[][src]Struct rapier2d::dynamics::RigidBodySet

pub struct RigidBodySet { /* fields omitted */ }

A set of rigid bodies that can be handled by a physics pipeline.

Implementations

impl RigidBodySet[src]

pub fn new() -> Self[src]

Create a new empty set of rigid bodies.

pub fn invalid_handle() -> RigidBodyHandle[src]

An always-invalid rigid-body handle.

pub fn len(&self) -> usize[src]

The number of rigid bodies on this set.

pub fn contains(&self, handle: RigidBodyHandle) -> bool[src]

Is the given body handle valid?

pub fn insert(&mut self, rb: RigidBody) -> RigidBodyHandle[src]

Insert a rigid body into this set and retrieve its handle.

pub fn wake_up(&mut self, handle: RigidBodyHandle)[src]

Forces the specified rigid-body to wake up if it is dynamic.

pub fn get_unknown_gen(&self, i: usize) -> Option<(&RigidBody, RigidBodyHandle)>[src]

Gets the rigid-body with the given handle without a known generation.

This is useful when you know you want the rigid-body at position i but don't know what is its current generation number. Generation numbers are used to protect from the ABA problem because the rigid-body position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get(handle) which does not suffer form the ABA problem.

pub fn get_unknown_gen_mut(
    &mut self,
    i: usize
) -> Option<(&mut RigidBody, RigidBodyHandle)>
[src]

Gets a mutable reference to the rigid-body with the given handle without a known generation.

This is useful when you know you want the rigid-body at position i but don't know what is its current generation number. Generation numbers are used to protect from the ABA problem because the rigid-body position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get_mut(handle) which does not suffer form the ABA problem.

pub fn get(&self, handle: RigidBodyHandle) -> Option<&RigidBody>[src]

Gets the rigid-body with the given handle.

pub fn get_mut(&mut self, handle: RigidBodyHandle) -> Option<RigidBodyMut<'_>>[src]

Gets a mutable reference to the rigid-body with the given handle.

pub fn iter(&self) -> impl Iterator<Item = (RigidBodyHandle, &RigidBody)>[src]

Iterates through all the rigid-bodies on this set.

pub fn iter_mut(
    &mut self
) -> impl Iterator<Item = (RigidBodyHandle, RigidBodyMut<'_>)>
[src]

Iterates mutably through all the rigid-bodies on this set.

pub fn iter_active_dynamic<'a>(
    &'a self
) -> impl Iterator<Item = (RigidBodyHandle, &'a RigidBody)>
[src]

Iter through all the active dynamic rigid-bodies on this set.

Trait Implementations

impl Index<Index> for RigidBodySet[src]

type Output = RigidBody

The returned type after indexing.

impl IndexMut<Index> for RigidBodySet[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,