Enum rat_in_a_tube::ValueType
source · #[repr(C)]pub enum ValueType {
Show 49 variants
Unparsed = 0,
SpecialForm = 1,
FunctionName = 2,
Passthrough = 3,
Void = 4,
Boolean = 5,
Real = 6,
Short = 7,
Long = 8,
String = 9,
Script = 10,
TriggerVolume = 11,
CutsceneFlag = 12,
CutsceneCameraPoint = 13,
CutsceneTitle = 14,
CutsceneRecording = 15,
DeviceGroup = 16,
Ai = 17,
AiCommandList = 18,
StartingProfile = 19,
Conversation = 20,
Navpoint = 21,
HudMessage = 22,
ObjectList = 23,
Sound = 24,
Effect = 25,
Damage = 26,
LoopingSound = 27,
AnimationGraph = 28,
ActorVariant = 29,
DamageEffect = 30,
ObjectDefinition = 31,
GameDifficulty = 32,
Team = 33,
AiDefaultState = 34,
ActorType = 35,
HudCorner = 36,
Object = 37,
Unit = 38,
Vehicle = 39,
Weapon = 40,
Device = 41,
Scenery = 42,
ObjectName = 43,
UnitName = 44,
VehicleName = 45,
WeaponName = 46,
DeviceName = 47,
SceneryName = 48,
}
Expand description
Value type, used for typing for parameters, return types, and globals
Variants§
Unparsed = 0
SpecialForm = 1
FunctionName = 2
Passthrough = 3
Void = 4
Boolean = 5
Real = 6
Short = 7
Long = 8
String = 9
Script = 10
TriggerVolume = 11
CutsceneFlag = 12
CutsceneCameraPoint = 13
CutsceneTitle = 14
CutsceneRecording = 15
DeviceGroup = 16
Ai = 17
AiCommandList = 18
StartingProfile = 19
Conversation = 20
HudMessage = 22
ObjectList = 23
Sound = 24
Effect = 25
Damage = 26
LoopingSound = 27
AnimationGraph = 28
ActorVariant = 29
DamageEffect = 30
ObjectDefinition = 31
GameDifficulty = 32
Team = 33
AiDefaultState = 34
ActorType = 35
HudCorner = 36
Object = 37
Unit = 38
Vehicle = 39
Weapon = 40
Device = 41
Scenery = 42
ObjectName = 43
UnitName = 44
VehicleName = 45
WeaponName = 46
DeviceName = 47
SceneryName = 48
Implementations§
Trait Implementations§
source§impl PartialEq for ValueType
impl PartialEq for ValueType
impl Copy for ValueType
impl StructuralPartialEq for ValueType
Auto Trait Implementations§
impl RefUnwindSafe for ValueType
impl Send for ValueType
impl Sync for ValueType
impl Unpin for ValueType
impl UnwindSafe for ValueType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more