Re-exports§
pub use crate::effect::Effect;pub use crate::engine::GameHandler;pub use crate::engine::InitAccount;pub use crate::error::HandleError;pub use crate::error::HandleResult;pub use crate::event::CustomEvent;pub use crate::event::Event;pub use crate::random::RandomStatus;pub use crate::random::RandomSpec;pub use crate::types::Addr;pub use crate::types::Amount;pub use crate::types::DecisionId;pub use crate::types::PlayerJoin;pub use crate::types::RandomId;pub use crate::types::ServerJoin;pub use crate::types::Settle;pub use crate::types::GameStatus;
Traits§
- Borsh
Deserialize - A data-structure that can be de-serialized from binary format by NBOR.
- Borsh
Serialize - A data-structure that can be serialized into binary format by NBOR.