1use std::fmt;
5
6#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
8pub struct Rgb {
9 pub r: u8,
11 pub g: u8,
13 pub b: u8,
15}
16
17impl Rgb {
18 #[must_use]
20 pub const fn new(r: u8, g: u8, b: u8) -> Self {
21 Self { r, g, b }
22 }
23
24 #[must_use]
26 pub fn parse_hex(text: &str) -> Option<Self> {
27 let hex = text.strip_prefix('#')?;
28 if !hex.bytes().all(|b| b.is_ascii_hexdigit()) {
29 return None;
30 }
31 let channel = |s: &str| u8::from_str_radix(s, 16).ok();
32 match hex.len() {
33 6 => Some(Self::new(channel(&hex[0..2])?, channel(&hex[2..4])?, channel(&hex[4..6])?)),
34 3 => {
35 let short = |i: usize| channel(&hex[i..=i]).map(|v| v * 17);
36 Some(Self::new(short(0)?, short(1)?, short(2)?))
37 }
38 _ => None,
39 }
40 }
41
42 #[must_use]
45 pub fn mix(self, other: Self, t: f32) -> Self {
46 let t = t.clamp(0.0, 1.0);
47 let blend = |a: u8, b: u8| {
48 let value = f32::from(a) + (f32::from(b) - f32::from(a)) * t;
49 value.round().clamp(0.0, 255.0) as u8
51 };
52 Self::new(blend(self.r, other.r), blend(self.g, other.g), blend(self.b, other.b))
53 }
54
55 #[must_use]
57 pub fn relative_luminance(self) -> f64 {
58 let [r, g, b] = self.linear();
59 0.2126 * r + 0.7152 * g + 0.0722 * b
60 }
61
62 #[must_use]
64 pub fn contrast_ratio(self, other: Self) -> f64 {
65 let (a, b) = (self.relative_luminance(), other.relative_luminance());
66 let (light, dark) = if a >= b { (a, b) } else { (b, a) };
67 (light + 0.05) / (dark + 0.05)
68 }
69
70 #[must_use]
72 pub fn oklab(self) -> [f64; 3] {
73 let [r, g, b] = self.linear();
74 let l = 0.412_221_470_8 * r + 0.536_332_536_3 * g + 0.051_445_992_9 * b;
75 let m = 0.211_903_498_2 * r + 0.680_699_545_1 * g + 0.107_396_956_6 * b;
76 let s = 0.088_302_461_9 * r + 0.281_718_837_6 * g + 0.629_978_700_5 * b;
77 let (l, m, s) = (l.cbrt(), m.cbrt(), s.cbrt());
78 [
79 0.210_454_255_3 * l + 0.793_617_785_0 * m - 0.004_072_046_8 * s,
80 1.977_998_495_1 * l - 2.428_592_205_0 * m + 0.450_593_709_9 * s,
81 0.025_904_037_1 * l + 0.782_771_766_2 * m - 0.808_675_766_0 * s,
82 ]
83 }
84
85 #[must_use]
88 pub fn perceptual_distance(self, other: Self) -> f64 {
89 let [l1, a1, b1] = self.oklab();
90 let [l2, a2, b2] = other.oklab();
91 ((l1 - l2).powi(2) + (a1 - a2).powi(2) + (b1 - b2).powi(2)).sqrt()
92 }
93
94 #[must_use]
96 pub fn to_ansi256(self) -> u8 {
97 const LEVELS: [u8; 6] = [0, 95, 135, 175, 215, 255];
98 let nearest_level = |v: u8| (0u8..6).min_by_key(|&i| v.abs_diff(LEVELS[usize::from(i)])).unwrap_or(0);
99 let (ri, gi, bi) = (nearest_level(self.r), nearest_level(self.g), nearest_level(self.b));
100 let cube = Self::new(LEVELS[usize::from(ri)], LEVELS[usize::from(gi)], LEVELS[usize::from(bi)]);
101 let cube_index = 16 + 36 * ri + 6 * gi + bi;
102
103 let average = (u16::from(self.r) + u16::from(self.g) + u16::from(self.b)) / 3;
104 let step = (average.saturating_sub(3) / 10).min(23) as u8;
106 let grey_value = 8 + 10 * step;
107 let grey = Self::new(grey_value, grey_value, grey_value);
108 let grey_index = 232 + step;
109
110 if self.squared_distance(grey) < self.squared_distance(cube) { grey_index } else { cube_index }
111 }
112
113 #[must_use]
122 pub fn to_ansi256_text(self, bg: Self) -> u8 {
123 let fg = self.to_ansi256();
124 let behind = Self::from_ansi256(bg.to_ansi256());
125 if self == bg || Self::from_ansi256(fg).contrast_ratio(behind) >= READABLE {
126 return fg;
127 }
128 (16..=255u8)
129 .filter(|&index| Self::from_ansi256(index).contrast_ratio(behind) >= READABLE)
130 .min_by(|&a, &b| {
131 let distance = |index| self.perceptual_distance(Self::from_ansi256(index));
132 distance(a).total_cmp(&distance(b))
133 })
134 .unwrap_or(fg)
135 }
136
137 #[must_use]
144 pub fn to_ansi16(self) -> u8 {
145 (0u8..16).min_by_key(|&i| self.squared_distance(ANSI16[usize::from(i)])).unwrap_or(0)
146 }
147
148 #[must_use]
153 pub fn from_ansi16(index: u8) -> Self {
154 ANSI16[usize::from(index.min(15))]
155 }
156
157 #[must_use]
161 pub fn from_ansi256(index: u8) -> Self {
162 const LEVELS: [u8; 6] = [0, 95, 135, 175, 215, 255];
163 match index {
164 0..=15 => Self::from_ansi16(index),
165 16..=231 => {
166 let cube = index - 16;
167 let level = |i: u8| LEVELS[usize::from(i)];
168 Self::new(level(cube / 36), level(cube / 6 % 6), level(cube % 6))
169 }
170 _ => {
171 let grey = 8 + 10 * (index - 232);
172 Self::new(grey, grey, grey)
173 }
174 }
175 }
176
177 #[must_use]
189 pub fn to_ansi16_on(self, ground: Self) -> u8 {
190 let nearest = self.to_ansi16();
191 let base = ground.to_ansi16();
192 if nearest != base || self.perceptual_distance(ground) < APART {
193 return nearest;
194 }
195 let Some(rung) = GREYS.iter().position(|&grey| grey == base) else {
196 return nearest;
197 };
198 let step = if self.oklab()[0] > ground.oklab()[0] { rung.checked_add(1) } else { rung.checked_sub(1) };
199 step.and_then(|rung| GREYS.get(rung)).copied().unwrap_or(nearest)
200 }
201
202 #[must_use]
212 pub fn to_ansi16_text(self, bg: Self, ground: Self) -> u8 {
213 let fg = self.to_ansi16_on(ground);
214 let behind = bg.to_ansi16_on(ground);
215 if self == bg || Self::from_ansi16(fg).contrast_ratio(Self::from_ansi16(behind)) >= READABLE {
216 return fg;
217 }
218 let behind = Self::from_ansi16(behind);
219 GREYS
220 .iter()
221 .copied()
222 .map(|grey| (grey, Self::from_ansi16(grey).contrast_ratio(behind)))
223 .filter(|(_, ratio)| *ratio >= QUIET_READABLE)
224 .min_by(|(_, a), (_, b)| a.total_cmp(b))
225 .map_or(fg, |(grey, _)| grey)
226 }
227
228 fn linear(self) -> [f64; 3] {
229 let channel = |v: u8| {
230 let c = f64::from(v) / 255.0;
231 if c <= 0.040_45 { c / 12.92 } else { ((c + 0.055) / 1.055).powf(2.4) }
232 };
233 [channel(self.r), channel(self.g), channel(self.b)]
234 }
235
236 fn squared_distance(self, other: Self) -> u32 {
237 let d = |a: u8, b: u8| u32::from(a.abs_diff(b)).pow(2);
238 d(self.r, other.r) + d(self.g, other.g) + d(self.b, other.b)
239 }
240}
241
242const ANSI16: [Rgb; 16] = [
244 Rgb::new(0, 0, 0),
245 Rgb::new(205, 0, 0),
246 Rgb::new(0, 205, 0),
247 Rgb::new(205, 205, 0),
248 Rgb::new(0, 0, 238),
249 Rgb::new(205, 0, 205),
250 Rgb::new(0, 205, 205),
251 Rgb::new(229, 229, 229),
252 Rgb::new(127, 127, 127),
253 Rgb::new(255, 0, 0),
254 Rgb::new(0, 255, 0),
255 Rgb::new(255, 255, 0),
256 Rgb::new(92, 92, 255),
257 Rgb::new(255, 0, 255),
258 Rgb::new(0, 255, 255),
259 Rgb::new(255, 255, 255),
260];
261
262const GREYS: [u8; 4] = [0, 8, 7, 15];
265
266const READABLE: f64 = 1.6;
268
269const QUIET_READABLE: f64 = 3.0;
271
272impl fmt::Display for Rgb {
273 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
274 write!(f, "#{:02x}{:02x}{:02x}", self.r, self.g, self.b)
275 }
276}
277
278pub(crate) const APART: f64 = 0.05;
282
283pub(crate) const LIFT_CAP: f32 = 0.3;
286
287const LIFT_STEP: f32 = 0.01;
289
290#[derive(Debug, Clone, Copy, PartialEq)]
293pub(crate) struct Lift {
294 pub(crate) towards: Rgb,
296 pub(crate) amount: f32,
298}
299
300impl Lift {
301 pub(crate) fn apply(self, color: Rgb) -> Rgb {
303 color.mix(self.towards, self.amount)
304 }
305}
306
307pub(crate) fn lift_apart(surface: Rgb, grounds: &[Rgb], towards: &[Rgb]) -> Option<Lift> {
313 let grounds: Vec<[f64; 3]> = grounds.iter().map(|ground| ground.oklab()).collect();
314 let clearance = |color: Rgb| {
315 let [l, a, b] = color.oklab();
316 grounds
317 .iter()
318 .map(|[gl, ga, gb]| ((l - gl).powi(2) + (a - ga).powi(2) + (b - gb).powi(2)).sqrt())
319 .fold(f64::INFINITY, f64::min)
320 };
321 let resting = clearance(surface);
322 if resting >= APART {
323 return None;
324 }
325 let mut cleared: Option<Lift> = None;
327 let mut furthest: Option<(Lift, f64)> = None;
328 let steps = (LIFT_CAP / LIFT_STEP).round() as u16;
329 for &target in towards {
330 for step in 1..=steps {
331 let amount = f32::from(step) * LIFT_STEP;
332 if cleared.is_some_and(|lift| lift.amount <= amount) {
333 break;
334 }
335 let lift = Lift { towards: target, amount };
336 let reach = clearance(lift.apply(surface));
337 if reach >= APART {
338 cleared = Some(lift);
339 break;
340 }
341 if furthest.is_none_or(|(_, best)| reach > best) {
342 furthest = Some((lift, reach));
343 }
344 }
345 }
346 cleared.or_else(|| furthest.filter(|(_, reach)| *reach > resting).map(|(lift, _)| lift))
347}
348
349#[derive(Debug, Clone, Copy, PartialEq, Eq)]
351pub enum ColorDepth {
352 TrueColor,
354 Ansi256,
356 Ansi16,
358}
359
360impl ColorDepth {
361 #[must_use]
366 pub fn detect(env: impl Fn(&str) -> Option<String>) -> Self {
367 let lower = |name: &str| env(name).map(|v| v.to_lowercase());
368 if let Some(value) = lower("COLORTERM")
369 && (value.contains("truecolor") || value.contains("24bit"))
370 {
371 return Self::TrueColor;
372 }
373 if env("WT_SESSION").is_some() {
374 return Self::TrueColor;
375 }
376 if let Some(program) = lower("TERM_PROGRAM")
377 && ["iterm", "wezterm", "vscode", "ghostty"].iter().any(|p| program.contains(p))
378 {
379 return Self::TrueColor;
380 }
381 match lower("TERM") {
382 Some(term) if term.contains("direct") => Self::TrueColor,
383 Some(term) if term.contains("256color") => Self::Ansi256,
384 Some(term) if term == "dumb" || term == "linux" || term.is_empty() => Self::Ansi16,
385 _ => Self::Ansi256,
386 }
387 }
388
389 pub(crate) fn shown(self, color: Rgb, ground: Rgb) -> u32 {
392 match self {
393 Self::TrueColor => u32::from(color.r) << 16 | u32::from(color.g) << 8 | u32::from(color.b),
394 Self::Ansi256 => u32::from(color.to_ansi256()),
395 Self::Ansi16 => u32::from(color.to_ansi16_on(ground)),
396 }
397 }
398
399 pub(crate) fn tells_apart(self, a: Rgb, b: Rgb, ground: Rgb) -> bool {
402 self.shown(a, ground) != self.shown(b, ground)
403 }
404}
405
406#[cfg(test)]
407mod tests {
408 use super::*;
409 use std::collections::HashMap;
410
411 fn env(pairs: &[(&str, &str)]) -> impl Fn(&str) -> Option<String> {
412 let map: HashMap<String, String> = pairs.iter().map(|(k, v)| ((*k).to_owned(), (*v).to_owned())).collect();
413 move |name| map.get(name).cloned()
414 }
415
416 #[test]
417 fn parses_long_and_short_hex() {
418 assert_eq!(Rgb::parse_hex("#0B1118"), Some(Rgb::new(11, 17, 24)));
419 assert_eq!(Rgb::parse_hex("#fff"), Some(Rgb::new(255, 255, 255)));
420 assert_eq!(Rgb::parse_hex("0B1118"), None);
421 assert_eq!(Rgb::parse_hex("#38BDZ8"), None);
422 assert_eq!(Rgb::parse_hex("#12345"), None);
423 assert_eq!(Rgb::new(11, 17, 24).to_string(), "#0b1118");
424 }
425
426 #[test]
427 fn mix_blends_linearly_and_clamps() {
428 let black = Rgb::new(0, 0, 0);
429 let white = Rgb::new(255, 255, 255);
430 assert_eq!(black.mix(white, 0.0), black);
431 assert_eq!(black.mix(white, 1.0), white);
432 assert_eq!(black.mix(white, 0.5), Rgb::new(128, 128, 128));
433 assert_eq!(black.mix(white, 7.0), white);
434 }
435
436 #[test]
437 fn contrast_matches_wcag_extremes() {
438 let black = Rgb::new(0, 0, 0);
439 let white = Rgb::new(255, 255, 255);
440 assert!((black.contrast_ratio(white) - 21.0).abs() < 1e-9);
441 assert!((white.contrast_ratio(white) - 1.0).abs() < 1e-9);
442 }
443
444 #[test]
445 fn oklab_of_white_is_unit_lightness() {
446 let [l, a, b] = Rgb::new(255, 255, 255).oklab();
447 assert!((l - 1.0).abs() < 1e-3 && a.abs() < 1e-3 && b.abs() < 1e-3);
448 let red = Rgb::new(255, 0, 0);
449 assert!(red.perceptual_distance(red) < 1e-12);
450 assert!(red.perceptual_distance(Rgb::new(0, 0, 255)) > 0.3);
451 }
452
453 #[test]
454 fn reduces_to_256_palette() {
455 assert_eq!(Rgb::new(255, 0, 0).to_ansi256(), 196);
456 assert_eq!(Rgb::new(128, 128, 128).to_ansi256(), 244);
457 assert_eq!(Rgb::new(0, 0, 0).to_ansi256(), 16);
458 }
459
460 #[test]
461 fn reduces_to_16_palette() {
462 assert_eq!(Rgb::new(10, 10, 12).to_ansi16(), 0);
463 assert_eq!(Rgb::new(250, 250, 250).to_ansi16(), 15);
464 assert_eq!(Rgb::new(240, 20, 20).to_ansi16(), 9);
465 }
466
467 const LADDER: [Rgb; 5] =
469 [Rgb::new(12, 12, 14), Rgb::new(19, 19, 23), Rgb::new(24, 24, 29), Rgb::new(29, 29, 35), Rgb::new(40, 40, 47)];
470
471 #[test]
472 fn a_lifted_surface_takes_bright_black_on_a_dark_ground() {
473 let [canvas, surface, overlay, raised, active] = LADDER;
474 for tone in LADDER {
475 assert_eq!(tone.to_ansi16(), 0, "the plain reduction puts {tone} on black");
476 }
477 assert_eq!(canvas.to_ansi16_on(canvas), 0, "the ground stays black");
478 assert_eq!(surface.to_ansi16_on(canvas), 0, "a panel a shade off the ground stays on it");
479 for tone in [overlay, raised, active] {
480 assert_eq!(tone.to_ansi16_on(canvas), 8, "{tone} is lifted to bright black");
481 }
482 let (dimmed_text, dimmed_ground) = (Rgb::new(49, 49, 55), Rgb::new(15, 15, 18));
484 assert_eq!(dimmed_ground.to_ansi16_on(canvas), 0);
485 assert_eq!(dimmed_text.to_ansi16_text(dimmed_ground, canvas), 8);
486 assert_eq!(Rgb::new(240, 20, 20).to_ansi16_on(canvas), 9);
488 assert_eq!(Rgb::new(245, 245, 247).to_ansi16_on(canvas), 15);
489 }
490
491 #[test]
492 fn a_lifted_surface_steps_down_on_a_light_ground() {
493 let canvas = Rgb::new(250, 250, 250);
494 assert_eq!(canvas.to_ansi16_on(canvas), 15);
495 assert_eq!(Rgb::new(244, 244, 245).to_ansi16_on(canvas), 15, "a shade off the ground stays on it");
496 assert_eq!(Rgb::new(238, 238, 240).to_ansi16_on(canvas), 7, "a raised tone steps down to white");
497 let text = Rgb::new(24, 24, 27);
498 assert_eq!(text.to_ansi16_text(Rgb::new(238, 238, 240), canvas), 0, "dark text keeps its black");
499 }
500
501 #[test]
502 fn text_that_would_vanish_takes_the_quietest_readable_grey() {
503 let [canvas, _, _, raised, _] = LADDER;
504 let muted = Rgb::new(95, 95, 105);
505 assert_eq!(muted.to_ansi16_on(canvas), 8, "muted text alone is bright black");
506 assert_eq!(muted.to_ansi16_text(canvas, canvas), 8, "and reads so on the ground");
507 assert_eq!(muted.to_ansi16_text(raised, canvas), 7, "on bright black it steps up to white");
508 let accent = Rgb::new(129, 140, 248);
509 assert_eq!(accent.to_ansi16_on(canvas), 12);
510 assert_eq!(accent.to_ansi16_text(raised, canvas), 7, "a blue that melts into bright black turns white");
511 assert_eq!(raised.to_ansi16_text(raised, canvas), 8, "a fill in its own colour is left alone");
512 for bg in 0..16 {
513 let behind = Rgb::from_ansi16(bg);
514 let text = Rgb::new(behind.r ^ 1, behind.g, behind.b);
515 let shown = text.to_ansi16_text(behind, behind);
516 let ratio = Rgb::from_ansi16(shown).contrast_ratio(Rgb::from_ansi16(behind.to_ansi16_on(behind)));
517 assert!(ratio >= READABLE, "text on entry {bg} keeps {ratio:.2}:1");
518 }
519 }
520
521 #[test]
522 fn the_sixteen_colours_round_trip() {
523 for index in 0..16 {
524 assert_eq!(Rgb::from_ansi16(index).to_ansi16(), index);
525 }
526 assert_eq!(Rgb::from_ansi16(200), Rgb::new(255, 255, 255));
527 }
528
529 #[test]
530 fn the_256_colours_round_trip() {
531 for index in 16..=255 {
532 assert_eq!(Rgb::from_ansi256(index).to_ansi256(), index);
533 }
534 assert_eq!(Rgb::from_ansi256(9), Rgb::from_ansi16(9));
535 assert_eq!(Rgb::from_ansi256(196), Rgb::new(255, 0, 0));
536 assert_eq!(Rgb::from_ansi256(232), Rgb::new(8, 8, 8));
537 assert_eq!(Rgb::from_ansi256(255), Rgb::new(238, 238, 238));
538 }
539
540 #[test]
541 fn faint_text_in_256_colours_keeps_a_readable_entry_near_its_own() {
542 let ground = Rgb::new(15, 15, 18);
543 let faint = Rgb::new(46, 46, 52);
545 let behind = Rgb::from_ansi256(ground.to_ansi256());
546 assert!(Rgb::from_ansi256(faint.to_ansi256()).contrast_ratio(behind) < READABLE);
547 let shown = Rgb::from_ansi256(faint.to_ansi256_text(ground));
548 let ratio = shown.contrast_ratio(behind);
549 assert!(ratio >= READABLE, "{shown} keeps {ratio:.2}:1");
550 assert!(ratio < 2.0, "and stays faint: {shown} at {ratio:.2}:1");
551 let text = Rgb::new(245, 245, 247);
553 assert_eq!(text.to_ansi256_text(ground), text.to_ansi256());
554 assert_eq!(ground.to_ansi256_text(ground), ground.to_ansi256());
555 }
556
557 const DARK_TEXT: Rgb = Rgb::new(245, 245, 247);
558 const DARK_CANVAS: Rgb = Rgb::new(12, 12, 14);
559
560 #[test]
561 fn a_surface_on_its_own_tone_is_lifted_apart() {
562 let ground = Rgb::new(29, 29, 35);
563 let lift = lift_apart(ground, &[ground], &[DARK_TEXT, DARK_CANVAS]).expect("the same tone is lifted");
564 let lifted = lift.apply(ground);
565 assert!(lifted.perceptual_distance(ground) >= APART);
566 assert!(lifted.relative_luminance() > ground.relative_luminance(), "a dark theme lifts lighter");
567 assert!(lift.amount <= LIFT_CAP);
568 }
569
570 #[test]
571 fn a_close_tone_is_lifted_by_the_smallest_step_that_clears() {
572 let (surface, ground) = (Rgb::new(24, 24, 29), Rgb::new(19, 19, 23));
573 let lift = lift_apart(surface, &[ground], &[DARK_TEXT, DARK_CANVAS]).expect("a close tone is lifted");
574 assert!(lift.apply(surface).perceptual_distance(ground) >= APART);
575 let smaller = Lift { amount: lift.amount - LIFT_STEP, ..lift };
576 assert!(smaller.apply(surface).perceptual_distance(ground) < APART, "no smaller step clears");
577 }
578
579 #[test]
580 fn a_far_tone_is_left_alone() {
581 let (surface, ground) = (Rgb::new(24, 24, 29), Rgb::new(12, 12, 14));
582 assert!(surface.perceptual_distance(ground) >= APART);
583 assert_eq!(lift_apart(surface, &[ground], &[DARK_TEXT, DARK_CANVAS]), None);
584 assert_eq!(lift_apart(surface, &[], &[DARK_TEXT, DARK_CANVAS]), None, "nothing around, nothing to do");
585 }
586
587 #[test]
588 fn a_light_theme_lifts_darker() {
589 let (text, canvas) = (Rgb::new(24, 24, 27), Rgb::new(250, 250, 250));
590 let ground = Rgb::new(238, 238, 240);
591 let lift = lift_apart(ground, &[ground], &[text, canvas]).expect("lifted");
592 let lifted = lift.apply(ground);
593 assert!(lifted.relative_luminance() < ground.relative_luminance());
594 assert!(lifted.perceptual_distance(ground) >= APART);
595 }
596
597 #[test]
598 fn grey_stays_grey() {
599 let (ground, text, canvas) = (Rgb::new(29, 29, 29), Rgb::new(245, 245, 245), Rgb::new(12, 12, 12));
600 let lifted = lift_apart(ground, &[ground], &[text, canvas]).expect("lifted").apply(ground);
601 assert!(lifted.r == lifted.g && lifted.g == lifted.b, "{lifted} is not a grey");
602 }
603
604 #[test]
605 fn every_ground_is_cleared_and_the_nearer_direction_wins() {
606 let surface = Rgb::new(120, 120, 120);
609 let grounds = [Rgb::new(116, 116, 116), Rgb::new(130, 130, 130)];
610 let lift = lift_apart(surface, &grounds, &[DARK_TEXT, Rgb::new(0, 0, 0)]).expect("lifted");
611 let lifted = lift.apply(surface);
612 assert!(grounds.iter().all(|ground| lifted.perceptual_distance(*ground) >= APART));
613 assert_eq!(lift.towards, Rgb::new(0, 0, 0));
615 }
616
617 #[test]
618 fn a_lift_never_passes_the_cap() {
619 let ground = Rgb::new(100, 100, 100);
622 let lift = lift_apart(ground, &[ground], &[Rgb::new(112, 112, 112)]).expect("the furthest lift");
623 assert!((lift.amount - LIFT_CAP).abs() < 1e-6);
624 assert!(lift.apply(ground).perceptual_distance(ground) < APART);
625 assert_eq!(lift_apart(ground, &[ground], &[ground]), None, "a lift that gets nowhere is none");
626 }
627
628 #[test]
629 fn detects_color_depth() {
630 assert_eq!(ColorDepth::detect(env(&[("COLORTERM", "truecolor")])), ColorDepth::TrueColor);
631 assert_eq!(ColorDepth::detect(env(&[("TERM", "xterm-256color")])), ColorDepth::Ansi256);
632 assert_eq!(ColorDepth::detect(env(&[("TERM", "linux")])), ColorDepth::Ansi16);
633 assert_eq!(ColorDepth::detect(env(&[("TERM", "xterm-direct")])), ColorDepth::TrueColor);
634 assert_eq!(ColorDepth::detect(env(&[])), ColorDepth::Ansi256);
635 }
636}