>

Sets cursor position (0-based index)

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fn size(&self) -> Result<Rect>

Return the size of the terminal

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fn clear(&mut self) -> Result<()>

Clears the whole terminal screen
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fn clear_region(&mut self, clear_type: ClearType) -> Result<()>

Clears a specific region of the terminal specified by the ClearType parameter
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fn append_lines(&mut self, n: u16) -> Result<()>

Insert n line breaks to the terminal screen
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fn draw<'a, I>(&mut self, content: I) -> Result<()>where I: Iterator<Item = (u16, u16, &'a Cell)>,

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fn flush(&mut self) -> Result<()>

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impl<W> Write for TermionBackend<W>where W: Write,

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fn write(&mut self, buf: &[u8]) -> Result<usize>

Write a buffer into this writer, returning how many bytes were written. Read more
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fn flush(&mut self) -> Result<()>

Flush this output stream, ensuring that all intermediately buffered contents reach their destination. Read more
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fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>

Like write, except that it writes from a slice of buffers. Read more
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fn is_write_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Writer has an efficient write_vectored implementation. Read more
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>

Attempts to write an entire buffer into this writer. Read more
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fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>

🔬This is a nightly-only experimental API. (write_all_vectored)
Attempts to write multiple buffers into this writer. Read more
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fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>

Writes a formatted string into this writer, returning any error encountered. Read more
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fn by_ref(&mut self) -> &mut Selfwhere Self: Sized,

Creates a “by reference” adapter for this instance of Write. Read more

Auto Trait Implementations§

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impl<W> RefUnwindSafe for TermionBackend<W>where W: RefUnwindSafe,

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impl<W> Send for TermionBackend<W>where W: Send,

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impl<W> Sync for TermionBackend<W>where W: Sync,

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impl<W> Unpin for TermionBackend<W>where W: Unpin,

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impl<W> UnwindSafe for TermionBackend<W>where W: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<W> DetectColors for Wwhere W: Write,

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fn available_colors(&mut self) -> Result<u16, Error>

How many ANSI colors are supported (from 8 to 256)? Read more
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impl<W> DetectCursorPos for Wwhere W: Write,

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fn cursor_pos(&mut self) -> Result<(u16, u16), Error>

Get the (1,1)-based cursor position from the terminal.
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impl<T> ExecutableCommand for Twhere T: Write + ?Sized,

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fn execute(&mut self, command: impl Command) -> Result<&mut T, Error>

Executes the given command directly.

The given command its ANSI escape code will be written and flushed onto Self.

Arguments
  • Command

    The command that you want to execute directly.

Example
use std::io::{Write, stdout};

use crossterm::{Result, ExecutableCommand, style::Print};

 fn main() -> Result<()> {
     // will be executed directly
      stdout()
        .execute(Print("sum:\n".to_string()))?
        .execute(Print(format!("1 + 1= {} ", 1 + 1)))?;

      Ok(())

     // ==== Output ====
     // sum:
     // 1 + 1 = 2
 }

Have a look over at the Command API for more details.

Notes
  • In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
  • In case of Windows versions lower than 10, a direct WinAPI call will be made. The reason for this is that Windows versions lower than 10 do not support ANSI codes, and can therefore not be written to the given writer. Therefore, there is no difference between execute and queue for those old Windows versions.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<W> IntoAlternateScreen for Wwhere W: Write,

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fn into_alternate_screen(self) -> Result<AlternateScreen<Self>, Error>

Switch the terminal controlled by this writer to use the alternate screen. The terminal will be restored to the main screen when the AlternateScreen returned by this function is dropped.
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impl<W> IntoRawMode for Wwhere W: Write,

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fn into_raw_mode(self) -> Result<RawTerminal<W>, Error>

Switch to raw mode. Read more
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impl<T> QueueableCommand for Twhere T: Write + ?Sized,

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fn queue(&mut self, command: impl Command) -> Result<&mut T, Error>

Queues the given command for further execution.

Queued commands will be executed in the following cases:

  • When flush is called manually on the given type implementing io::Write.
  • The terminal will flush automatically if the buffer is full.
  • Each line is flushed in case of stdout, because it is line buffered.
Arguments
  • Command

    The command that you want to queue for later execution.

Examples
use std::io::{Write, stdout};

use crossterm::{Result, QueueableCommand, style::Print};

 fn main() -> Result<()> {
    let mut stdout = stdout();

    // `Print` will executed executed when `flush` is called.
    stdout
        .queue(Print("foo 1\n".to_string()))?
        .queue(Print("foo 2".to_string()))?;

    // some other code (no execution happening here) ...

    // when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
    stdout.flush()?;

    Ok(())

    // ==== Output ====
    // foo 1
    // foo 2
}

Have a look over at the Command API for more details.

Notes
  • In the case of UNIX and Windows 10, ANSI codes are written to the given ‘writer’.
  • In case of Windows versions lower than 10, a direct WinAPI call will be made. The reason for this is that Windows versions lower than 10 do not support ANSI codes, and can therefore not be written to the given writer. Therefore, there is no difference between execute and queue for those old Windows versions.
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<W> SynchronizedUpdate for Wwhere W: Write + ?Sized,

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fn sync_update<T>( &mut self, operations: impl FnOnce(&mut W) -> T ) -> Result<T, Error>

Performs a set of actions within a synchronous update.

Updates will be suspended in the terminal, the function will be executed against self, updates will be resumed, and a flush will be performed.

Arguments
  • Function

    A function that performs the operations that must execute in a synchronized update.

Examples
use std::io::{Write, stdout};

use crossterm::{Result, ExecutableCommand, SynchronizedUpdate, style::Print};

 fn main() -> Result<()> {
    let mut stdout = stdout();

    stdout.sync_update(|stdout| {
        stdout.execute(Print("foo 1\n".to_string()))?;
        stdout.execute(Print("foo 2".to_string()))?;
        // The effects of the print command will not be present in the terminal
        // buffer, but not visible in the terminal.
        crossterm::Result::Ok(())
    })?;

    // The effects of the commands will be visible.

    Ok(())

    // ==== Output ====
    // foo 1
    // foo 2
}
Notes

This command is performed only using ANSI codes, and will do nothing on terminals that do not support ANSI codes, or this specific extension.

When rendering the screen of the terminal, the Emulator usually iterates through each visible grid cell and renders its current state. With applications updating the screen a at higher frequency this can cause tearing.

This mode attempts to mitigate that.

When the synchronization mode is enabled following render calls will keep rendering the last rendered state. The terminal Emulator keeps processing incoming text and sequences. When the synchronized update mode is disabled again the renderer may fetch the latest screen buffer state again, effectively avoiding the tearing effect by unintentionally rendering in the middle a of an application screen update.

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.