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Module messages

Module messages 

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Messages which are built-in for ractor’s processing routines

Additionally contains definitions for BoxedState which are used to handle strongly-typed states in a generic way without having to know the strong type in the underlying framework

Structs§

BoxedState
A “boxed” message denoting a strong-type message but generic so it can be passed around without type constraints

Enums§

Signal
A signal message which takes priority above all else
StopMessage
Messages to stop an actor
SupervisionEvent
A supervision event from the supervision tree