pub struct GuardedEntity<GuardIdx, EntityIdx> { /* private fields */ }
Expand description

A guarded entity.

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impl<GuardIdx, EntityIdx> GuardedEntity<GuardIdx, EntityIdx>

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pub fn new(guard_idx: GuardIdx, entity_idx: EntityIdx) -> Self

Creates a new GuardedEntity.

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impl<GuardIdx, EntityIdx> GuardedEntity<GuardIdx, EntityIdx>
where GuardIdx: ArenaIndex, EntityIdx: ArenaIndex,

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pub fn entity_index(&self, guard_index: GuardIdx) -> Option<EntityIdx>

Returns the entity index of the GuardedEntity.

Return None if the guard_index does not match.

Trait Implementations§

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impl<GuardIdx: Clone, EntityIdx: Clone> Clone for GuardedEntity<GuardIdx, EntityIdx>

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fn clone(&self) -> GuardedEntity<GuardIdx, EntityIdx>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<GuardIdx: Debug, EntityIdx: Debug> Debug for GuardedEntity<GuardIdx, EntityIdx>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<GuardIdx: PartialEq, EntityIdx: PartialEq> PartialEq for GuardedEntity<GuardIdx, EntityIdx>

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fn eq(&self, other: &GuardedEntity<GuardIdx, EntityIdx>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<GuardIdx: Copy, EntityIdx: Copy> Copy for GuardedEntity<GuardIdx, EntityIdx>

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impl<GuardIdx: Eq, EntityIdx: Eq> Eq for GuardedEntity<GuardIdx, EntityIdx>

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impl<GuardIdx, EntityIdx> StructuralPartialEq for GuardedEntity<GuardIdx, EntityIdx>

Auto Trait Implementations§

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impl<GuardIdx, EntityIdx> Freeze for GuardedEntity<GuardIdx, EntityIdx>
where EntityIdx: Freeze, GuardIdx: Freeze,

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impl<GuardIdx, EntityIdx> RefUnwindSafe for GuardedEntity<GuardIdx, EntityIdx>
where EntityIdx: RefUnwindSafe, GuardIdx: RefUnwindSafe,

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impl<GuardIdx, EntityIdx> Send for GuardedEntity<GuardIdx, EntityIdx>
where EntityIdx: Send, GuardIdx: Send,

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impl<GuardIdx, EntityIdx> Sync for GuardedEntity<GuardIdx, EntityIdx>
where EntityIdx: Sync, GuardIdx: Sync,

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impl<GuardIdx, EntityIdx> Unpin for GuardedEntity<GuardIdx, EntityIdx>
where EntityIdx: Unpin, GuardIdx: Unpin,

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impl<GuardIdx, EntityIdx> UnwindSafe for GuardedEntity<GuardIdx, EntityIdx>
where EntityIdx: UnwindSafe, GuardIdx: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.