Expand description
rand-functors provides an abstraction over different ways of evaluating
random processes expressed as functions of both deterministic and stochastic
data. This is achieved using a combination of a type-based version of the
Strategy pattern and functional programming’s Functor pattern.
A motivating problem for this crate is the code duplication present across these two functions modelling the same random process:
use rand::random;
fn next_state(mut state: u8) -> u8 {
state = state.wrapping_add(random());
if random() {
state %= 3;
}
state
}
fn next_states(state: u8) -> Vec<u8> {
let mut out: Vec<_> = (0..=255).map(|r| state.wrapping_add(r)).collect();
out.append(&mut out.iter().copied().map(|i| i % 3).collect());
out
}While these functions may appear different, the same random process is
embedded in both of them. A random u8 is added to state and then, if a
random bool is true, the state will be set to itself modulo 3.
This redundant implementation of the random process could pose issues during
a refactor. If one decides to change the %= 3 to a %= 5 in next_state,
he or she will need to make the corresponding update in next_states.
Using rand-functors, these two functions can be combined as:
use rand::rng;
use rand_functors::{Functor, RandomStrategy};
fn next_state<S: RandomStrategy>(state: u8) -> S::Functor<u8> {
let mut out = S::fmap_rand(Functor::pure(state), &mut rng(), |s, r| s.wrapping_add(r));
out = S::fmap_rand(out, &mut rng(), |s, r| if r { s % 3 } else { s });
out
}This new implementation makes next_state generic over a RandomStrategy
S. Its return type is also changed to the Functor associated with S.
Inside, state is converted from u8 to S::Functor<u8>. The remainder of
the function is essentially the same as the original next_state, but each
operation a random sample is now wrapped in a call to S::fmap_rand.
Calling next_state::<Sampler>(s) would be equivalent to calling
next_state(s) before. Similarly, one could call
next_state::<Enumerator>(s) instead of using next_states(s), which would
require maintaining a separate implementation of the same core process.
At present, rand-functors only supports random variables that are either
of type bool or of a numeric type occupying no more than 16 bits by
default. However, it is possible to implement all the requisite traits for a
custom data type.
Structs§
- Counter
- Produces all possible outputs of the random process, with repetition, stored
in a
HashMap. - Enumerator
- Produces all possible outputs of the random process, with repetition, as a
Vec. - Population
Sampler - Produces a random subset (technically, submultiset) of possible outputs of the random process.
- Sampler
- Samples the desired distributions and produces a single possible output of the random process.
- Unique
Enumerator - Produces all possible outputs of the random process, without repetition,
stored in a
HashSet.
Traits§
- Flattenable
Random Strategy - A
RandomStrategythat supports anfmap_flatoperation. - Functor
- A container used by a
RandomStrategyduring computations. - Inner
- A valid inner type for a
Functor. - Random
Strategy - A strategy for evaluating sequences of functions of random data.
- Random
Variable - A type that is enumerable and can be sampled from uniformly.
- Random
Variable Range - A (possibly inclusive) range of a
RandomVariablethat can be enumerated or sampled from.