Struct rafx_renderer::RenderFrameJob[][src]

pub struct RenderFrameJob {
    pub renderer: Renderer,
    pub prepared_render_graph: PreparedRenderGraph,
    pub resource_context: ResourceContext,
    pub frame_packets: Vec<Box<dyn RenderFeatureFramePacket>>,
    pub render_registry: RenderRegistry,
    pub device_context: RafxDeviceContext,
    pub graphics_queue: RafxQueue,
    pub render_views: Vec<RenderView>,
    pub feature_plugins: Arc<Vec<Arc<dyn RenderFeaturePlugin>>>,
}
Expand description

The RenderFrameJob is responsible for the prepare and write steps of the Renderer pipeline. This is created by Renderer::try_create_render_job with the results of the extract step.

Fields

renderer: Rendererprepared_render_graph: PreparedRenderGraphresource_context: ResourceContextframe_packets: Vec<Box<dyn RenderFeatureFramePacket>>render_registry: RenderRegistrydevice_context: RafxDeviceContextgraphics_queue: RafxQueuerender_views: Vec<RenderView>feature_plugins: Arc<Vec<Arc<dyn RenderFeaturePlugin>>>

Implementations

impl RenderFrameJob[src]

pub fn render_async(
    self,
    presentable_frame: RafxPresentableFrame,
    render_resources: &RenderResources
) -> RenderFrameJobResult
[src]

pub fn prepare_render_object_instance_chunk<'prepare>(
    prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>,
    chunk_index: usize,
    chunk_size: usize
)
[src]

pub fn prepare_render_object_instance_all<'prepare>(
    prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>
)
[src]

pub fn prepare_render_object_instance_per_view_chunk<'prepare>(
    prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>,
    view_packet: &dyn RenderFeatureViewPacket,
    view_submit_packet: &dyn RenderFeatureViewSubmitPacket,
    chunk_index: usize,
    chunk_size: usize
)
[src]

pub fn prepare_render_object_instance_per_view_all<'prepare>(
    prepare_job: &Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>,
    view_packet: &dyn RenderFeatureViewPacket,
    view_submit_packet: &dyn RenderFeatureViewSubmitPacket
)
[src]

pub fn create_submit_node_blocks_for_view<'prepare>(
    render_registry: &RenderRegistry,
    render_view_index: &RenderViewIndex,
    num_view_submit_nodes: &Vec<usize>,
    finished_prepare_jobs: &Vec<Arc<dyn RenderFeaturePrepareJob<'prepare> + 'prepare>>
) -> Vec<ViewPhaseSubmitNodeBlock>
[src]

Auto Trait Implementations

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
[src]

pub fn adapt_into_using<M>(self, method: M) -> D where
    M: TransformMatrix<Swp, Dwp, T>, 
[src]

Convert the source color to the destination color using the specified method Read more

fn adapt_into(self) -> D[src]

Convert the source color to the destination color using the bradford method by default Read more

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

pub fn convert_into(self) -> U[src]

Convert into T with values clamped to the color defined bounds Read more

pub fn convert_unclamped_into(self) -> U[src]

Convert into T. The resulting color might be invalid in its color space Read more

pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>[src]

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

impl<T> Downcast for T where
    T: Any

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

pub fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Pointable for T

pub const ALIGN: usize

The alignment of pointer.

type Init = T

The type for initializers.

pub unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more

pub unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more

pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more

pub unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.