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ratatui_toolkit/master_layout/
layout_manager.rs

1//! Master Layout - Top-level orchestrator for tabs, navigation, and modes
2
3use crate::master_layout::MasterLayoutKeyBindings;
4use super::{InteractionMode, PaneId, Tab};
5use crate::{MenuBar, MenuItem};
6use crossterm::event::{Event, KeyEvent, MouseButton, MouseEvent, MouseEventKind};
7use ratatui::layout::{Constraint, Direction, Layout, Rect};
8
9/// Result of event handling
10#[derive(Debug, Clone, Copy, PartialEq, Eq)]
11pub enum EventResult {
12    /// Event was consumed by the master layout or a pane
13    Consumed,
14    /// Event was not handled
15    NotHandled,
16    /// Application should quit
17    Quit,
18}
19
20/// Master Layout - orchestrates the entire TUI application
21///
22/// # Architecture
23///
24/// ```text
25/// ┌─────────────────────────────────┐
26/// │ Navigation Bar (1 row + border) │ ← 3 rows total
27/// ├─────────────────────────────────┤
28/// │                                 │
29/// │         Active Tab              │ ← Remaining space
30/// │  (panes + footer)               │
31/// │                                 │
32/// └─────────────────────────────────┘
33/// ```
34///
35/// # Modes
36///
37/// - **Layout Mode**: Navigate panes with hjkl, Tab/Shift+Tab, Enter to focus
38/// - **Focus Mode**: All input goes to focused pane, Ctrl-A to exit
39///
40/// # Key Bindings
41///
42/// **Global (always work)**:
43/// - Ctrl+Q: Quit
44/// - 1-9: Switch tabs
45///
46/// **Layout Mode**:
47/// - h/j/k/l: Directional navigation
48/// - Tab: Next pane
49/// - Shift+Tab: Previous pane
50/// - Enter: Focus selected pane
51///
52/// **Focus Mode**:
53/// - Ctrl-A: Exit to Layout Mode
54/// - All other keys: Route to focused pane
55/// - Mouse on same pane: Route to pane
56/// - Mouse on different pane: Change focus
57pub struct MasterLayout {
58    nav_bar: MenuBar,
59    tabs: Vec<Tab>,
60    active_tab_index: usize,
61    mode: InteractionMode,
62    global_area: Rect,
63    nav_bar_offset: u16,
64    keybindings: MasterLayoutKeyBindings,
65}
66
67impl MasterLayout {
68    /// Create a new empty master layout
69    pub fn new() -> Self {
70        Self {
71            nav_bar: MenuBar::new(Vec::new()),
72            tabs: Vec::new(),
73            active_tab_index: 0,
74            mode: InteractionMode::default(),
75            global_area: Rect::default(),
76            nav_bar_offset: 0,
77            keybindings: MasterLayoutKeyBindings::default(),
78        }
79    }
80
81    /// Set custom keybindings for the layout
82    ///
83    /// # Example
84    ///
85    /// ```
86    /// use ratatui_toolkit::master_layout::{MasterLayout, MasterLayoutKeyBindings};
87    /// use crossterm::event::{KeyCode, KeyModifiers};
88    ///
89    /// let mut bindings = MasterLayoutKeyBindings::default();
90    /// bindings.quit = vec![(KeyCode::Char('x'), KeyModifiers::empty())];
91    ///
92    /// let layout = MasterLayout::new().with_keybindings(bindings);
93    /// ```
94    pub fn with_keybindings(mut self, keybindings: MasterLayoutKeyBindings) -> Self {
95        self.keybindings = keybindings;
96        self
97    }
98
99    /// Get the current keybindings
100    pub fn keybindings(&self) -> &MasterLayoutKeyBindings {
101        &self.keybindings
102    }
103
104    /// Set the keybindings
105    pub fn set_keybindings(&mut self, keybindings: MasterLayoutKeyBindings) {
106        self.keybindings = keybindings;
107    }
108
109    /// Set the navigation bar left offset (to make room for other components like IconNavBar)
110    pub fn set_nav_bar_offset(&mut self, offset: u16) {
111        self.nav_bar_offset = offset;
112    }
113
114    /// Add a tab to the master layout
115    pub fn add_tab(&mut self, tab: Tab) {
116        self.tabs.push(tab);
117
118        // Rebuild nav bar with updated tab names as menu items
119        let menu_items: Vec<MenuItem> = self
120            .tabs
121            .iter()
122            .enumerate()
123            .map(|(i, t)| MenuItem::new(t.name(), i))
124            .collect();
125        self.nav_bar = MenuBar::new(menu_items).with_selected(self.active_tab_index);
126
127        // If this is the first tab and we have panes, select the first pane
128        if self.tabs.len() == 1 {
129            self.select_first_pane_in_active_tab();
130        }
131    }
132
133    /// Get number of tabs
134    pub fn tab_count(&self) -> usize {
135        self.tabs.len()
136    }
137
138    /// Get active tab index
139    pub fn active_tab_index(&self) -> usize {
140        self.active_tab_index
141    }
142
143    /// Set active tab by index
144    pub fn set_active_tab(&mut self, index: usize) {
145        if index < self.tabs.len() {
146            self.active_tab_index = index;
147            // Update menu bar selection
148            for (i, item) in self.nav_bar.items.iter_mut().enumerate() {
149                item.selected = i == index;
150            }
151
152            // When switching tabs, select first pane in new tab
153            self.select_first_pane_in_active_tab();
154        }
155    }
156
157    /// Get reference to active tab
158    pub fn active_tab(&self) -> Option<&Tab> {
159        self.tabs.get(self.active_tab_index)
160    }
161
162    /// Get mutable reference to active tab
163    pub fn active_tab_mut(&mut self) -> Option<&mut Tab> {
164        self.tabs.get_mut(self.active_tab_index)
165    }
166
167    /// Get current interaction mode
168    pub fn mode(&self) -> &InteractionMode {
169        &self.mode
170    }
171
172    /// Enter Layout Mode
173    pub fn enter_layout_mode(&mut self) {
174        if let Some(focused_id) = self.mode.focused_pane() {
175            // If we're in focus mode, transition to layout mode with selection
176            self.mode = InteractionMode::layout_with_selection(focused_id);
177        } else {
178            // Just ensure we're in layout mode
179            if !self.mode.is_layout() {
180                self.mode = InteractionMode::layout();
181            }
182        }
183    }
184
185    /// Enter Focus Mode with a specific pane
186    pub fn enter_focus_mode(&mut self, pane_id: PaneId) {
187        self.mode = InteractionMode::focus(pane_id);
188    }
189
190    /// Exit Focus Mode (Ctrl-A) - returns to Layout Mode
191    pub fn exit_focus_mode(&mut self) {
192        self.mode.exit_focus();
193    }
194
195    /// Select the first focusable pane in the active tab
196    fn select_first_pane_in_active_tab(&mut self) {
197        if let Some(tab) = self.active_tab() {
198            let container = tab.pane_container();
199            if let Some(first_pane) = container.select_next(None) {
200                self.mode = InteractionMode::layout_with_selection(first_pane);
201            }
202        }
203    }
204
205    /// Select next pane (Tab key in Layout Mode)
206    pub fn select_next_pane(&mut self) {
207        if !self.mode.is_layout() {
208            return;
209        }
210
211        if let Some(tab) = self.active_tab() {
212            let current = self.mode.selected_pane();
213            if let Some(next) = tab.pane_container().select_next(current) {
214                self.mode.select_pane(next);
215            }
216        }
217    }
218
219    /// Select previous pane (Shift+Tab key in Layout Mode)
220    pub fn select_prev_pane(&mut self) {
221        if !self.mode.is_layout() {
222            return;
223        }
224
225        if let Some(tab) = self.active_tab() {
226            let current = self.mode.selected_pane();
227            if let Some(prev) = tab.pane_container().select_prev(current) {
228                self.mode.select_pane(prev);
229            }
230        }
231    }
232
233    /// Select pane to the left (h key in Layout Mode)
234    pub fn select_left(&mut self) {
235        if !self.mode.is_layout() {
236            return;
237        }
238
239        if let Some(tab) = self.active_tab() {
240            if let Some(current) = self.mode.selected_pane() {
241                if let Some(left) = tab.pane_container().select_left(current) {
242                    self.mode.select_pane(left);
243                }
244            }
245        }
246    }
247
248    /// Select pane to the right (l key in Layout Mode)
249    pub fn select_right(&mut self) {
250        if !self.mode.is_layout() {
251            return;
252        }
253
254        if let Some(tab) = self.active_tab() {
255            if let Some(current) = self.mode.selected_pane() {
256                if let Some(right) = tab.pane_container().select_right(current) {
257                    self.mode.select_pane(right);
258                }
259            }
260        }
261    }
262
263    /// Select pane above (k key in Layout Mode)
264    pub fn select_up(&mut self) {
265        if !self.mode.is_layout() {
266            return;
267        }
268
269        if let Some(tab) = self.active_tab() {
270            if let Some(current) = self.mode.selected_pane() {
271                if let Some(up) = tab.pane_container().select_up(current) {
272                    self.mode.select_pane(up);
273                }
274            }
275        }
276    }
277
278    /// Select pane below (j key in Layout Mode)
279    pub fn select_down(&mut self) {
280        if !self.mode.is_layout() {
281            return;
282        }
283
284        if let Some(tab) = self.active_tab() {
285            if let Some(current) = self.mode.selected_pane() {
286                if let Some(down) = tab.pane_container().select_down(current) {
287                    self.mode.select_pane(down);
288                }
289            }
290        }
291    }
292
293    /// Focus the currently selected pane (Enter key in Layout Mode)
294    pub fn focus_selected(&mut self) {
295        if !self.mode.is_layout() {
296            return;
297        }
298
299        if let Some(selected) = self.mode.selected_pane() {
300            self.enter_focus_mode(selected);
301        }
302    }
303
304    /// Handle a crossterm event
305    pub fn handle_event(&mut self, event: Event) -> EventResult {
306        match event {
307            Event::Key(key) => self.handle_key_event(key),
308            Event::Mouse(mouse) => self.handle_mouse_event(mouse),
309            Event::Resize(_, _) => EventResult::Consumed,
310            _ => EventResult::NotHandled,
311        }
312    }
313
314    /// Handle keyboard events
315    fn handle_key_event(&mut self, key: KeyEvent) -> EventResult {
316        // Mode-specific handling
317        match self.mode.clone() {
318            InteractionMode::Layout { selected_pane } => {
319                // In Layout Mode: Check quit keybinding
320                if self.keybindings.is_quit(&key) {
321                    return EventResult::Quit;
322                }
323
324                // In Layout Mode: Handle copy_selection and clear_selection for text selection if pane has selection
325                if let Some(pane_id) = selected_pane {
326                    // Handle copy selection - only if pane has selection
327                    if self.keybindings.is_copy_selection(&key) {
328                        if let Some(tab) = self.active_tab_mut() {
329                            if let Some(pane) = tab.pane_container_mut().get_pane_mut(pane_id) {
330                                // Only route to pane if it has a selection
331                                if pane.has_selection() && pane.handle_key(key) {
332                                    return EventResult::Consumed;
333                                }
334                            }
335                        }
336                    }
337
338                    // Handle clear_selection (Esc) - only if pane has selection
339                    if self.keybindings.is_clear_selection(&key) {
340                        if let Some(tab) = self.active_tab_mut() {
341                            if let Some(pane) = tab.pane_container_mut().get_pane_mut(pane_id) {
342                                // Only route to pane if it has a selection to clear
343                                if pane.has_selection() && pane.handle_key(key) {
344                                    return EventResult::Consumed;
345                                }
346                            }
347                        }
348                        // If no selection to clear, fall through to let Layout Mode handle it
349                    }
350                }
351
352                // Handle other Layout Mode keys (hjkl navigation, Enter, tab switching, etc.)
353                self.handle_layout_mode_key(key)
354            }
355            InteractionMode::Focus { focused_pane } => {
356                // Check exit_focus_mode keybinding - EVERYTHING else goes to the pane
357                // This includes 'q', 'h', 'j', 'k', 'l', numbers, etc.
358                if self.keybindings.is_exit_focus_mode(&key) {
359                    self.exit_focus_mode();
360                    return EventResult::Consumed;
361                }
362
363                // ALL other keys (including 'q', Ctrl+C, Ctrl+W, Esc, etc.) go to focused pane
364                if let Some(tab) = self.active_tab_mut() {
365                    if let Some(pane) = tab.pane_container_mut().get_pane_mut(focused_pane) {
366                        if pane.handle_key(key) {
367                            return EventResult::Consumed;
368                        }
369                    }
370                }
371
372                EventResult::NotHandled
373            }
374        }
375    }
376
377    /// Handle keyboard events in Layout Mode
378    fn handle_layout_mode_key(&mut self, key: KeyEvent) -> EventResult {
379        // Clear selection (Esc)
380        if self.keybindings.is_clear_selection(&key) {
381            self.mode = InteractionMode::Layout {
382                selected_pane: None,
383            };
384            return EventResult::Consumed;
385        }
386
387        // Deselect pane (Ctrl-A in Layout Mode)
388        if self.keybindings.is_deselect_pane(&key) {
389            self.mode = InteractionMode::Layout {
390                selected_pane: None,
391            };
392            return EventResult::Consumed;
393        }
394
395        // Switch tabs (1-9)
396        if let Some(tab_index) = self.keybindings.get_tab_switch_index(&key) {
397            if tab_index < self.tab_count() {
398                self.set_active_tab(tab_index);
399                return EventResult::Consumed;
400            }
401            return EventResult::NotHandled;
402        }
403
404        // Directional navigation (hjkl)
405        if self.keybindings.is_navigate_left(&key) {
406            self.select_left();
407            return EventResult::Consumed;
408        }
409        if self.keybindings.is_navigate_down(&key) {
410            self.select_down();
411            return EventResult::Consumed;
412        }
413        if self.keybindings.is_navigate_up(&key) {
414            self.select_up();
415            return EventResult::Consumed;
416        }
417        if self.keybindings.is_navigate_right(&key) {
418            self.select_right();
419            return EventResult::Consumed;
420        }
421
422        // Focus selected pane (Enter)
423        if self.keybindings.is_focus_pane(&key) {
424            self.focus_selected();
425            return EventResult::Consumed;
426        }
427
428        EventResult::NotHandled
429    }
430
431    /// Handle mouse events
432    fn handle_mouse_event(&mut self, mouse: MouseEvent) -> EventResult {
433        // Check if click is on navigation bar
434        if mouse.kind == MouseEventKind::Down(MouseButton::Left) {
435            // Nav bar is in top 3 rows
436            if mouse.row < 3 {
437                if let Some(tab_index) = self.nav_bar.handle_click(mouse.column, mouse.row) {
438                    self.set_active_tab(tab_index);
439                    return EventResult::Consumed;
440                }
441            }
442        }
443
444        // Handle pane resizing (only in Layout Mode)
445        if matches!(self.mode, InteractionMode::Layout { .. }) {
446            if let Some(tab) = self.active_tab_mut() {
447                let container = tab.pane_container_mut();
448
449                match mouse.kind {
450                    MouseEventKind::Down(MouseButton::Left) => {
451                        // Check if clicking on a divider
452                        if let Some(divider_idx) =
453                            container.find_divider_at(mouse.column, mouse.row)
454                        {
455                            container.start_drag(divider_idx);
456                            return EventResult::Consumed;
457                        }
458                    }
459                    MouseEventKind::Drag(MouseButton::Left) => {
460                        // Update drag if dragging
461                        if container.is_dragging() {
462                            container.update_drag(mouse.column, mouse.row);
463                            return EventResult::Consumed;
464                        }
465                    }
466                    MouseEventKind::Up(MouseButton::Left) => {
467                        // Stop dragging
468                        if container.is_dragging() {
469                            container.stop_drag();
470                            return EventResult::Consumed;
471                        }
472                    }
473                    MouseEventKind::Moved => {
474                        // Update hover state
475                        container.update_hover(mouse.column, mouse.row);
476                    }
477                    _ => {}
478                }
479            }
480        }
481
482        // Handle text selection in focused/selected pane
483        match mouse.kind {
484            MouseEventKind::Down(MouseButton::Left) if mouse.row >= 3 => {
485                // Get the currently selected/focused pane BEFORE borrowing
486                let current_pane = match &self.mode {
487                    InteractionMode::Layout { selected_pane } => *selected_pane,
488                    InteractionMode::Focus { focused_pane } => Some(*focused_pane),
489                };
490
491                // Check if clicking on a pane
492                if let Some(tab) = self.active_tab_mut() {
493                    if let Some(pane_id) =
494                        tab.pane_container().find_pane_at(mouse.column, mouse.row)
495                    {
496                        // If clicking on the current pane, start text selection
497                        if Some(pane_id) == current_pane {
498                            if let Some(pane) = tab.pane_container_mut().get_pane_mut(pane_id) {
499                                if pane.contains_point(mouse.column, mouse.row) {
500                                    let local_mouse = pane.translate_mouse(mouse);
501                                    pane.start_selection(local_mouse.column, local_mouse.row);
502                                    return EventResult::Consumed;
503                                }
504                            }
505                        } else {
506                            // Clicking on a different pane: select it
507                            match &mut self.mode {
508                                InteractionMode::Layout { .. } => {
509                                    self.mode.select_pane(pane_id);
510                                }
511                                InteractionMode::Focus { focused_pane } => {
512                                    if *focused_pane != pane_id {
513                                        self.enter_focus_mode(pane_id);
514                                    }
515                                }
516                            }
517                            return EventResult::Consumed;
518                        }
519                    }
520                }
521            }
522            MouseEventKind::Drag(MouseButton::Left) if mouse.row >= 3 => {
523                // Update selection if dragging in current pane
524                let current_pane = match &self.mode {
525                    InteractionMode::Layout { selected_pane } => *selected_pane,
526                    InteractionMode::Focus { focused_pane } => Some(*focused_pane),
527                };
528
529                if let Some(pane_id) = current_pane {
530                    if let Some(tab) = self.active_tab_mut() {
531                        if let Some(pane) = tab.pane_container_mut().get_pane_mut(pane_id) {
532                            if pane.contains_point(mouse.column, mouse.row) {
533                                let local_mouse = pane.translate_mouse(mouse);
534                                pane.update_selection(local_mouse.column, local_mouse.row);
535                                return EventResult::Consumed;
536                            }
537                        }
538                    }
539                }
540            }
541            MouseEventKind::Up(MouseButton::Left) if mouse.row >= 3 => {
542                // End selection
543                let current_pane = match &self.mode {
544                    InteractionMode::Layout { selected_pane } => *selected_pane,
545                    InteractionMode::Focus { focused_pane } => Some(*focused_pane),
546                };
547
548                if let Some(pane_id) = current_pane {
549                    if let Some(tab) = self.active_tab_mut() {
550                        if let Some(pane) = tab.pane_container_mut().get_pane_mut(pane_id) {
551                            pane.end_selection();
552                            return EventResult::Consumed;
553                        }
554                    }
555                }
556            }
557            _ => {}
558        }
559
560        // If in Focus Mode, route mouse events to focused pane
561        if let InteractionMode::Focus { focused_pane } = self.mode.clone() {
562            if let Some(tab) = self.active_tab_mut() {
563                if let Some(pane) = tab.pane_container_mut().get_pane_mut(focused_pane) {
564                    // Check if mouse is within focused pane
565                    if pane.contains_point(mouse.column, mouse.row) {
566                        // Translate to pane-local coordinates and route
567                        let local_mouse = pane.translate_mouse(mouse);
568                        if pane.handle_mouse(local_mouse) {
569                            return EventResult::Consumed;
570                        }
571                    } else {
572                        // Mouse clicked outside focused pane - change focus
573                        if mouse.kind == MouseEventKind::Down(MouseButton::Left) {
574                            if let Some(new_pane) =
575                                tab.pane_container().find_pane_at(mouse.column, mouse.row)
576                            {
577                                self.enter_focus_mode(new_pane);
578                                return EventResult::Consumed;
579                            }
580                        }
581                    }
582                }
583            }
584        }
585
586        EventResult::NotHandled
587    }
588
589    /// Render the master layout
590    pub fn render(&mut self, frame: &mut ratatui::Frame) {
591        self.global_area = frame.area();
592
593        // Calculate layout: nav bar (3 rows) + active tab (remaining)
594        let chunks = Layout::default()
595            .direction(Direction::Vertical)
596            .constraints([
597                Constraint::Length(3), // Nav bar (1 row content + 2 border)
598                Constraint::Min(5),    // Tab content (minimum 5 rows)
599            ])
600            .split(self.global_area);
601
602        let nav_area = chunks[0];
603        let tab_area = chunks[1];
604
605        // Render navigation bar as menu bar with offset
606        self.nav_bar
607            .render_with_offset(frame, nav_area, self.nav_bar_offset);
608
609        // Render active tab
610        let mode = self.mode.clone();
611        if let Some(tab) = self.active_tab_mut() {
612            tab.render(frame, tab_area, &mode);
613        }
614    }
615}
616
617impl Default for MasterLayout {
618    fn default() -> Self {
619        Self::new()
620    }
621}
622
623#[cfg(test)]
624mod tests {
625    use super::*;
626    use crate::master_layout::{Pane, PaneContent};
627    use crossterm::event::{KeyCode, KeyModifiers, MouseButton, MouseEventKind};
628    use ratatui::{backend::TestBackend, buffer::Buffer, widgets::Widget, Terminal};
629
630    // Mock PaneContent for testing
631    struct MockContent {
632        title: String,
633        key_count: usize,
634        mouse_count: usize,
635        last_key: Option<KeyEvent>,
636    }
637
638    impl MockContent {
639        fn new(title: &str) -> Self {
640            Self {
641                title: title.to_string(),
642                key_count: 0,
643                mouse_count: 0,
644                last_key: None,
645            }
646        }
647    }
648
649    impl Widget for MockContent {
650        fn render(self, _area: Rect, _buf: &mut Buffer) {}
651    }
652
653    impl PaneContent for MockContent {
654        fn handle_key(&mut self, key: KeyEvent) -> bool {
655            self.key_count += 1;
656            self.last_key = Some(key);
657            true
658        }
659
660        fn handle_mouse(&mut self, _mouse: MouseEvent) -> bool {
661            self.mouse_count += 1;
662            true
663        }
664
665        fn title(&self) -> String {
666            self.title.clone()
667        }
668
669        fn render_content(&mut self, _area: Rect, _frame: &mut ratatui::Frame) {
670            // Mock implementation - do nothing
671        }
672    }
673
674    fn create_test_layout() -> MasterLayout {
675        let mut layout = MasterLayout::new();
676
677        // Create a tab with two panes
678        let mut tab = Tab::new("Test Tab");
679        let pane1 = Pane::new(PaneId::new("pane1"), Box::new(MockContent::new("Pane 1")));
680        let pane2 = Pane::new(PaneId::new("pane2"), Box::new(MockContent::new("Pane 2")));
681        tab.add_pane(pane1);
682        tab.add_pane(pane2);
683
684        layout.add_tab(tab);
685        layout
686    }
687
688    #[test]
689    fn test_master_layout_creation() {
690        let layout = MasterLayout::new();
691        assert_eq!(layout.tab_count(), 0);
692        assert_eq!(layout.active_tab_index(), 0);
693        assert!(layout.mode().is_layout());
694    }
695
696    #[test]
697    fn test_add_tab() {
698        let mut layout = MasterLayout::new();
699        let tab = Tab::new("Tab 1");
700
701        layout.add_tab(tab);
702
703        assert_eq!(layout.tab_count(), 1);
704        assert!(layout.active_tab().is_some());
705        assert_eq!(layout.active_tab().unwrap().name(), "Tab 1");
706    }
707
708    #[test]
709    fn test_add_multiple_tabs() {
710        let mut layout = MasterLayout::new();
711
712        layout.add_tab(Tab::new("Tab 1"));
713        layout.add_tab(Tab::new("Tab 2"));
714        layout.add_tab(Tab::new("Tab 3"));
715
716        assert_eq!(layout.tab_count(), 3);
717        assert_eq!(layout.active_tab_index(), 0);
718    }
719
720    #[test]
721    fn test_set_active_tab() {
722        let mut layout = MasterLayout::new();
723        layout.add_tab(Tab::new("Tab 1"));
724        layout.add_tab(Tab::new("Tab 2"));
725        layout.add_tab(Tab::new("Tab 3"));
726
727        layout.set_active_tab(1);
728        assert_eq!(layout.active_tab_index(), 1);
729        assert_eq!(layout.active_tab().unwrap().name(), "Tab 2");
730
731        layout.set_active_tab(2);
732        assert_eq!(layout.active_tab_index(), 2);
733        assert_eq!(layout.active_tab().unwrap().name(), "Tab 3");
734    }
735
736    #[test]
737    fn test_set_active_tab_invalid_index() {
738        let mut layout = MasterLayout::new();
739        layout.add_tab(Tab::new("Tab 1"));
740
741        layout.set_active_tab(10);
742        // Should remain at 0
743        assert_eq!(layout.active_tab_index(), 0);
744    }
745
746    #[test]
747    fn test_mode_transitions() {
748        let mut layout = create_test_layout();
749
750        // Should start in Layout Mode
751        assert!(layout.mode().is_layout());
752
753        // Get a pane ID to focus
754        let pane_id = layout
755            .active_tab()
756            .unwrap()
757            .pane_container()
758            .get_pane_by_index(0)
759            .unwrap()
760            .id();
761
762        // Enter Focus Mode
763        layout.enter_focus_mode(pane_id);
764        assert!(layout.mode().is_focus());
765        assert_eq!(layout.mode().focused_pane(), Some(pane_id));
766
767        // Exit Focus Mode
768        layout.exit_focus_mode();
769        assert!(layout.mode().is_layout());
770        assert_eq!(layout.mode().selected_pane(), Some(pane_id));
771    }
772
773    #[test]
774    fn test_enter_key_focuses_selected_pane() {
775        let mut layout = create_test_layout();
776
777        // Should have a pane selected (first pane auto-selected on tab add)
778        let selected = layout.mode().selected_pane();
779        assert!(selected.is_some());
780
781        // Press Enter
782        let key = KeyEvent::new(KeyCode::Enter, KeyModifiers::empty());
783        let result = layout.handle_key_event(key);
784
785        assert_eq!(result, EventResult::Consumed);
786        assert!(layout.mode().is_focus());
787        assert_eq!(layout.mode().focused_pane(), selected);
788    }
789
790    #[test]
791    fn test_ctrl_a_exits_focus_mode() {
792        let mut layout = create_test_layout();
793
794        let pane_id = layout
795            .active_tab()
796            .unwrap()
797            .pane_container()
798            .get_pane_by_index(0)
799            .unwrap()
800            .id();
801
802        // Enter focus mode
803        layout.enter_focus_mode(pane_id);
804        assert!(layout.mode().is_focus());
805
806        // Press Ctrl-A
807        let key = KeyEvent::new(KeyCode::Char('a'), KeyModifiers::CONTROL);
808        let result = layout.handle_key_event(key);
809
810        assert_eq!(result, EventResult::Consumed);
811        assert!(layout.mode().is_layout());
812        assert_eq!(layout.mode().selected_pane(), Some(pane_id));
813    }
814
815    #[test]
816    fn test_q_quits() {
817        let mut layout = create_test_layout();
818
819        let key = KeyEvent::new(KeyCode::Char('q'), KeyModifiers::empty());
820        let result = layout.handle_key_event(key);
821
822        assert_eq!(result, EventResult::Quit);
823    }
824
825    #[test]
826    fn test_tab_key_not_handled_in_layout_mode() {
827        // Verify that Tab does NOT cycle panes in Layout Mode
828        let mut layout = create_test_layout();
829
830        let first_selected = layout.mode().selected_pane();
831        assert!(first_selected.is_some());
832
833        // Press Tab - should NOT be handled in Layout Mode
834        let key = KeyEvent::new(KeyCode::Tab, KeyModifiers::empty());
835        let result = layout.handle_key_event(key);
836
837        // Tab should not be consumed by Layout Mode
838        assert_eq!(result, EventResult::NotHandled);
839
840        // Selection should not change
841        let still_selected = layout.mode().selected_pane();
842        assert_eq!(first_selected, still_selected);
843    }
844
845    #[test]
846    fn test_shift_tab_not_handled_in_layout_mode() {
847        // Verify that Shift+Tab does NOT cycle panes in Layout Mode
848        let mut layout = create_test_layout();
849
850        let first_selected = layout.mode().selected_pane();
851
852        // Press Shift+Tab - should NOT be handled in Layout Mode
853        let key = KeyEvent::new(KeyCode::BackTab, KeyModifiers::SHIFT);
854        let result = layout.handle_key_event(key);
855
856        // Shift+Tab should not be consumed
857        assert_eq!(result, EventResult::NotHandled);
858
859        // Selection should not change
860        let still_selected = layout.mode().selected_pane();
861        assert_eq!(first_selected, still_selected);
862    }
863
864    #[test]
865    fn test_digit_keys_switch_tabs_in_layout_mode() {
866        // Verify that number keys ONLY switch tabs in Layout Mode
867        let mut layout = MasterLayout::new();
868
869        let mut tab1 = Tab::new("Tab 1");
870        tab1.add_pane(Pane::new(
871            PaneId::new("p1"),
872            Box::new(MockContent::new("P1")),
873        ));
874        layout.add_tab(tab1);
875
876        let mut tab2 = Tab::new("Tab 2");
877        tab2.add_pane(Pane::new(
878            PaneId::new("p2"),
879            Box::new(MockContent::new("P2")),
880        ));
881        layout.add_tab(tab2);
882
883        let mut tab3 = Tab::new("Tab 3");
884        tab3.add_pane(Pane::new(
885            PaneId::new("p3"),
886            Box::new(MockContent::new("P3")),
887        ));
888        layout.add_tab(tab3);
889
890        // Verify we're in Layout Mode
891        assert!(layout.mode().is_layout());
892
893        // Press '2' to switch to second tab
894        let key = KeyEvent::new(KeyCode::Char('2'), KeyModifiers::empty());
895        let result = layout.handle_key_event(key);
896
897        assert_eq!(result, EventResult::Consumed);
898        assert_eq!(layout.active_tab_index(), 1);
899
900        // Press '3' to switch to third tab
901        let key = KeyEvent::new(KeyCode::Char('3'), KeyModifiers::empty());
902        layout.handle_key_event(key);
903        assert_eq!(layout.active_tab_index(), 2);
904    }
905
906    #[test]
907    fn test_hjkl_navigation_in_layout_mode() {
908        let mut layout = create_test_layout();
909
910        // Setup: ensure we're in layout mode with a selection
911        assert!(layout.mode().is_layout());
912        assert!(layout.mode().selected_pane().is_some());
913
914        // Test h key (left)
915        let key = KeyEvent::new(KeyCode::Char('h'), KeyModifiers::empty());
916        let result = layout.handle_key_event(key);
917        assert_eq!(result, EventResult::Consumed);
918
919        // Test j key (down)
920        let key = KeyEvent::new(KeyCode::Char('j'), KeyModifiers::empty());
921        let result = layout.handle_key_event(key);
922        assert_eq!(result, EventResult::Consumed);
923
924        // Test k key (up)
925        let key = KeyEvent::new(KeyCode::Char('k'), KeyModifiers::empty());
926        let result = layout.handle_key_event(key);
927        assert_eq!(result, EventResult::Consumed);
928
929        // Test l key (right)
930        let key = KeyEvent::new(KeyCode::Char('l'), KeyModifiers::empty());
931        let result = layout.handle_key_event(key);
932        assert_eq!(result, EventResult::Consumed);
933    }
934
935    #[test]
936    fn test_hjkl_ignored_in_focus_mode() {
937        let mut layout = create_test_layout();
938
939        let pane_id = layout
940            .active_tab()
941            .unwrap()
942            .pane_container()
943            .get_pane_by_index(0)
944            .unwrap()
945            .id();
946
947        // Enter focus mode
948        layout.enter_focus_mode(pane_id);
949
950        let initial_mode = layout.mode().clone();
951
952        // Press h - should be routed to pane, not change selection
953        let key = KeyEvent::new(KeyCode::Char('h'), KeyModifiers::empty());
954        layout.handle_key_event(key);
955
956        // Should still be in focus mode with same pane
957        assert!(layout.mode().is_focus());
958        assert_eq!(layout.mode(), &initial_mode);
959    }
960
961    #[test]
962    fn test_mouse_click_on_nav_bar() {
963        let mut layout = MasterLayout::new();
964        layout.add_tab(Tab::new("Tab 1"));
965        layout.add_tab(Tab::new("Tab 2"));
966
967        // Start on first tab
968        assert_eq!(layout.active_tab_index(), 0);
969
970        // Render to calculate nav bar button areas
971        let backend = TestBackend::new(80, 24);
972        let mut terminal = Terminal::new(backend).unwrap();
973        terminal
974            .draw(|frame| {
975                layout.render(frame);
976            })
977            .unwrap();
978
979        // Get the actual button area for the second tab after rendering
980        // We need to access nav_bar to find the button position
981        // For now, we'll test by switching tabs using the API directly
982        // The click handling is tested indirectly through other tests
983
984        // Alternative: Test that clicking in nav bar area is handled
985        let mouse = MouseEvent {
986            kind: MouseEventKind::Down(MouseButton::Left),
987            column: 5,
988            row: 1,
989            modifiers: KeyModifiers::empty(),
990        };
991
992        let result = layout.handle_mouse_event(mouse);
993        // Should be consumed if click hits a button, or NotHandled if it misses
994        // Since button layout is calculated during render, we just verify it doesn't panic
995        assert!(result == EventResult::Consumed || result == EventResult::NotHandled);
996    }
997
998    #[test]
999    fn test_mouse_click_on_pane_focuses() {
1000        let mut layout = create_test_layout();
1001
1002        // Render to calculate pane areas
1003        let backend = TestBackend::new(80, 24);
1004        let mut terminal = Terminal::new(backend).unwrap();
1005        terminal
1006            .draw(|frame| {
1007                layout.render(frame);
1008            })
1009            .unwrap();
1010
1011        // Click on pane area (below nav bar)
1012        let mouse = MouseEvent {
1013            kind: MouseEventKind::Down(MouseButton::Left),
1014            column: 10,
1015            row: 5,
1016            modifiers: KeyModifiers::empty(),
1017        };
1018
1019        layout.handle_mouse_event(mouse);
1020
1021        // Should enter focus mode (if click hit a pane)
1022        // Note: This test is simplified; in real usage, pane areas are calculated during render
1023    }
1024
1025    #[test]
1026    fn test_keys_routed_to_focused_pane() {
1027        let mut layout = create_test_layout();
1028
1029        let pane_id = layout
1030            .active_tab()
1031            .unwrap()
1032            .pane_container()
1033            .get_pane_by_index(0)
1034            .unwrap()
1035            .id();
1036
1037        // Enter focus mode
1038        layout.enter_focus_mode(pane_id);
1039
1040        // Send a key event
1041        let key = KeyEvent::new(KeyCode::Char('x'), KeyModifiers::empty());
1042        let result = layout.handle_key_event(key);
1043
1044        assert_eq!(result, EventResult::Consumed);
1045        // Pane should have received the key (verified by MockContent.key_count in real test)
1046    }
1047
1048    #[test]
1049    fn test_tab_key_routed_to_pane_in_focus_mode() {
1050        // Verify that Tab key goes to the pane in Focus Mode, not navigation
1051        let mut layout = create_test_layout();
1052
1053        let pane_id = layout
1054            .active_tab()
1055            .unwrap()
1056            .pane_container()
1057            .get_pane_by_index(0)
1058            .unwrap()
1059            .id();
1060
1061        // Enter focus mode
1062        layout.enter_focus_mode(pane_id);
1063        assert!(layout.mode().is_focus());
1064
1065        // Press Tab - should be routed to pane, not used for navigation
1066        let key = KeyEvent::new(KeyCode::Tab, KeyModifiers::empty());
1067        let result = layout.handle_key_event(key);
1068
1069        // Tab should be consumed (by pane or by layout attempting to route it)
1070        // The key point is it should NOT switch panes
1071        assert_eq!(result, EventResult::Consumed);
1072
1073        // Should still be in focus mode with the same pane
1074        assert!(layout.mode().is_focus());
1075        assert_eq!(layout.mode().focused_pane(), Some(pane_id));
1076    }
1077
1078    #[test]
1079    fn test_number_keys_routed_to_pane_in_focus_mode() {
1080        // Verify that number keys go to pane in Focus Mode, NOT switch tabs
1081        let mut layout = MasterLayout::new();
1082
1083        let mut tab1 = Tab::new("Tab 1");
1084        tab1.add_pane(Pane::new(
1085            PaneId::new("p1"),
1086            Box::new(MockContent::new("P1")),
1087        ));
1088        layout.add_tab(tab1);
1089
1090        let mut tab2 = Tab::new("Tab 2");
1091        tab2.add_pane(Pane::new(
1092            PaneId::new("p2"),
1093            Box::new(MockContent::new("P2")),
1094        ));
1095        layout.add_tab(tab2);
1096
1097        // Start on first tab
1098        assert_eq!(layout.active_tab_index(), 0);
1099
1100        let pane_id = layout
1101            .active_tab()
1102            .unwrap()
1103            .pane_container()
1104            .get_pane_by_index(0)
1105            .unwrap()
1106            .id();
1107
1108        // Enter focus mode on first tab
1109        layout.enter_focus_mode(pane_id);
1110        assert!(layout.mode().is_focus());
1111
1112        // Press '2' - should go to pane, NOT switch to tab 2
1113        let key = KeyEvent::new(KeyCode::Char('2'), KeyModifiers::empty());
1114        let result = layout.handle_key_event(key);
1115
1116        // Should be consumed by pane
1117        assert_eq!(result, EventResult::Consumed);
1118
1119        // Should still be on first tab (NOT switched to tab 2)
1120        assert_eq!(layout.active_tab_index(), 0);
1121
1122        // Should still be in focus mode with the same pane
1123        assert!(layout.mode().is_focus());
1124        assert_eq!(layout.mode().focused_pane(), Some(pane_id));
1125    }
1126
1127    #[test]
1128    fn test_only_ctrl_a_exits_focus_mode() {
1129        // Verify that ONLY Ctrl-A exits Focus Mode, other keys don't
1130        let mut layout = create_test_layout();
1131
1132        let pane_id = layout
1133            .active_tab()
1134            .unwrap()
1135            .pane_container()
1136            .get_pane_by_index(0)
1137            .unwrap()
1138            .id();
1139
1140        // Enter focus mode
1141        layout.enter_focus_mode(pane_id);
1142        assert!(layout.mode().is_focus());
1143
1144        // Try various keys - none should exit focus mode (except 'q' which quits the app)
1145        let test_keys = vec![
1146            KeyEvent::new(KeyCode::Esc, KeyModifiers::empty()),
1147            KeyEvent::new(KeyCode::Enter, KeyModifiers::empty()),
1148            KeyEvent::new(KeyCode::Char('h'), KeyModifiers::empty()),
1149            KeyEvent::new(KeyCode::Tab, KeyModifiers::empty()),
1150            KeyEvent::new(KeyCode::Char('x'), KeyModifiers::empty()),
1151        ];
1152
1153        for key in test_keys {
1154            layout.handle_key_event(key);
1155            // Should still be in focus mode
1156            assert!(
1157                layout.mode().is_focus(),
1158                "Key {:?} should not exit focus mode",
1159                key
1160            );
1161        }
1162
1163        // Now press Ctrl-A - should exit focus mode
1164        let key = KeyEvent::new(KeyCode::Char('a'), KeyModifiers::CONTROL);
1165        let result = layout.handle_key_event(key);
1166
1167        assert_eq!(result, EventResult::Consumed);
1168        assert!(layout.mode().is_layout());
1169    }
1170
1171    #[test]
1172    fn test_all_keys_passed_to_focused_pane() {
1173        // Verify that ALL keys (including Ctrl+W, Ctrl+C, etc.) are passed to focused pane
1174        let mut layout = create_test_layout();
1175
1176        let pane_id = layout
1177            .active_tab()
1178            .unwrap()
1179            .pane_container()
1180            .get_pane_by_index(0)
1181            .unwrap()
1182            .id();
1183
1184        // Enter focus mode
1185        layout.enter_focus_mode(pane_id);
1186        assert!(layout.mode().is_focus());
1187
1188        // Test various control sequences that should be passed through
1189        let test_keys = vec![
1190            KeyEvent::new(KeyCode::Char('w'), KeyModifiers::CONTROL), // Ctrl+W
1191            KeyEvent::new(KeyCode::Char('c'), KeyModifiers::CONTROL), // Ctrl+C
1192            KeyEvent::new(KeyCode::Char('d'), KeyModifiers::CONTROL), // Ctrl+D
1193            KeyEvent::new(KeyCode::Esc, KeyModifiers::empty()),       // Esc
1194            KeyEvent::new(KeyCode::Char('r'), KeyModifiers::CONTROL), // Ctrl+R
1195        ];
1196
1197        for key in test_keys {
1198            let result = layout.handle_key_event(key);
1199
1200            // Key should be consumed (passed to pane)
1201            assert_eq!(
1202                result,
1203                EventResult::Consumed,
1204                "Key {:?} should be passed to pane",
1205                key
1206            );
1207
1208            // Should still be in focus mode
1209            assert!(
1210                layout.mode().is_focus(),
1211                "Key {:?} should not exit focus mode",
1212                key
1213            );
1214
1215            // Verify the pane received the key by checking last_key
1216            let _pane = layout
1217                .active_tab()
1218                .unwrap()
1219                .pane_container()
1220                .get_pane(pane_id)
1221                .unwrap();
1222
1223            // We need to access the MockContent's last_key, but it's boxed
1224            // For now, just verify we're still in focus mode
1225            // The key_count verification in other tests confirms keys are being passed
1226        }
1227    }
1228
1229    #[test]
1230    fn test_q_quits_only_in_layout_mode() {
1231        // Verify Q (without modifiers) quits ONLY in Layout Mode, NOT in Focus Mode
1232        let mut layout = create_test_layout();
1233
1234        // Test in Layout Mode - 'q' should quit
1235        assert!(layout.mode().is_layout());
1236        let key = KeyEvent::new(KeyCode::Char('q'), KeyModifiers::empty());
1237        let result = layout.handle_key_event(key);
1238        assert_eq!(result, EventResult::Quit, "'q' should quit in Layout Mode");
1239
1240        // Reset layout and test in Focus Mode - 'q' should be sent to pane
1241        let mut layout = create_test_layout();
1242        let pane_id = layout
1243            .active_tab()
1244            .unwrap()
1245            .pane_container()
1246            .get_pane_by_index(0)
1247            .unwrap()
1248            .id();
1249
1250        layout.enter_focus_mode(pane_id);
1251        assert!(layout.mode().is_focus());
1252
1253        let key = KeyEvent::new(KeyCode::Char('q'), KeyModifiers::empty());
1254        let result = layout.handle_key_event(key);
1255        assert_eq!(
1256            result,
1257            EventResult::Consumed,
1258            "'q' should be consumed by pane in Focus Mode, NOT quit app"
1259        );
1260
1261        // Verify still in Focus Mode (key was consumed, not used for app control)
1262        assert!(
1263            layout.mode().is_focus(),
1264            "Should still be in Focus Mode after 'q'"
1265        );
1266    }
1267
1268    #[test]
1269    fn test_q_in_focus_mode_regression() {
1270        // Regression test: Ensure 'q' key in Focus Mode does NOT quit the application
1271        // Bug history: Previously, 'q' was checked globally before mode handling,
1272        // causing it to quit even when a terminal was focused
1273        let mut layout = create_test_layout();
1274
1275        // Enter Focus Mode on the first pane
1276        let pane_id = layout
1277            .active_tab()
1278            .unwrap()
1279            .pane_container()
1280            .get_pane_by_index(0)
1281            .unwrap()
1282            .id();
1283        layout.enter_focus_mode(pane_id);
1284
1285        // Verify we're in Focus Mode
1286        assert!(layout.mode().is_focus(), "Should be in Focus Mode");
1287
1288        // Press 'q' - this should go to the pane, NOT quit
1289        let q_key = KeyEvent::new(KeyCode::Char('q'), KeyModifiers::empty());
1290        let result = layout.handle_key_event(q_key);
1291
1292        // Critical assertion: 'q' should be consumed by pane, not trigger quit
1293        assert_ne!(
1294            result,
1295            EventResult::Quit,
1296            "REGRESSION: 'q' in Focus Mode should NOT quit the application"
1297        );
1298        assert_eq!(
1299            result,
1300            EventResult::Consumed,
1301            "'q' should be consumed by the focused pane"
1302        );
1303
1304        // Verify we're still in Focus Mode (didn't quit or exit Focus Mode)
1305        assert!(
1306            layout.mode().is_focus(),
1307            "Should still be in Focus Mode after pressing 'q'"
1308        );
1309
1310        // Press multiple 'q' keys to ensure consistent behavior
1311        for _ in 0..5 {
1312            let result = layout.handle_key_event(q_key);
1313            assert_eq!(
1314                result,
1315                EventResult::Consumed,
1316                "Multiple 'q' presses should all be consumed"
1317            );
1318            assert!(layout.mode().is_focus(), "Should remain in Focus Mode");
1319        }
1320
1321        // Final verification: still in Focus Mode after multiple 'q' presses
1322        assert!(
1323            layout.mode().is_focus(),
1324            "Should remain in Focus Mode after all 'q' presses"
1325        );
1326    }
1327
1328    #[test]
1329    fn test_uppercase_q_in_focus_mode() {
1330        // Regression test: Ensure uppercase 'Q' (Shift+Q) in Focus Mode does NOT quit
1331        // Bug: When pressing Shift+Q, it generates KeyCode::Char('Q') which wasn't being
1332        // handled properly and could slip through to quit the app
1333        let mut layout = create_test_layout();
1334
1335        // Enter Focus Mode
1336        let pane_id = layout
1337            .active_tab()
1338            .unwrap()
1339            .pane_container()
1340            .get_pane_by_index(0)
1341            .unwrap()
1342            .id();
1343        layout.enter_focus_mode(pane_id);
1344        assert!(layout.mode().is_focus());
1345
1346        // Press uppercase 'Q' (Shift+Q) - should go to pane, NOT quit
1347        let uppercase_q = KeyEvent::new(KeyCode::Char('Q'), KeyModifiers::empty());
1348        let result = layout.handle_key_event(uppercase_q);
1349
1350        // Should NOT quit the application
1351        assert_ne!(
1352            result,
1353            EventResult::Quit,
1354            "REGRESSION: Uppercase 'Q' (Shift+Q) in Focus Mode should NOT quit the application"
1355        );
1356        assert_eq!(
1357            result,
1358            EventResult::Consumed,
1359            "Uppercase 'Q' should be consumed by the focused pane"
1360        );
1361
1362        // Should still be in Focus Mode
1363        assert!(
1364            layout.mode().is_focus(),
1365            "Should still be in Focus Mode after pressing 'Q'"
1366        );
1367    }
1368
1369    #[test]
1370    fn test_uppercase_q_quits_in_layout_mode() {
1371        // Both 'q' and 'Q' should quit when in Layout Mode (case-insensitive)
1372        let mut layout = create_test_layout();
1373        assert!(layout.mode().is_layout());
1374
1375        // Test lowercase 'q'
1376        let lowercase_q = KeyEvent::new(KeyCode::Char('q'), KeyModifiers::empty());
1377        let result = layout.handle_key_event(lowercase_q);
1378        assert_eq!(
1379            result,
1380            EventResult::Quit,
1381            "Lowercase 'q' should quit in Layout Mode"
1382        );
1383
1384        // Reset and test uppercase 'Q'
1385        let mut layout = create_test_layout();
1386        let uppercase_q = KeyEvent::new(KeyCode::Char('Q'), KeyModifiers::empty());
1387        let result = layout.handle_key_event(uppercase_q);
1388        assert_eq!(
1389            result,
1390            EventResult::Quit,
1391            "Uppercase 'Q' should quit in Layout Mode"
1392        );
1393    }
1394
1395    #[test]
1396    fn test_render_does_not_panic() {
1397        let mut layout = create_test_layout();
1398
1399        let backend = TestBackend::new(80, 24);
1400        let mut terminal = Terminal::new(backend).unwrap();
1401
1402        terminal
1403            .draw(|frame| {
1404                layout.render(frame);
1405            })
1406            .unwrap();
1407    }
1408
1409    #[test]
1410    fn test_empty_layout_renders() {
1411        let mut layout = MasterLayout::new();
1412
1413        let backend = TestBackend::new(80, 24);
1414        let mut terminal = Terminal::new(backend).unwrap();
1415
1416        terminal
1417            .draw(|frame| {
1418                layout.render(frame);
1419            })
1420            .unwrap();
1421    }
1422
1423    #[test]
1424    fn test_tab_switching_preserves_mode() {
1425        let mut layout = MasterLayout::new();
1426
1427        // Create two tabs with panes
1428        let mut tab1 = Tab::new("Tab 1");
1429        tab1.add_pane(Pane::new(
1430            PaneId::new("t1p1"),
1431            Box::new(MockContent::new("T1P1")),
1432        ));
1433        layout.add_tab(tab1);
1434
1435        let mut tab2 = Tab::new("Tab 2");
1436        tab2.add_pane(Pane::new(
1437            PaneId::new("t2p1"),
1438            Box::new(MockContent::new("T2P1")),
1439        ));
1440        layout.add_tab(tab2);
1441
1442        // Switch to tab 2
1443        layout.set_active_tab(1);
1444
1445        // Mode should still be layout mode with first pane selected
1446        assert!(layout.mode().is_layout());
1447        assert!(layout.mode().selected_pane().is_some());
1448    }
1449
1450    #[test]
1451    fn test_no_panes_no_selection() {
1452        let mut layout = MasterLayout::new();
1453        let tab = Tab::new("Empty Tab");
1454        layout.add_tab(tab);
1455
1456        // No panes, so no selection should be made
1457        assert!(layout.mode().is_layout());
1458    }
1459
1460    #[test]
1461    fn test_event_handling_resize() {
1462        let mut layout = create_test_layout();
1463
1464        let event = Event::Resize(100, 50);
1465        let result = layout.handle_event(event);
1466
1467        assert_eq!(result, EventResult::Consumed);
1468    }
1469
1470    #[test]
1471    fn test_select_next_with_no_tabs() {
1472        let mut layout = MasterLayout::new();
1473        layout.select_next_pane();
1474        // Should not panic
1475    }
1476
1477    #[test]
1478    fn test_focus_selected_with_no_selection() {
1479        let mut layout = MasterLayout::new();
1480        let tab = Tab::new("Empty Tab");
1481        layout.add_tab(tab);
1482
1483        // No panes to select
1484        layout.focus_selected();
1485        // Should remain in layout mode
1486        assert!(layout.mode().is_layout());
1487    }
1488
1489    #[test]
1490    fn test_esc_deselects_in_layout_mode() {
1491        let mut layout = create_test_layout();
1492
1493        // Verify we start with a pane selected
1494        assert!(layout.mode().is_layout());
1495        assert!(layout.mode().selected_pane().is_some());
1496
1497        // Press ESC to clear selection
1498        let key = KeyEvent::new(KeyCode::Esc, KeyModifiers::empty());
1499        let result = layout.handle_key_event(key);
1500
1501        // Verify the ESC key was consumed
1502        assert_eq!(result, EventResult::Consumed);
1503
1504        // Verify we're still in Layout Mode
1505        assert!(layout.mode().is_layout());
1506
1507        // Verify no pane is selected
1508        assert_eq!(layout.mode().selected_pane(), None);
1509    }
1510
1511    #[test]
1512    fn test_mouse_click_selects_pane_in_layout_mode() {
1513        let mut layout = create_test_layout();
1514
1515        // Verify initial state: Layout Mode with first pane selected
1516        assert!(layout.mode().is_layout());
1517        let initial_selection = layout.mode().selected_pane();
1518        assert!(initial_selection.is_some());
1519
1520        // Get the second pane ID for comparison
1521        let _pane2 = layout
1522            .active_tab()
1523            .unwrap()
1524            .pane_container()
1525            .get_pane_by_index(1)
1526            .unwrap()
1527            .id();
1528
1529        // Render to calculate pane areas
1530        let backend = TestBackend::new(80, 24);
1531        let mut terminal = Terminal::new(backend).unwrap();
1532        terminal
1533            .draw(|frame| {
1534                layout.render(frame);
1535            })
1536            .unwrap();
1537
1538        // Simulate mouse click on second pane (below nav bar)
1539        let mouse = MouseEvent {
1540            kind: MouseEventKind::Down(MouseButton::Left),
1541            column: 10,
1542            row: 5,
1543            modifiers: KeyModifiers::empty(),
1544        };
1545
1546        layout.handle_mouse_event(mouse);
1547
1548        // Assert that:
1549        // 1. Mode is still Layout Mode (not Focus Mode)
1550        assert!(
1551            layout.mode().is_layout(),
1552            "Mode should still be Layout Mode after mouse click in Layout Mode"
1553        );
1554
1555        // 2. No pane is focused (verified by checking it's not Focus Mode)
1556        assert!(
1557            layout.mode().focused_pane().is_none(),
1558            "No pane should be focused in Layout Mode"
1559        );
1560
1561        // 3. A pane is selected
1562        let current_selection = layout.mode().selected_pane();
1563        assert!(
1564            current_selection.is_some(),
1565            "A pane should be selected after mouse click"
1566        );
1567    }
1568
1569    #[test]
1570    fn test_keyboard_navigation_then_enter_focuses() {
1571        let mut layout = create_test_layout();
1572
1573        // Step 1: Verify first pane is selected in Layout Mode
1574        assert!(layout.mode().is_layout());
1575        let first_pane = layout.mode().selected_pane();
1576        assert!(first_pane.is_some());
1577
1578        // Render to calculate pane areas (required for directional navigation)
1579        let backend = TestBackend::new(80, 24);
1580        let mut terminal = Terminal::new(backend).unwrap();
1581        terminal
1582            .draw(|frame| {
1583                layout.render(frame);
1584            })
1585            .unwrap();
1586
1587        // Step 2: Press 'l' key to select right pane
1588        let key = KeyEvent::new(KeyCode::Char('l'), KeyModifiers::empty());
1589        let result = layout.handle_key_event(key);
1590        assert_eq!(result, EventResult::Consumed);
1591
1592        // Step 3: Assert second pane is now selected (still in Layout Mode)
1593        let second_pane = layout.mode().selected_pane();
1594        assert!(second_pane.is_some());
1595        assert_ne!(
1596            first_pane, second_pane,
1597            "Second pane should be different from first"
1598        );
1599        assert!(layout.mode().is_layout(), "Should still be in Layout Mode");
1600
1601        // Step 4: Press Enter key
1602        let key = KeyEvent::new(KeyCode::Enter, KeyModifiers::empty());
1603        let result = layout.handle_key_event(key);
1604        assert_eq!(result, EventResult::Consumed);
1605
1606        // Step 5: Assert Mode is now Focus Mode and second pane is focused
1607        assert!(
1608            layout.mode().is_focus(),
1609            "Should be in Focus Mode after Enter"
1610        );
1611        assert_eq!(
1612            layout.mode().focused_pane(),
1613            second_pane,
1614            "Second pane should be focused"
1615        );
1616    }
1617
1618    #[test]
1619    fn test_ctrl_a_deselects_in_layout_mode() {
1620        let mut layout = create_test_layout();
1621
1622        // Verify we start in Layout Mode with a pane selected
1623        assert!(layout.mode().is_layout());
1624        assert!(layout.mode().selected_pane().is_some());
1625
1626        // Press Ctrl-A to deselect
1627        let key = KeyEvent::new(KeyCode::Char('a'), KeyModifiers::CONTROL);
1628        let result = layout.handle_key_event(key);
1629
1630        // Verify the Ctrl-A key was consumed
1631        assert_eq!(result, EventResult::Consumed);
1632
1633        // Verify we're still in Layout Mode
1634        assert!(layout.mode().is_layout());
1635
1636        // Verify no pane is selected
1637        assert_eq!(layout.mode().selected_pane(), None);
1638    }
1639
1640    #[test]
1641    fn test_click_different_pane_in_focus_mode_switches() {
1642        let mut layout = create_test_layout();
1643
1644        // Get pane IDs from the layout
1645        let pane1_id = layout
1646            .active_tab()
1647            .unwrap()
1648            .pane_container()
1649            .get_pane_by_index(0)
1650            .unwrap()
1651            .id();
1652
1653        let pane2_id = layout
1654            .active_tab()
1655            .unwrap()
1656            .pane_container()
1657            .get_pane_by_index(1)
1658            .unwrap()
1659            .id();
1660
1661        // Enter Focus Mode on first pane
1662        layout.enter_focus_mode(pane1_id);
1663        assert!(layout.mode().is_focus());
1664        assert_eq!(layout.mode().focused_pane(), Some(pane1_id));
1665
1666        // Render to calculate pane areas
1667        let backend = TestBackend::new(80, 24);
1668        let mut terminal = Terminal::new(backend).unwrap();
1669        terminal
1670            .draw(|frame| {
1671                layout.render(frame);
1672            })
1673            .unwrap();
1674
1675        // Simulate clicking on the second pane (somewhere in the pane area)
1676        let mouse = MouseEvent {
1677            kind: MouseEventKind::Down(MouseButton::Left),
1678            column: 50,
1679            row: 12,
1680            modifiers: KeyModifiers::empty(),
1681        };
1682
1683        let result = layout.handle_mouse_event(mouse);
1684        assert_eq!(result, EventResult::Consumed);
1685
1686        // Assert: Still in Focus Mode
1687        assert!(layout.mode().is_focus());
1688
1689        // Assert: Now focused on second pane
1690        assert_eq!(layout.mode().focused_pane(), Some(pane2_id));
1691    }
1692
1693    #[test]
1694    fn test_click_same_pane_in_focus_mode_maintains() {
1695        let mut layout = create_test_layout();
1696
1697        // Get first pane ID
1698        let pane1_id = layout
1699            .active_tab()
1700            .unwrap()
1701            .pane_container()
1702            .get_pane_by_index(0)
1703            .unwrap()
1704            .id();
1705
1706        // Enter Focus Mode on first pane
1707        layout.enter_focus_mode(pane1_id);
1708        assert!(layout.mode().is_focus());
1709        assert_eq!(layout.mode().focused_pane(), Some(pane1_id));
1710
1711        // Render to calculate pane areas
1712        let backend = TestBackend::new(80, 24);
1713        let mut terminal = Terminal::new(backend).unwrap();
1714        terminal
1715            .draw(|frame| {
1716                layout.render(frame);
1717            })
1718            .unwrap();
1719
1720        // Simulate clicking on the same first pane
1721        let mouse = MouseEvent {
1722            kind: MouseEventKind::Down(MouseButton::Left),
1723            column: 10,
1724            row: 8,
1725            modifiers: KeyModifiers::empty(),
1726        };
1727
1728        let result = layout.handle_mouse_event(mouse);
1729        assert_eq!(result, EventResult::Consumed);
1730
1731        // Assert: Still in Focus Mode
1732        assert!(layout.mode().is_focus());
1733
1734        // Assert: Still focused on first pane
1735        assert_eq!(layout.mode().focused_pane(), Some(pane1_id));
1736    }
1737
1738    #[test]
1739    fn test_hjkl_navigation_blocked_in_focus_mode() {
1740        let mut layout = create_test_layout();
1741
1742        let pane1_id = layout
1743            .active_tab()
1744            .unwrap()
1745            .pane_container()
1746            .get_pane_by_index(0)
1747            .unwrap()
1748            .id();
1749
1750        let pane2_id = layout
1751            .active_tab()
1752            .unwrap()
1753            .pane_container()
1754            .get_pane_by_index(1)
1755            .unwrap()
1756            .id();
1757
1758        // Verify we have 2 panes
1759        assert_ne!(pane1_id, pane2_id);
1760
1761        // Enter focus mode on first pane
1762        layout.enter_focus_mode(pane1_id);
1763        assert!(layout.mode().is_focus());
1764        assert_eq!(layout.mode().focused_pane(), Some(pane1_id));
1765
1766        // Press 'l' key (should navigate to second pane in Layout Mode, but not in Focus Mode)
1767        let key = KeyEvent::new(KeyCode::Char('l'), KeyModifiers::empty());
1768        let result = layout.handle_key_event(key);
1769
1770        // Key should be consumed (routed to pane, not processed by layout navigation)
1771        assert_eq!(result, EventResult::Consumed);
1772
1773        // IMPORTANT: Verify navigation is BLOCKED - still in Focus Mode with same pane
1774        assert!(layout.mode().is_focus(), "Should still be in Focus Mode");
1775        assert_eq!(
1776            layout.mode().focused_pane(),
1777            Some(pane1_id),
1778            "Should still be focused on first pane (navigation not allowed in Focus Mode)"
1779        );
1780    }
1781}