pub fn decompress_segment_pooled(compressed: &PackedBlock) -> Result<Contig>Expand description
Decompress a segment using ZSTD
Note: Decompression is less critical for pooling since:
- Decompression contexts are smaller than compression contexts
- Decompression happens less frequently in the hot path
- Current implementation is adequate for now
Future optimization: Add thread-local decoder pool if profiling shows benefit