pub struct RigidBodyMassProps {
    pub flags: LockedAxes,
    pub local_mprops: MassProperties,
    pub additional_local_mprops: Option<Box<RigidBodyAdditionalMassProps>>,
    pub world_com: Point<Real>,
    pub effective_inv_mass: Vector<Real>,
    pub effective_world_inv_inertia_sqrt: AngularInertia<Real>,
}
Expand description

The mass properties of this rigid-bodies.

Fields

flags: LockedAxes

Flags for locking rotation and translation.

local_mprops: MassProperties

The local mass properties of the rigid-body.

additional_local_mprops: Option<Box<RigidBodyAdditionalMassProps>>

Mass-properties of this rigid-bodies, added to the contributions of its attached colliders.

world_com: Point<Real>

The world-space center of mass of the rigid-body.

effective_inv_mass: Vector<Real>

The inverse mass taking into account translation locking.

effective_world_inv_inertia_sqrt: AngularInertia<Real>

The square-root of the world-space inverse angular inertia tensor of the rigid-body, taking into account rotation locking.

Implementations

The mass of the rigid-body.

The effective mass (that takes the potential translation locking into account) of this rigid-body.

The effective world-space angular inertia (that takes the potential rotation locking into account) of this rigid-body.

Recompute the mass-properties of this rigid-bodies based on its currently attached colliders.

Update the world-space mass properties of self, taking into account the new position.

Trait Implementations

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