rat_ftable/
rowselection.rs1use crate::event::TableOutcome;
2use crate::{TableSelection, TableState};
3use rat_event::{ConsumedEvent, HandleEvent, MouseOnly, Regular, ct_event};
4use rat_focus::HasFocus;
5use rat_scrolled::ScrollAreaState;
6use rat_scrolled::event::ScrollOutcome;
7use ratatui_crossterm::crossterm::event::Event;
8use std::cmp::{max, min};
9
10#[derive(Debug, Default, Clone)]
17pub struct RowSelection {
18 pub lead_row: Option<usize>,
20 pub scroll_selected: bool,
22}
23
24impl TableSelection for RowSelection {
25 fn count(&self) -> usize {
26 if self.lead_row.is_some() { 1 } else { 0 }
27 }
28
29 fn is_selected_row(&self, row: usize) -> bool {
30 self.lead_row == Some(row)
31 }
32
33 fn is_selected_column(&self, _column: usize) -> bool {
34 false
35 }
36
37 fn is_selected_cell(&self, _column: usize, _row: usize) -> bool {
38 false
39 }
40
41 fn lead_selection(&self) -> Option<(usize, usize)> {
42 self.lead_row.map(|v| (0, v))
43 }
44
45 fn validate_rows(&mut self, rows: usize) {
46 if let Some(lead_row) = self.lead_row {
47 if rows == 0 {
48 self.lead_row = None;
49 } else if lead_row >= rows {
50 self.lead_row = Some(rows - 1);
51 }
52 }
53 }
54
55 fn validate_cols(&mut self, _cols: usize) {}
56
57 #[allow(clippy::collapsible_if)]
59 fn items_added(&mut self, pos: usize, n: usize) {
60 if let Some(lead_row) = self.lead_row {
61 if lead_row > pos {
62 self.lead_row = Some(lead_row.saturating_add(n));
63 }
64 }
65 }
66
67 fn items_removed(&mut self, pos: usize, n: usize, rows: usize) {
69 if let Some(lead_row) = self.lead_row {
70 if rows == 0 {
71 self.lead_row = None;
72 } else if lead_row == pos && lead_row + n >= rows {
73 self.lead_row = Some(rows.saturating_sub(1))
74 } else if lead_row > pos {
75 self.lead_row = Some(lead_row.saturating_sub(n).min(pos));
76 }
77 }
78 }
79}
80
81impl RowSelection {
82 pub fn new() -> RowSelection {
84 Self::default()
85 }
86
87 pub fn clear(&mut self) {
89 self.lead_row = None;
90 }
91
92 pub fn scroll_selected(&self) -> bool {
94 self.scroll_selected
95 }
96
97 pub fn set_scroll_selected(&mut self, scroll: bool) {
99 self.scroll_selected = scroll;
100 }
101
102 pub fn selected(&self) -> Option<usize> {
104 self.lead_row
105 }
106
107 pub fn has_selection(&self) -> bool {
109 self.lead_row.is_some()
110 }
111
112 pub fn select(&mut self, select: Option<usize>) -> bool {
115 let old_row = self.lead_row;
116 self.lead_row = select;
117 old_row != self.lead_row
118 }
119
120 pub fn move_to(&mut self, select: usize, maximum: usize) -> bool {
122 let old_row = self.lead_row;
123 self.lead_row = Some(min(select, maximum));
124 old_row != self.lead_row
125 }
126
127 pub fn move_down(&mut self, n: usize, maximum: usize) -> bool {
129 let old_row = self.lead_row;
130 self.lead_row = Some(self.lead_row.map_or(0, |v| min(v + n, maximum)));
131 old_row != self.lead_row
132 }
133
134 pub fn move_up(&mut self, n: usize, maximum: usize) -> bool {
136 let old_row = self.lead_row;
137 self.lead_row = Some(self.lead_row.map_or(maximum, |v| v.saturating_sub(n)));
138 old_row != self.lead_row
139 }
140}
141
142impl HandleEvent<Event, Regular, TableOutcome> for TableState<RowSelection> {
143 fn handle(&mut self, event: &Event, _keymap: Regular) -> TableOutcome {
144 let res = if self.is_focused() {
145 match event {
146 ct_event!(keycode press Up) => {
147 if self.move_up(1) {
148 TableOutcome::Selected
149 } else {
150 TableOutcome::Unchanged
151 }
152 }
153 ct_event!(keycode press Down) => {
154 if self.move_down(1) {
155 TableOutcome::Selected
156 } else {
157 TableOutcome::Unchanged
158 }
159 }
160 ct_event!(keycode press CONTROL-Up)
161 | ct_event!(keycode press CONTROL-Home)
162 | ct_event!(keycode press Home) => {
163 if self.move_to(0) {
164 TableOutcome::Selected
165 } else {
166 TableOutcome::Unchanged
167 }
168 }
169 ct_event!(keycode press CONTROL-Down)
170 | ct_event!(keycode press CONTROL-End)
171 | ct_event!(keycode press End) => {
172 if self.move_to(self.rows.saturating_sub(1)) {
173 TableOutcome::Selected
174 } else {
175 TableOutcome::Unchanged
176 }
177 }
178 ct_event!(keycode press PageUp) => {
179 if self.move_up(max(1, self.page_len().saturating_sub(1))) {
180 TableOutcome::Selected
181 } else {
182 TableOutcome::Unchanged
183 }
184 }
185 ct_event!(keycode press PageDown) => {
186 if self.move_down(max(1, self.page_len().saturating_sub(1))) {
187 TableOutcome::Selected
188 } else {
189 TableOutcome::Unchanged
190 }
191 }
192 ct_event!(keycode press Left) => {
193 if self.scroll_left(1) {
194 TableOutcome::Changed
195 } else {
196 TableOutcome::Unchanged
197 }
198 }
199 ct_event!(keycode press Right) => {
200 if self.scroll_right(1) {
201 TableOutcome::Changed
202 } else {
203 TableOutcome::Unchanged
204 }
205 }
206 ct_event!(keycode press CONTROL-Left) => {
207 if self.scroll_to_x(0) {
208 TableOutcome::Changed
209 } else {
210 TableOutcome::Unchanged
211 }
212 }
213 ct_event!(keycode press CONTROL-Right) => {
214 if self.scroll_to_x(self.x_max_offset()) {
215 TableOutcome::Changed
216 } else {
217 TableOutcome::Unchanged
218 }
219 }
220 _ => TableOutcome::Continue,
221 }
222 } else {
223 TableOutcome::Continue
224 };
225
226 if res == TableOutcome::Continue {
227 self.handle(event, MouseOnly)
228 } else {
229 res
230 }
231 }
232}
233
234impl HandleEvent<Event, MouseOnly, TableOutcome> for TableState<RowSelection> {
235 fn handle(&mut self, event: &Event, _keymap: MouseOnly) -> TableOutcome {
236 let mut r = match event {
237 ct_event!(mouse any for m) if self.mouse.drag(self.table_area, m) => {
238 if self.move_to(self.row_at_drag((m.column, m.row))) {
239 TableOutcome::Selected
240 } else {
241 TableOutcome::Unchanged
242 }
243 }
244 ct_event!(mouse down Left for column, row) => {
245 if self.table_area.contains((*column, *row).into()) {
246 if let Some(new_row) = self.row_at_clicked((*column, *row)) {
247 if self.move_to(new_row) {
248 TableOutcome::Selected
249 } else {
250 TableOutcome::Unchanged
251 }
252 } else {
253 TableOutcome::Continue
254 }
255 } else {
256 TableOutcome::Continue
257 }
258 }
259
260 _ => TableOutcome::Continue,
261 };
262
263 r = r.or_else(|| {
264 let mut sas = ScrollAreaState::new()
265 .area(self.inner)
266 .h_scroll(&mut self.hscroll)
267 .v_scroll(&mut self.vscroll);
268 match sas.handle(event, MouseOnly) {
269 ScrollOutcome::Up(v) => {
270 if self.selection.scroll_selected() {
271 if self.move_up(1) {
272 TableOutcome::Selected
273 } else {
274 TableOutcome::Unchanged
275 }
276 } else {
277 if self.scroll_up(v) {
278 TableOutcome::Changed
279 } else {
280 TableOutcome::Unchanged
281 }
282 }
283 }
284 ScrollOutcome::Down(v) => {
285 if self.selection.scroll_selected() {
286 if self.move_down(1) {
287 TableOutcome::Selected
288 } else {
289 TableOutcome::Unchanged
290 }
291 } else {
292 if self.scroll_down(v) {
293 TableOutcome::Changed
294 } else {
295 TableOutcome::Unchanged
296 }
297 }
298 }
299 ScrollOutcome::VPos(v) => {
300 if self.selection.scroll_selected {
301 if self.move_to(self.remap_offset_selection(v)) {
302 TableOutcome::Selected
303 } else {
304 TableOutcome::Unchanged
305 }
306 } else {
307 if self.set_row_offset(self.vscroll.limited_offset(v)) {
308 TableOutcome::Changed
309 } else {
310 TableOutcome::Unchanged
311 }
312 }
313 }
314 ScrollOutcome::Left(v) => {
315 if self.scroll_left(v) {
316 TableOutcome::Changed
317 } else {
318 TableOutcome::Unchanged
319 }
320 }
321 ScrollOutcome::Right(v) => {
322 if self.scroll_right(v) {
323 TableOutcome::Changed
324 } else {
325 TableOutcome::Unchanged
326 }
327 }
328 ScrollOutcome::HPos(v) => {
329 if self.set_x_offset(self.hscroll.limited_offset(v)) {
330 TableOutcome::Changed
331 } else {
332 TableOutcome::Unchanged
333 }
334 }
335
336 ScrollOutcome::Continue => TableOutcome::Continue,
337 ScrollOutcome::Unchanged => TableOutcome::Unchanged,
338 ScrollOutcome::Changed => TableOutcome::Changed,
339 }
340 });
341
342 r
343 }
344}
345
346pub fn handle_events(
350 state: &mut TableState<RowSelection>,
351 focus: bool,
352 event: &Event,
353) -> TableOutcome {
354 state.focus.set(focus);
355 state.handle(event, Regular)
356}
357
358pub fn handle_mouse_events(state: &mut TableState<RowSelection>, event: &Event) -> TableOutcome {
360 state.handle(event, MouseOnly)
361}