Struct rapier2d::geometry::IntersectionEvent[][src]

pub struct IntersectionEvent {
    pub collider1: ColliderHandle,
    pub collider2: ColliderHandle,
    pub intersecting: bool,
}

Events occurring when two collision objects start or stop being in close proximity, contact, or disjoint.

Fields

collider1: ColliderHandle

The first collider to which the proximity event applies.

collider2: ColliderHandle

The second collider to which the proximity event applies.

intersecting: bool

Are the two colliders intersecting?

Implementations

impl IntersectionEvent[src]

pub fn new(
    collider1: ColliderHandle,
    collider2: ColliderHandle,
    intersecting: bool
) -> Self
[src]

Instantiates a new proximity event.

Panics if prev_status is equal to new_status.

Trait Implementations

impl Clone for IntersectionEvent[src]

impl Copy for IntersectionEvent[src]

impl Debug for IntersectionEvent[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Send + Sync + Any
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

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    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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