Struct rapier2d::pipeline::ChannelEventCollector
source · pub struct ChannelEventCollector { /* private fields */ }
Expand description
A collision event handler that collects events into a crossbeam channel.
Implementations§
source§impl ChannelEventCollector
impl ChannelEventCollector
sourcepub fn new(
collision_event_sender: Sender<CollisionEvent>,
contact_force_event_sender: Sender<ContactForceEvent>
) -> Self
pub fn new( collision_event_sender: Sender<CollisionEvent>, contact_force_event_sender: Sender<ContactForceEvent> ) -> Self
Initialize a new collision event handler from crossbeam channel senders.
Trait Implementations§
source§impl EventHandler for ChannelEventCollector
impl EventHandler for ChannelEventCollector
source§fn handle_collision_event(
&self,
_bodies: &RigidBodySet,
_colliders: &ColliderSet,
event: CollisionEvent,
_: Option<&ContactPair>
)
fn handle_collision_event( &self, _bodies: &RigidBodySet, _colliders: &ColliderSet, event: CollisionEvent, _: Option<&ContactPair> )
Handle a collision event. Read more
source§fn handle_contact_force_event(
&self,
dt: Real,
_bodies: &RigidBodySet,
_colliders: &ColliderSet,
contact_pair: &ContactPair,
total_force_magnitude: Real
)
fn handle_contact_force_event( &self, dt: Real, _bodies: &RigidBodySet, _colliders: &ColliderSet, contact_pair: &ContactPair, total_force_magnitude: Real )
Handle a force event. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ChannelEventCollector
impl Send for ChannelEventCollector
impl Sync for ChannelEventCollector
impl Unpin for ChannelEventCollector
impl UnwindSafe for ChannelEventCollector
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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T: Any,
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T: Any,
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SS: SubsetOf<SP>,
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source§fn to_subset(&self) -> Option<SS>
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