Struct rapier3d_f64::geometry::ColliderSet [−][src]
A set of colliders that can be handled by a physics World
.
Implementations
impl ColliderSet
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pub fn new() -> Self
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Create a new empty set of colliders.
pub fn invalid_handle() -> ColliderHandle
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An always-invalid collider handle.
pub fn iter(&self) -> impl ExactSizeIterator<Item = (ColliderHandle, &Collider)>
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Iterate through all the colliders on this set.
pub fn len(&self) -> usize
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The number of colliders on this set.
pub fn is_empty(&self) -> bool
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true
if there are no colliders in this set.
pub fn contains(&self, handle: ColliderHandle) -> bool
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Is this collider handle valid?
pub fn insert(
&mut self,
coll: Collider,
parent_handle: RigidBodyHandle,
bodies: &mut RigidBodySet
) -> ColliderHandle
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&mut self,
coll: Collider,
parent_handle: RigidBodyHandle,
bodies: &mut RigidBodySet
) -> ColliderHandle
Inserts a new collider to this set and retrieve its handle.
pub fn remove(
&mut self,
handle: ColliderHandle,
bodies: &mut RigidBodySet,
wake_up: bool
) -> Option<Collider>
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&mut self,
handle: ColliderHandle,
bodies: &mut RigidBodySet,
wake_up: bool
) -> Option<Collider>
Remove a collider from this set and update its parent accordingly.
If wake_up
is true
, the rigid-body the removed collider is attached to
will be woken up.
pub fn get_unknown_gen(&self, i: usize) -> Option<(&Collider, ColliderHandle)>
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Gets the collider with the given handle without a known generation.
This is useful when you know you want the collider at position i
but
don’t know what is its current generation number. Generation numbers are
used to protect from the ABA problem because the collider position i
are recycled between two insertion and a removal.
Using this is discouraged in favor of self.get(handle)
which does not
suffer form the ABA problem.
pub fn get_unknown_gen_mut(
&mut self,
i: usize
) -> Option<(&mut Collider, ColliderHandle)>
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&mut self,
i: usize
) -> Option<(&mut Collider, ColliderHandle)>
Gets a mutable reference to the collider with the given handle without a known generation.
This is useful when you know you want the collider at position i
but
don’t know what is its current generation number. Generation numbers are
used to protect from the ABA problem because the collider position i
are recycled between two insertion and a removal.
Using this is discouraged in favor of self.get_mut(handle)
which does not
suffer form the ABA problem.
pub fn get(&self, handle: ColliderHandle) -> Option<&Collider>
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Get the collider with the given handle.
pub fn get_mut(&mut self, handle: ColliderHandle) -> Option<&mut Collider>
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Gets a mutable reference to the collider with the given handle.
Trait Implementations
impl Clone for ColliderSet
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fn clone(&self) -> ColliderSet
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Index<ColliderHandle> for ColliderSet
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type Output = Collider
The returned type after indexing.
fn index(&self, index: ColliderHandle) -> &Collider
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impl IndexMut<ColliderHandle> for ColliderSet
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fn index_mut(&mut self, index: ColliderHandle) -> &mut Collider
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Auto Trait Implementations
impl !RefUnwindSafe for ColliderSet
impl Send for ColliderSet
impl Sync for ColliderSet
impl Unpin for ColliderSet
impl !UnwindSafe for ColliderSet
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> Downcast for T where
T: Any,
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T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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impl<T> DowncastSync for T where
T: Send + Sync + Any,
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T: Send + Sync + Any,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,