[][src]Struct rafx_resources::GraphicsPipelineCache

pub struct GraphicsPipelineCache { /* fields omitted */ }

Implementations

impl GraphicsPipelineCache[src]

pub fn new(
    render_registry: &RenderRegistry,
    resource_lookup_set: ResourceLookupSet
) -> Self
[src]

pub fn metrics(&self) -> GraphicsPipelineCacheMetrics[src]

pub fn on_frame_complete(&self)[src]

pub fn get_render_phase_by_name(&self, name: &str) -> Option<RenderPhaseIndex>[src]

pub fn register_renderpass_to_phase_per_frame<T: RenderPhase>(
    &self,
    render_target_meta: &GraphicsPipelineRenderTargetMeta
)
[src]

pub fn register_renderpass_to_phase_index_per_frame(
    &self,
    render_target_meta: &GraphicsPipelineRenderTargetMeta,
    render_phase_index: RenderPhaseIndex
)
[src]

pub fn do_register_renderpass_to_phase_index_per_frame(
    inner: &mut GraphicsPipelineCacheInner,
    render_target_meta: &GraphicsPipelineRenderTargetMeta,
    render_phase_index: RenderPhaseIndex
)
[src]

pub fn register_material_to_phase_index(
    &self,
    material_pass: &ResourceArc<MaterialPassResource>,
    render_phase_index: RenderPhaseIndex
)
[src]

pub fn do_register_material_to_phase_index(
    inner: &mut GraphicsPipelineCacheInner,
    material_pass: &ResourceArc<MaterialPassResource>,
    render_phase_index: RenderPhaseIndex
)
[src]

pub fn try_get_graphics_pipeline(
    &self,
    render_phase_index: RenderPhaseIndex,
    material_pass: &ResourceArc<MaterialPassResource>,
    render_target_meta: &GraphicsPipelineRenderTargetMeta,
    vertex_data_set_layout: &VertexDataSetLayout
) -> Option<ResourceArc<GraphicsPipelineResource>>
[src]

pub fn get_or_create_graphics_pipeline(
    &self,
    render_phase_index: RenderPhaseIndex,
    material_pass: &ResourceArc<MaterialPassResource>,
    render_target_meta: &GraphicsPipelineRenderTargetMeta,
    vertex_data_set_layout: &VertexDataSetLayout
) -> RafxResult<ResourceArc<GraphicsPipelineResource>>
[src]

pub fn graphics_pipeline(
    &self,
    render_phase_index: RenderPhaseIndex,
    material_pass: &ResourceArc<MaterialPassResource>,
    render_target_meta: &GraphicsPipelineRenderTargetMeta,
    vertex_data_set_layout: &VertexDataSetLayout,
    create_if_missing: bool
) -> Option<RafxResult<ResourceArc<GraphicsPipelineResource>>>
[src]

pub fn precache_pipelines_for_all_phases(&self) -> RafxResult<()>[src]

pub fn clear_all_pipelines(&self)[src]

Trait Implementations

impl Clone for GraphicsPipelineCache[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Downcast + Send + Sync
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.