Module rapier2d::dynamics [−][src]
Expand description
Structures related to dynamics: bodies, joints, etc.
Structs
BallJoint | A joint that removes all relative linear motion between a pair of points on two bodies. |
BodyPair | A pair of rigid body handles. |
CCDSolver | Solver responsible for performing motion-clamping on fast-moving bodies. |
FixedJoint | A joint that prevents all relative movement between two bodies. |
IntegrationParameters | Parameters for a time-step of the physics engine. |
IslandManager | Structure responsible for maintaining the set of active rigid-bodies, and putting non-moving rigid-bodies to sleep to save computation times. |
Joint | A joint attached to two bodies. |
JointHandle | The unique identifier of a joint added to the joint set. The unique identifier of a collider added to a collider set. |
JointSet | A set of joints that can be handled by a physics |
MassProperties | The local mass properties of a rigid-body. |
PrismaticJoint | A joint that removes all relative motion between two bodies, except for the translations along one axis. |
RigidBody | A rigid body. |
RigidBodyActivation | The rb_activation status of a body. |
RigidBodyBuilder | A builder for rigid-bodies. |
RigidBodyCcd | Information used for Continuous-Collision-Detection. |
RigidBodyChanges | Flags describing how the rigid-body has been modified by the user. |
RigidBodyColliders | The set of colliders attached to this rigid-bodies. |
RigidBodyDamping | Damping factors to progressively slow down a rigid-body. |
RigidBodyDominance | The dominance groups of a rigid-body. |
RigidBodyForces | The user-defined external forces applied to this rigid-body. |
RigidBodyHandle | The unique handle of a rigid body added to a |
RigidBodyIds | Internal identifiers used by the physics engine. |
RigidBodyMassProps | The mass properties of this rigid-bodies. |
RigidBodyMassPropsFlags | Flags affecting the behavior of the constraints solver for a given contact manifold. |
RigidBodyPosition | The position of this rigid-body. |
RigidBodySet | A set of rigid bodies that can be handled by a physics pipeline. |
RigidBodyVelocity | The velocities of this rigid-body. |
Enums
CoefficientCombineRule | Rules used to combine two coefficients. |
JointParams | An enum grouping all possible types of joints. |
RigidBodyType | The status of a body, governing the way it is affected by external forces. |
SpringModel | The spring-like model used for constraints resolution. |
Type Definitions
BodyStatus | Deprecated The type of a body, governing the way it is affected by external forces. |