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SessionClient

Trait SessionClient 

Source
pub trait SessionClient: Send + Sync {
    // Required methods
    fn receive_message<'life0, 'async_trait>(
        &'life0 self,
        timeout: Duration,
    ) -> Pin<Box<dyn Future<Output = Result<Option<ReceivedMessage>, QueueError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn complete_message<'life0, 'async_trait>(
        &'life0 self,
        receipt: ReceiptHandle,
    ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn abandon_message<'life0, 'async_trait>(
        &'life0 self,
        receipt: ReceiptHandle,
    ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn dead_letter_message<'life0, 'async_trait>(
        &'life0 self,
        receipt: ReceiptHandle,
        reason: String,
    ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn renew_session_lock<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn close_session<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn session_id(&self) -> &SessionId;
    fn session_expires_at(&self) -> Timestamp;
}
Expand description

Interface for session-based ordered message processing

Required Methods§

Source

fn receive_message<'life0, 'async_trait>( &'life0 self, timeout: Duration, ) -> Pin<Box<dyn Future<Output = Result<Option<ReceivedMessage>, QueueError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Receive message from session (maintains order)

Source

fn complete_message<'life0, 'async_trait>( &'life0 self, receipt: ReceiptHandle, ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Complete message in session

Source

fn abandon_message<'life0, 'async_trait>( &'life0 self, receipt: ReceiptHandle, ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Abandon message in session

Source

fn dead_letter_message<'life0, 'async_trait>( &'life0 self, receipt: ReceiptHandle, reason: String, ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Send message to dead letter queue

Source

fn renew_session_lock<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Renew session lock to prevent timeout

Source

fn close_session<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Result<(), QueueError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Close session and release lock

Source

fn session_id(&self) -> &SessionId

Get session ID

Source

fn session_expires_at(&self) -> Timestamp

Get session expiry time

Implementors§