1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144
//! UEFI Memory Allocators
//!
//! This module provides a memory allocator that integrates with the UEFI pool
//! allocator. It exports an `Allocator` type that wraps a System-Table
//! together with a UEFI memory type and forwards memory requests to the UEFI
//! pool allocator.
//!
//! The allocator implements the `core::alloc::Allocator` API defined by the
//! rust standard library. Furthermore, as an alternative to this unstable
//! standard library trait, raw alloc and dealloc functions are provided that
//! map to their equivalents from the `raw` module.
//!
//! The `core::alloc::Allocator` trait is only implemented if the
//! `allocator_api` feature is enabled. This requires a nightly / unstable
//! compiler. If the feature is not enabled, only the raw interface is
//! available.
use r_efi::efi;
/// Memory Allocator
///
/// This crate implements a rust memory allocator that forwards requests to the
/// UEFI pool allocator. It takes a System-Table as input, as well as the
/// memory type to use as backing, and then forwards all memory allocation
/// requests to the `AllocatePool()` UEFI system.
///
/// The `core::alloc::Allocator` trait is implemented for this allocator.
/// Hence, this allocator can also be used to back the global memory-allocator
/// of `liballoc` (or `libstd`). See the `Global` type for an implementation of
/// the global allocator, based on this type.
pub struct Allocator {
system_table: *mut efi::SystemTable,
memory_type: efi::MemoryType,
}
impl Allocator {
/// Create Allocator from UEFI System-Table
///
/// This creates a new Allocator object from a UEFI System-Table pointer
/// and the memory-type to use for allocations. That is, all allocations on
/// this object will be tunnelled through the `AllocatePool` API on the
/// given System-Table. Allocations will always use the memory type given
/// as `memtype`.
///
/// Note that this interface is unsafe, since the caller must guarantee
/// that the System-Table is valid for as long as the Allocator is.
/// Furthermore, the caller must guarantee validity of the
/// system-table-interface. The latter is usually guaranteed by the
/// provider of the System-Table. The former is usually just a matter of
/// tearing down the allocator before returning from your application
/// entry-point.
pub unsafe fn from_system_table(
st: *mut efi::SystemTable,
memtype: efi::MemoryType,
) -> Allocator {
Allocator {
system_table: st,
memory_type: memtype,
}
}
/// Allocate Memory from UEFI Boot-Services
///
/// Use the UEFI `allocate_pool` boot-services to request a block of memory
/// satisfying the given memory layout. The memory type tied to this
/// allocator object is used.
///
/// This returns a null-pointer if the allocator could not serve the
/// request (which on UEFI implies out-of-memory). Otherwise, a non-null
/// pointer to the aligned block is returned.
///
/// Safety
/// ------
///
/// To ensure safety of this interface, the caller must guarantee:
///
/// * The allocation size must not be 0. The function will panic
/// otherwise.
///
/// * The returned pointer is not necessarily the same pointer as returned
/// by `allocate_pool` of the boot-services. A caller must not assume
/// this when forwarding the pointer to other allocation services
/// outside of this module.
pub unsafe fn alloc(&self, layout: core::alloc::Layout) -> *mut u8 {
crate::raw::alloc(self.system_table, layout, self.memory_type)
}
/// Deallocate Memory from UEFI Boot-Services
///
/// Use the UEFI `free_pool` boot-services to release a block of memory
/// previously allocated through `alloc()`.
///
/// Safety
/// ------
///
/// To ensure safety of this interface, the caller must guarantee:
///
/// * The memory block must be the same as previously returned by a call
/// to `alloc()`. Every memory block must be released exactly once.
///
/// * The passed layout must match the layout used to allocate the memory
/// block.
pub unsafe fn dealloc(&self, ptr: *mut u8, layout: core::alloc::Layout) {
crate::raw::dealloc(self.system_table, ptr, layout)
}
}
#[cfg(feature = "allocator_api")]
unsafe impl core::alloc::Allocator for Allocator {
fn allocate(
&self,
layout: core::alloc::Layout,
) -> Result<core::ptr::NonNull<[u8]>, core::alloc::AllocError> {
let size = layout.size();
let ptr = if size > 0 {
unsafe {
crate::raw::alloc(self.system_table, layout, self.memory_type)
}
} else {
layout.dangling().as_ptr() as *mut _
};
if ptr.is_null() {
Err(core::alloc::AllocError)
} else {
Ok(
core::ptr::NonNull::new(
core::ptr::slice_from_raw_parts(ptr, size) as *mut _,
).unwrap(),
)
}
}
unsafe fn deallocate(
&self,
ptr: core::ptr::NonNull<u8>,
layout: core::alloc::Layout,
) {
if layout.size() != 0 {
crate::raw::dealloc(self.system_table, ptr.as_ptr(), layout)
}
}
}