use crate::_private::NonExhaustive;
use crate::event::{MenuOutcome, Popup};
use crate::util::{fill_buf_area, revert_style};
use crate::{MenuBuilder, MenuItem, MenuStyle, Separator};
use rat_event::util::MouseFlags;
use rat_event::{ct_event, ConsumedEvent, HandleEvent, MouseOnly};
use rat_focus::{FocusFlag, HasFocusFlag, Navigation, ZRect};
use ratatui::buffer::Buffer;
use ratatui::layout::Rect;
use ratatui::prelude::StatefulWidget;
use ratatui::style::{Style, Stylize};
use ratatui::text::{Line, Span};
use ratatui::widgets::{Block, Widget};
#[cfg(feature = "unstable-widget-ref")]
use ratatui::widgets::{StatefulWidgetRef, WidgetRef};
use std::mem;
use unicode_segmentation::UnicodeSegmentation;
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq)]
pub enum Placement {
#[default]
Top,
Left,
Right,
Bottom,
}
#[derive(Debug, Default, Clone)]
pub struct PopupMenu<'a> {
pub(crate) menu: MenuBuilder<'a>,
width: Option<u16>,
placement: Placement,
boundary: Option<Rect>,
style: Style,
highlight_style: Option<Style>,
disabled_style: Option<Style>,
right_style: Option<Style>,
focus_style: Option<Style>,
block: Option<Block<'a>>,
block_indent: bool,
}
#[derive(Debug, Clone)]
pub struct PopupMenuState {
pub area: Rect,
pub z_areas: [ZRect; 1],
pub item_areas: Vec<Rect>,
pub sep_areas: Vec<Rect>,
pub navchar: Vec<Option<char>>,
pub disabled: Vec<bool>,
pub selected: Option<usize>,
pub focus: FocusFlag,
pub mouse: MouseFlags,
pub non_exhaustive: NonExhaustive,
}
impl Default for PopupMenuState {
fn default() -> Self {
Self {
focus: Default::default(),
area: Default::default(),
z_areas: [Default::default()],
item_areas: vec![],
sep_areas: vec![],
navchar: vec![],
disabled: vec![],
selected: None,
mouse: Default::default(),
non_exhaustive: NonExhaustive,
}
}
}
impl<'a> PopupMenu<'a> {
fn layout(&self, area: Rect, fit_in: Rect, state: &mut PopupMenuState) {
let width = if let Some(width) = self.width {
width
} else {
let text_width = self
.menu
.items
.iter()
.map(|v| (v.item_width() * 3) / 2 + v.right_width())
.max();
text_width.unwrap_or(10)
};
let height = self.menu.items.iter().map(MenuItem::height).sum::<u16>();
#[allow(clippy::if_same_then_else)]
let vertical_margin = if self.block_indent { 1 } else { 1 };
let horizontal_margin = if self.block_indent { 2 } else { 1 };
let horizontal_offset_sep = if self.block_indent { 1 } else { 0 };
let mut area = match self.placement {
Placement::Top => Rect::new(
area.x.saturating_sub(horizontal_margin),
area.y.saturating_sub(height + vertical_margin * 2),
width + horizontal_margin * 2,
height + vertical_margin * 2,
),
Placement::Left => Rect::new(
area.x.saturating_sub(width + horizontal_margin * 2),
area.y,
width + horizontal_margin * 2,
height + vertical_margin * 2,
),
Placement::Right => Rect::new(
area.x + area.width,
area.y,
width + horizontal_margin * 2,
height + vertical_margin * 2,
),
Placement::Bottom => Rect::new(
area.x.saturating_sub(horizontal_margin),
area.y + area.height,
width + horizontal_margin * 2,
height + vertical_margin * 2,
),
};
if area.right() >= fit_in.right() {
let corr = area.right().saturating_sub(fit_in.right());
area.x = area.x.saturating_sub(corr);
}
if area.bottom() >= fit_in.bottom() {
let corr = area.bottom().saturating_sub(fit_in.bottom());
area.y = area.y.saturating_sub(corr);
}
state.area = area;
state.z_areas[0] = ZRect::from((1, area));
state.item_areas.clear();
state.sep_areas.clear();
let mut row = 0;
for item in &self.menu.items {
state.item_areas.push(Rect::new(
area.x + horizontal_margin,
row + area.y + vertical_margin,
width,
1,
));
if item.separator.is_none() {
state.sep_areas.push(Rect::new(
area.x + horizontal_offset_sep,
row + 1 + area.y + vertical_margin,
width + 2,
0,
));
} else {
state.sep_areas.push(Rect::new(
area.x + horizontal_offset_sep,
row + 1 + area.y + vertical_margin,
width + 2,
1,
));
}
row += item.height();
}
}
}
impl<'a> PopupMenu<'a> {
pub fn new() -> Self {
Default::default()
}
pub fn item(mut self, item: MenuItem<'a>) -> Self {
self.menu.item(item);
self
}
pub fn item_parsed(mut self, text: &'a str) -> Self {
self.menu.item_parsed(text);
self
}
pub fn item_str(mut self, txt: &'a str) -> Self {
self.menu.item_str(txt);
self
}
pub fn item_string(mut self, txt: String) -> Self {
self.menu.item_string(txt);
self
}
pub fn separator(mut self, separator: Separator) -> Self {
self.menu.separator(separator);
self
}
pub fn width(mut self, width: u16) -> Self {
self.width = Some(width);
self
}
pub fn placement(mut self, placement: Placement) -> Self {
self.placement = placement;
self
}
pub fn boundary(mut self, boundary: Rect) -> Self {
self.boundary = Some(boundary);
self
}
pub fn styles(mut self, styles: MenuStyle) -> Self {
self.style = styles.style;
self.disabled_style = styles.disabled;
self.right_style = styles.right;
self.highlight_style = styles.highlight;
self.focus_style = styles.focus;
self
}
pub fn style(mut self, style: Style) -> Self {
self.style = style;
self
}
pub fn highlight_style(mut self, style: Style) -> Self {
self.highlight_style = Some(style);
self
}
#[inline]
pub fn disabled_style(mut self, style: Style) -> Self {
self.disabled_style = Some(style);
self
}
#[inline]
pub fn right_style(mut self, style: Style) -> Self {
self.right_style = Some(style);
self
}
pub fn focus_style(mut self, style: Style) -> Self {
self.focus_style = Some(style);
self
}
pub fn block(mut self, block: Block<'a>) -> Self {
self.block = Some(block);
self.block_indent = true;
self
}
}
#[cfg(feature = "unstable-widget-ref")]
impl<'a> StatefulWidgetRef for PopupMenu<'a> {
type State = PopupMenuState;
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_ref(
self,
|area, buf| self.block.render_ref(area, buf),
area,
buf,
state,
);
}
}
impl<'a> StatefulWidget for PopupMenu<'a> {
type State = PopupMenuState;
fn render(mut self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
let block = mem::take(&mut self.block);
render_ref(
&self, |area, buf| block.render(area, buf),
area,
buf,
state,
);
}
}
fn render_ref(
widget: &PopupMenu<'_>,
block: impl FnOnce(Rect, &mut Buffer),
area: Rect,
buf: &mut Buffer,
state: &mut PopupMenuState,
) {
if !state.active() {
return;
}
state.navchar = widget
.menu
.items
.iter()
.map(|v| v.navchar.map(|w| w.to_ascii_lowercase()))
.collect();
state.disabled = widget.menu.items.iter().map(|v| v.disabled).collect();
let fit_in = if let Some(boundary) = widget.boundary {
boundary
} else {
buf.area
};
widget.layout(area, fit_in, state);
let focus_style = if let Some(focus) = widget.focus_style {
focus
} else {
revert_style(widget.style)
};
let highlight_style = if let Some(highlight_style) = widget.highlight_style {
highlight_style
} else {
Style::new().underlined()
};
let right_style = if let Some(right_style) = widget.right_style {
right_style
} else {
Style::default().italic()
};
let disabled_style = if let Some(disabled_style) = widget.disabled_style {
disabled_style
} else {
widget.style
};
fill_buf_area(buf, state.area, " ", widget.style);
block(state.area, buf);
for (n, item) in widget.menu.items.iter().enumerate() {
let mut item_area = state.item_areas[n];
#[allow(clippy::collapsible_else_if)]
let (style, right_style) = if state.selected == Some(n) {
if item.disabled {
(disabled_style, disabled_style.patch(right_style))
} else {
(focus_style, focus_style.patch(right_style))
}
} else {
if item.disabled {
(disabled_style, disabled_style.patch(right_style))
} else {
(widget.style, widget.style.patch(right_style))
}
};
let item_line = if let Some(highlight) = item.highlight.clone() {
Line::from_iter([
Span::from(&item.item[..highlight.start - 1]), Span::from(&item.item[highlight.start..highlight.end]).style(highlight_style),
Span::from(&item.item[highlight.end..]),
])
} else {
Line::from(item.item.as_ref())
};
item_line.style(style).render(item_area, buf);
if !item.right.is_empty() {
let right_width = item.right.graphemes(true).count() as u16;
if right_width < item_area.width {
let delta = item_area.width.saturating_sub(right_width);
item_area.x += delta;
item_area.width -= delta;
}
Span::from(item.right.as_ref())
.style(right_style)
.render(item_area, buf);
}
if let Some(separator) = item.separator {
let sep_area = state.sep_areas[n];
buf.set_style(sep_area, widget.style);
let sym = match separator {
Separator::Empty => " ",
Separator::Plain => "\u{2500}",
Separator::Thick => "\u{2501}",
Separator::Double => "\u{2550}",
Separator::Dashed => "\u{2212}",
Separator::Dotted => "\u{2508}",
};
for x in 0..sep_area.width {
if let Some(cell) = buf.cell_mut((sep_area.x + x, sep_area.y)) {
cell.set_symbol(sym);
}
}
}
}
}
impl HasFocusFlag for PopupMenuState {
fn focus(&self) -> FocusFlag {
self.focus.clone()
}
fn area(&self) -> Rect {
if self.active() {
self.area
} else {
Rect::default()
}
}
fn z_areas(&self) -> &[ZRect] {
if self.active() {
&self.z_areas
} else {
&[]
}
}
fn navigable(&self) -> Navigation {
Navigation::Leave
}
}
impl PopupMenuState {
#[inline]
pub fn new() -> Self {
Default::default()
}
pub fn named(name: &str) -> Self {
Self {
focus: FocusFlag::named(name),
..Default::default()
}
}
pub fn flip_active(&mut self) {
self.focus.set(!self.focus.get());
}
pub fn active(&self) -> bool {
self.is_focused()
}
pub fn set_active(&self, active: bool) {
self.focus.set(active);
}
#[inline]
pub fn len(&self) -> usize {
self.item_areas.len()
}
#[inline]
pub fn is_empty(&self) -> bool {
self.item_areas.is_empty()
}
#[inline]
pub fn select(&mut self, select: Option<usize>) -> bool {
let old = self.selected;
if let Some(select) = select {
if self.disabled.get(select) == Some(&true) {
return false;
}
}
self.selected = select;
old != self.selected
}
#[inline]
pub fn selected(&self) -> Option<usize> {
self.selected
}
#[inline]
pub fn prev_item(&mut self) -> bool {
let old = self.selected;
let idx = if let Some(start) = old {
let mut idx = start;
loop {
if idx == 0 {
idx = start;
break;
}
idx -= 1;
if !self.disabled[idx] {
break;
}
}
idx
} else {
self.len().saturating_sub(1)
};
self.selected = Some(idx);
old != self.selected
}
#[inline]
pub fn next_item(&mut self) -> bool {
let old = self.selected;
let idx = if let Some(start) = old {
let mut idx = start;
loop {
if idx + 1 == self.len() {
idx = start;
break;
}
idx += 1;
if !self.disabled[idx] {
break;
}
}
idx
} else {
0
};
self.selected = Some(idx);
old != self.selected
}
#[inline]
pub fn navigate(&mut self, c: char) -> MenuOutcome {
let c = c.to_ascii_lowercase();
for (i, cc) in self.navchar.iter().enumerate() {
#[allow(clippy::collapsible_if)]
if *cc == Some(c) {
if !self.disabled[i] {
if self.selected == Some(i) {
return MenuOutcome::Activated(i);
} else {
self.selected = Some(i);
return MenuOutcome::Selected(i);
}
}
}
}
MenuOutcome::Continue
}
#[inline]
pub fn select_at(&mut self, pos: (u16, u16)) -> bool {
if let Some(idx) = self.mouse.item_at(&self.item_areas, pos.0, pos.1) {
if !self.disabled[idx] {
self.selected = Some(idx);
true
} else {
false
}
} else {
false
}
}
#[inline]
pub fn item_at(&self, pos: (u16, u16)) -> Option<usize> {
self.mouse.item_at(&self.item_areas, pos.0, pos.1)
}
}
impl HandleEvent<crossterm::event::Event, Popup, MenuOutcome> for PopupMenuState {
fn handle(&mut self, event: &crossterm::event::Event, _qualifier: Popup) -> MenuOutcome {
let res = if self.active() {
match event {
ct_event!(key press ANY-c) => {
let r = self.navigate(*c);
if matches!(r, MenuOutcome::Activated(_)) {
self.set_active(false);
}
r
}
ct_event!(keycode press Up) => {
if self.prev_item() {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press Down) => {
if self.next_item() {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press Home) => {
if self.select(Some(0)) {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press End) => {
if self.select(Some(self.len().saturating_sub(1))) {
MenuOutcome::Selected(self.selected.expect("selected"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(keycode press Esc) => {
self.set_active(false);
MenuOutcome::Changed
}
ct_event!(keycode press Enter) => {
if let Some(select) = self.selected {
self.set_active(false);
MenuOutcome::Activated(select)
} else {
MenuOutcome::Continue
}
}
ct_event!(key release _)
| ct_event!(keycode release Up)
| ct_event!(keycode release Down)
| ct_event!(keycode release Home)
| ct_event!(keycode release End)
| ct_event!(keycode release Esc)
| ct_event!(keycode release Enter) => MenuOutcome::Unchanged,
_ => MenuOutcome::Continue,
}
} else {
MenuOutcome::Continue
};
if !res.is_consumed() {
self.handle(event, MouseOnly)
} else {
res
}
}
}
impl HandleEvent<crossterm::event::Event, MouseOnly, MenuOutcome> for PopupMenuState {
fn handle(&mut self, event: &crossterm::event::Event, _: MouseOnly) -> MenuOutcome {
if self.active() {
match event {
ct_event!(mouse moved for col, row) if self.area.contains((*col, *row).into()) => {
if self.select_at((*col, *row)) {
MenuOutcome::Selected(self.selected().expect("selection"))
} else {
MenuOutcome::Unchanged
}
}
ct_event!(mouse down Left for col, row)
if self.area.contains((*col, *row).into()) =>
{
if self.select_at((*col, *row)) {
self.set_active(false);
MenuOutcome::Activated(self.selected().expect("selection"))
} else {
MenuOutcome::Unchanged
}
}
_ => MenuOutcome::Continue,
}
} else {
MenuOutcome::Continue
}
}
}
pub fn handle_popup_events(
state: &mut PopupMenuState,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.handle(event, Popup)
}
pub fn handle_mouse_events(
state: &mut PopupMenuState,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.handle(event, MouseOnly)
}