use crate::_private::NonExhaustive;
use crate::util::{menu_str, next_opt, prev_opt, revert_style};
#[allow(unused_imports)]
use log::debug;
use rat_event::util::MouseFlags;
use rat_event::{ct_event, ConsumedEvent, HandleEvent, MouseOnly, Outcome, Regular};
use rat_focus::{FocusFlag, HasFocusFlag};
use ratatui::buffer::Buffer;
use ratatui::layout::Rect;
use ratatui::style::{Style, Stylize};
use ratatui::text::Line;
#[cfg(feature = "unstable-widget-ref")]
use ratatui::widgets::StatefulWidgetRef;
use ratatui::widgets::{StatefulWidget, Widget};
use std::fmt::Debug;
#[derive(Debug, Default, Clone)]
pub struct MenuLine<'a> {
title: Line<'a>,
items: Vec<Line<'a>>,
navchar: Vec<Option<char>>,
style: Style,
title_style: Option<Style>,
select_style: Option<Style>,
focus_style: Option<Style>,
}
#[derive(Debug, Clone)]
pub struct MenuStyle {
pub style: Style,
pub title: Option<Style>,
pub select: Option<Style>,
pub focus: Option<Style>,
pub non_exhaustive: NonExhaustive,
}
#[derive(Debug, Clone)]
pub struct MenuLineState {
pub focus: FocusFlag,
pub area: Rect,
pub item_areas: Vec<Rect>,
pub navchar: Vec<Option<char>>,
pub selected: Option<usize>,
pub mouse: MouseFlags,
pub non_exhaustive: NonExhaustive,
}
impl<'a> MenuLine<'a> {
pub fn new() -> Self {
Default::default()
}
#[inline]
pub fn title(mut self, title: impl Into<Line<'a>>) -> Self {
self.title = title.into();
self
}
#[allow(clippy::should_implement_trait)]
pub fn add(mut self, item: Line<'a>, navchar: Option<char>) -> Self {
self.items.push(item);
self.navchar.push(navchar);
self
}
#[inline]
pub fn add_str(mut self, txt: &'a str) -> Self {
let (item, navchar) = menu_str(txt);
self.items.push(item);
self.navchar.push(navchar);
self
}
#[inline]
pub fn styles(mut self, styles: MenuStyle) -> Self {
self.style = styles.style;
self.title_style = styles.title;
self.select_style = styles.select;
self.focus_style = styles.focus;
self
}
#[inline]
pub fn style(mut self, style: Style) -> Self {
self.style = style;
self
}
#[inline]
pub fn title_style(mut self, style: Style) -> Self {
self.title_style = Some(style);
self
}
#[inline]
pub fn select_style(mut self, style: Style) -> Self {
self.select_style = Some(style);
self
}
#[inline]
pub fn focus_style(mut self, style: Style) -> Self {
self.focus_style = Some(style);
self
}
}
#[cfg(feature = "unstable-widget-ref")]
impl<'a> StatefulWidgetRef for MenuLine<'a> {
type State = MenuLineState;
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_ref(self, area, buf, state);
}
}
impl<'a> StatefulWidget for MenuLine<'a> {
type State = MenuLineState;
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_ref(&self, area, buf, state);
}
}
fn render_ref(widget: &MenuLine<'_>, area: Rect, buf: &mut Buffer, state: &mut MenuLineState) {
state.area = area;
state.item_areas.clear();
state.navchar = widget.navchar.clone();
let select_style = if state.is_focused() {
if let Some(focus_style) = widget.focus_style {
focus_style
} else {
revert_style(widget.style)
}
} else {
if let Some(select_style) = widget.select_style {
select_style
} else {
revert_style(widget.style)
}
};
let title_style = if let Some(title_style) = widget.title_style {
title_style
} else {
widget.style.underlined()
};
buf.set_style(area, widget.style);
let mut item_area = Rect::new(area.x, area.y, 0, 1);
if widget.title.width() > 0 {
item_area.width = widget.title.width() as u16;
buf.set_style(item_area, title_style);
widget.title.clone().render(item_area, buf); item_area.x += item_area.width + 1;
}
'f: {
for (n, item) in widget.items.iter().enumerate() {
item_area.width = item.width() as u16;
if item_area.right() >= area.right() {
if item_area.bottom() + 1 >= area.bottom() {
break 'f;
}
item_area.y += 1;
item_area.x = area.x;
}
state.item_areas.push(item_area);
if state.selected == Some(n) {
buf.set_style(item_area, select_style);
}
item.render(item_area, buf);
item_area.x += item_area.width + 1;
}
}
}
impl Default for MenuStyle {
fn default() -> Self {
Self {
style: Default::default(),
title: None,
select: None,
focus: None,
non_exhaustive: NonExhaustive,
}
}
}
impl HasFocusFlag for MenuLineState {
fn focus(&self) -> FocusFlag {
self.focus.clone()
}
fn area(&self) -> Rect {
self.area
}
}
#[allow(clippy::len_without_is_empty)]
impl MenuLineState {
pub fn new() -> Self {
Self::default()
}
pub fn named(name: &str) -> Self {
Self {
focus: FocusFlag::named(name),
..Default::default()
}
}
#[inline]
pub fn len(&self) -> usize {
self.item_areas.len()
}
pub fn is_empty(&self) -> bool {
self.item_areas.is_empty()
}
#[inline]
pub fn select(&mut self, select: Option<usize>) -> bool {
let old = self.selected;
self.selected = select;
old != self.selected
}
#[inline]
pub fn selected(&self) -> Option<usize> {
self.selected
}
#[inline]
pub fn prev_item(&mut self) -> bool {
let old = self.selected;
self.selected = prev_opt(self.selected, 1, self.len());
old != self.selected
}
#[inline]
pub fn next_item(&mut self) -> bool {
let old = self.selected;
self.selected = next_opt(self.selected, 1, self.len());
old != self.selected
}
#[inline]
pub fn navigate(&mut self, c: char) -> MenuOutcome {
let c = c.to_ascii_lowercase();
for (i, cc) in self.navchar.iter().enumerate() {
if *cc == Some(c) {
if self.selected == Some(i) {
return MenuOutcome::Activated(i);
} else {
self.selected = Some(i);
return MenuOutcome::Selected(i);
}
}
}
MenuOutcome::Continue
}
#[inline]
pub fn select_at(&mut self, pos: (u16, u16)) -> bool {
if let Some(idx) = self.mouse.item_at(&self.item_areas, pos.0, pos.1) {
self.selected = Some(idx);
true
} else {
false
}
}
#[inline]
pub fn item_at(&self, pos: (u16, u16)) -> Option<usize> {
self.mouse.item_at(&self.item_areas, pos.0, pos.1)
}
}
impl Default for MenuLineState {
fn default() -> Self {
Self {
focus: Default::default(),
navchar: Default::default(),
mouse: Default::default(),
selected: Default::default(),
item_areas: Default::default(),
area: Default::default(),
non_exhaustive: NonExhaustive,
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MenuOutcome {
Continue,
Unchanged,
Changed,
Selected(usize),
Activated(usize),
MenuSelected(usize, usize),
MenuActivated(usize, usize),
}
impl ConsumedEvent for MenuOutcome {
fn is_consumed(&self) -> bool {
*self != MenuOutcome::Continue
}
}
impl From<MenuOutcome> for Outcome {
fn from(value: MenuOutcome) -> Self {
match value {
MenuOutcome::Continue => Outcome::Continue,
MenuOutcome::Unchanged => Outcome::Unchanged,
MenuOutcome::Changed => Outcome::Changed,
MenuOutcome::Selected(_) => Outcome::Changed,
MenuOutcome::Activated(_) => Outcome::Changed,
MenuOutcome::MenuSelected(_, _) => Outcome::Changed,
MenuOutcome::MenuActivated(_, _) => Outcome::Changed,
}
}
}
impl HandleEvent<crossterm::event::Event, Regular, MenuOutcome> for MenuLineState {
#[allow(clippy::redundant_closure)]
fn handle(&mut self, event: &crossterm::event::Event, _: Regular) -> MenuOutcome {
let res = if self.is_focused() {
match event {
ct_event!(key press ' ') => self
.selected
.map_or(MenuOutcome::Unchanged, |v| MenuOutcome::Selected(v)),
ct_event!(key press ANY-c) => self.navigate(*c),
ct_event!(keycode press Left) => {
if self.prev_item() {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press Right) => {
if self.next_item() {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press Home) => {
if self.select(Some(0)) {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press End) => {
if self.select(Some(self.len().saturating_sub(1))) {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press Enter) => {
if let Some(select) = self.selected {
MenuOutcome::Activated(select)
} else {
MenuOutcome::Continue
}
}
ct_event!(key release _)
| ct_event!(keycode release Left)
| ct_event!(keycode release Right)
| ct_event!(keycode release Home)
| ct_event!(keycode release End)
| ct_event!(keycode release Enter) => MenuOutcome::Unchanged,
_ => MenuOutcome::Continue,
}
} else {
MenuOutcome::Continue
};
if res == MenuOutcome::Continue {
self.handle(event, MouseOnly)
} else {
res
}
}
}
impl HandleEvent<crossterm::event::Event, MouseOnly, MenuOutcome> for MenuLineState {
fn handle(&mut self, event: &crossterm::event::Event, _: MouseOnly) -> MenuOutcome {
match event {
ct_event!(mouse any for m) if self.mouse.doubleclick(self.area, m) => {
let idx = self.item_at(self.mouse.pos_of(m));
if self.selected() == idx {
match self.selected {
Some(a) => MenuOutcome::Activated(a),
None => MenuOutcome::Continue,
}
} else {
MenuOutcome::Continue
}
}
ct_event!(mouse any for m) if self.mouse.drag(self.area, m) => {
let old = self.selected;
if self.select_at(self.mouse.pos_of(m)) {
if old != self.selected {
MenuOutcome::Selected(self.selected().expect("selected"))
} else {
MenuOutcome::Unchanged
}
} else {
MenuOutcome::Continue
}
}
ct_event!(mouse down Left for col, row) if self.area.contains((*col, *row).into()) => {
if self.select_at((*col, *row)) {
MenuOutcome::Selected(self.selected().expect("selected"))
} else {
MenuOutcome::Continue
}
}
_ => MenuOutcome::Continue,
}
}
}
pub fn handle_events(
state: &mut MenuLineState,
focus: bool,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.focus.set(focus);
state.handle(event, Regular)
}
pub fn handle_mouse_events(
state: &mut MenuLineState,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.handle(event, MouseOnly)
}