Struct rapier3d::geometry::ColliderHandle
source · [−]#[repr(transparent)]pub struct ColliderHandle(pub Index);
Expand description
The unique identifier of a collider added to a collider set.
Tuple Fields
0: Index
Implementations
sourceimpl ColliderHandle
impl ColliderHandle
Trait Implementations
sourceimpl Clone for ColliderHandle
impl Clone for ColliderHandle
sourcefn clone(&self) -> ColliderHandle
fn clone(&self) -> ColliderHandle
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ColliderHandle
impl Debug for ColliderHandle
sourceimpl Default for ColliderHandle
impl Default for ColliderHandle
sourcefn default() -> ColliderHandle
fn default() -> ColliderHandle
Returns the “default value” for a type. Read more
sourceimpl Hash for ColliderHandle
impl Hash for ColliderHandle
sourceimpl Index<ColliderHandle> for ColliderSet
impl Index<ColliderHandle> for ColliderSet
sourceimpl IndexMut<ColliderHandle> for ColliderSet
impl IndexMut<ColliderHandle> for ColliderSet
sourcefn index_mut(&mut self, handle: ColliderHandle) -> &mut Collider
fn index_mut(&mut self, handle: ColliderHandle) -> &mut Collider
Performs the mutable indexing (container[index]
) operation. Read more
sourceimpl IndexedData for ColliderHandle
impl IndexedData for ColliderHandle
sourceimpl PartialEq<ColliderHandle> for ColliderHandle
impl PartialEq<ColliderHandle> for ColliderHandle
sourcefn eq(&self, other: &ColliderHandle) -> bool
fn eq(&self, other: &ColliderHandle) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &ColliderHandle) -> bool
fn ne(&self, other: &ColliderHandle) -> bool
This method tests for !=
.
impl Copy for ColliderHandle
impl Eq for ColliderHandle
impl StructuralEq for ColliderHandle
impl StructuralPartialEq for ColliderHandle
Auto Trait Implementations
impl RefUnwindSafe for ColliderHandle
impl Send for ColliderHandle
impl Sync for ColliderHandle
impl Unpin for ColliderHandle
impl UnwindSafe for ColliderHandle
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
sourcefn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
sourcefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
sourcefn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
sourcefn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more