Expand description
Messages which are built-in for ractor’s processing routines
Additionally contains definitions for BoxedState which are used to handle strongly-typed states in a generic way without having to know the strong type in the underlying framework
Structs§
- Boxed
State - A “boxed” message denoting a strong-type message but generic so it can be passed around without type constraints
Enums§
- Signal
- A signal message which takes priority above all else
- Stop
Message - Messages to stop an actor
- Supervision
Event - A supervision event from the supervision tree