Struct rafx_assets::assets::AssetManager[][src]

pub struct AssetManager { /* fields omitted */ }

Implementations

impl AssetManager[src]

pub fn new(
    device_context: &RafxDeviceContext,
    render_registry: &RenderRegistry,
    upload_queue_config: UploadQueueConfig,
    graphics_queue: &RafxQueue,
    transfer_queue: &RafxQueue
) -> Self
[src]

pub fn register_asset_type<AssetTypeFactoryT: AssetTypeHandlerFactory>(
    &mut self,
    asset_resource: &mut AssetResource
)
[src]

pub fn register_default_asset_types(
    &mut self,
    asset_resource: &mut AssetResource
)
[src]

pub fn committed_asset<AssetT: 'static>(
    &self,
    handle: &Handle<AssetT>
) -> Option<&AssetT>
[src]

pub fn latest_asset<AssetT: 'static>(
    &self,
    handle: &Handle<AssetT>
) -> Option<&AssetT>
[src]

pub fn wait_for_asset_to_load<T>(
    &mut self,
    asset_handle: &Handle<T>,
    asset_resource: &mut AssetResource,
    asset_name: &str
) -> RafxResult<()>
[src]

pub fn device_context(&self) -> &RafxDeviceContext[src]

pub fn graphics_queue(&self) -> &RafxQueue[src]

pub fn transfer_queue(&self) -> &RafxQueue[src]

pub fn resource_manager(&self) -> &ResourceManager[src]

pub fn resource_manager_mut(&mut self) -> &mut ResourceManager[src]

pub fn resources(&self) -> &ResourceLookupSet[src]

pub fn graphics_pipeline_cache(&self) -> &GraphicsPipelineCache[src]

pub fn dyn_command_pool_allocator(&self) -> &DynCommandPoolAllocator[src]

pub fn create_dyn_resource_allocator_set(&self) -> DynResourceAllocatorSet[src]

pub fn create_dyn_resource_allocator_provider(
    &self
) -> DynResourceAllocatorSetProvider
[src]

pub fn create_descriptor_set_allocator(&self) -> DescriptorSetAllocatorRef[src]

pub fn create_descriptor_set_allocator_provider(
    &self
) -> DescriptorSetAllocatorProvider
[src]

pub fn get_descriptor_set_layout_for_pass(
    &self,
    handle: &Handle<MaterialAsset>,
    pass_index: usize,
    layout_index: usize
) -> Option<ResourceArc<DescriptorSetLayoutResource>>
[src]

pub fn update_asset_loaders(&mut self) -> RafxResult<()>[src]

pub fn on_begin_frame(&mut self) -> RafxResult<()>[src]

pub fn on_frame_complete(&mut self) -> RafxResult<()>[src]

pub fn metrics(&self) -> AssetManagerMetrics[src]

pub fn apply_material_instance_slot_assignment(
    &self,
    slot_assignment: &MaterialInstanceSlotAssignment,
    pass_slot_name_lookup: &SlotNameLookup,
    resources: &ResourceLookupSet,
    material_pass_write_set: &mut Vec<DescriptorSetWriteSet>
) -> RafxResult<()>
[src]

pub fn create_write_sets_for_material_instance_pass(
    &self,
    pass: &MaterialPass,
    slots: &[MaterialInstanceSlotAssignment],
    resources: &ResourceLookupSet
) -> RafxResult<Vec<DescriptorSetWriteSet>>
[src]

Trait Implementations

impl Drop for AssetManager[src]

fn drop(&mut self)[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
[src]

pub fn adapt_into_using<M>(self, method: M) -> D where
    M: TransformMatrix<Swp, Dwp, T>, 
[src]

Convert the source color to the destination color using the specified method Read more

fn adapt_into(self) -> D[src]

Convert the source color to the destination color using the bradford method by default Read more

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

pub fn convert_into(self) -> U[src]

Convert into T with values clamped to the color defined bounds Read more

pub fn convert_unclamped_into(self) -> U[src]

Convert into T. The resulting color might be invalid in its color space Read more

pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>[src]

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more

impl<T> Downcast for T where
    T: Any
[src]

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>[src]

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>[src]

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

pub fn as_any(&self) -> &(dyn Any + 'static)[src]

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)[src]

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

pub fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + 'static + Sync + Send>[src]

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Pointable for T

pub const ALIGN: usize

The alignment of pointer.

type Init = T

The type for initializers.

pub unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more

pub unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more

pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more

pub unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<T> Resource for T where
    T: Downcast + Send + Sync
[src]