Struct rapier3d::dynamics::RigidBodySet[][src]

pub struct RigidBodySet { /* fields omitted */ }

A set of rigid bodies that can be handled by a physics pipeline.

Implementations

impl RigidBodySet[src]

pub fn new() -> Self[src]

Create a new empty set of rigid bodies.

pub fn len(&self) -> usize[src]

The number of rigid bodies on this set.

pub fn is_empty(&self) -> bool[src]

true if there are no rigid bodies in this set.

pub fn contains(&self, handle: RigidBodyHandle) -> bool[src]

Is the given body handle valid?

pub fn insert(&mut self, rb: RigidBody) -> RigidBodyHandle[src]

Insert a rigid body into this set and retrieve its handle.

pub fn remove(
    &mut self,
    handle: RigidBodyHandle,
    colliders: &mut ColliderSet,
    joints: &mut JointSet
) -> Option<RigidBody>
[src]

Removes a rigid-body, and all its attached colliders and joints, from these sets.

pub fn wake_up(&mut self, handle: RigidBodyHandle, strong: bool)[src]

Forces the specified rigid-body to wake up if it is dynamic.

If strong is true then it is assured that the rigid-body will remain awake during multiple subsequent timesteps.

pub fn get_unknown_gen(&self, i: usize) -> Option<(&RigidBody, RigidBodyHandle)>[src]

Gets the rigid-body with the given handle without a known generation.

This is useful when you know you want the rigid-body at position i but don’t know what is its current generation number. Generation numbers are used to protect from the ABA problem because the rigid-body position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get(handle) which does not suffer form the ABA problem.

pub fn get_unknown_gen_mut(
    &mut self,
    i: usize
) -> Option<(&mut RigidBody, RigidBodyHandle)>
[src]

Gets a mutable reference to the rigid-body with the given handle without a known generation.

This is useful when you know you want the rigid-body at position i but don’t know what is its current generation number. Generation numbers are used to protect from the ABA problem because the rigid-body position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get_mut(handle) which does not suffer form the ABA problem.

pub fn get(&self, handle: RigidBodyHandle) -> Option<&RigidBody>[src]

Gets the rigid-body with the given handle.

pub fn get_mut(&mut self, handle: RigidBodyHandle) -> Option<&mut RigidBody>[src]

Gets a mutable reference to the rigid-body with the given handle.

pub fn iter(&self) -> impl Iterator<Item = (RigidBodyHandle, &RigidBody)>[src]

Iterates through all the rigid-bodies on this set.

pub fn iter_mut(
    &mut self
) -> impl Iterator<Item = (RigidBodyHandle, &mut RigidBody)>
[src]

Iterates mutably through all the rigid-bodies on this set.

pub fn iter_active_kinematic<'a>(
    &'a self
) -> impl Iterator<Item = (RigidBodyHandle, &'a RigidBody)>
[src]

Iter through all the active kinematic rigid-bodies on this set.

pub fn iter_active_dynamic<'a>(
    &'a self
) -> impl Iterator<Item = (RigidBodyHandle, &'a RigidBody)>
[src]

Iter through all the active dynamic rigid-bodies on this set.

pub fn foreach_active_dynamic_body_mut(
    &mut self,
    f: impl FnMut(RigidBodyHandle, &mut RigidBody)
)
[src]

Applies the given function on all the active dynamic rigid-bodies contained by this set.

Trait Implementations

impl Clone for RigidBodySet[src]

impl Index<RigidBodyHandle> for RigidBodySet[src]

type Output = RigidBody

The returned type after indexing.

impl IndexMut<RigidBodyHandle> for RigidBodySet[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.