quantrs2_sim/
memory_optimization.rs

1//! Advanced Memory Optimization for Quantum Simulation
2//!
3//! This module provides sophisticated memory management strategies to optimize
4//! memory usage patterns for large quantum state vector simulations.
5
6use scirs2_core::Complex64;
7use std::collections::{HashMap, VecDeque};
8use std::sync::{Arc, Mutex, RwLock};
9use std::time::{Duration, Instant};
10
11/// Advanced memory pool with intelligent allocation strategies
12#[derive(Debug)]
13pub struct AdvancedMemoryPool {
14    /// Stratified buffers organized by size classes
15    size_pools: RwLock<HashMap<usize, VecDeque<Vec<Complex64>>>>,
16    /// Maximum number of buffers per size class
17    max_buffers_per_size: usize,
18    /// Memory usage statistics
19    stats: Arc<Mutex<MemoryStats>>,
20    /// Automatic cleanup threshold
21    cleanup_threshold: Duration,
22    /// Last cleanup time
23    last_cleanup: Mutex<Instant>,
24}
25
26/// Memory usage statistics for optimization
27#[derive(Debug, Clone, Default)]
28pub struct MemoryStats {
29    /// Total allocations requested
30    pub total_allocations: u64,
31    /// Cache hits (buffer reused)
32    pub cache_hits: u64,
33    /// Cache misses (new allocation)
34    pub cache_misses: u64,
35    /// Peak memory usage in bytes
36    pub peak_memory_bytes: u64,
37    /// Current memory usage in bytes
38    pub current_memory_bytes: u64,
39    /// Total cleanup operations
40    pub cleanup_operations: u64,
41    /// Average allocation size
42    pub average_allocation_size: f64,
43    /// Buffer size distribution
44    pub size_distribution: HashMap<usize, u64>,
45}
46
47impl MemoryStats {
48    /// Calculate cache hit ratio
49    pub fn cache_hit_ratio(&self) -> f64 {
50        if self.total_allocations == 0 {
51            0.0
52        } else {
53            self.cache_hits as f64 / self.total_allocations as f64
54        }
55    }
56
57    /// Update statistics for a new allocation
58    pub fn record_allocation(&mut self, size: usize, cache_hit: bool) {
59        self.total_allocations += 1;
60        if cache_hit {
61            self.cache_hits += 1;
62        } else {
63            self.cache_misses += 1;
64        }
65
66        // Update average allocation size
67        let total_size =
68            self.average_allocation_size * (self.total_allocations - 1) as f64 + size as f64;
69        self.average_allocation_size = total_size / self.total_allocations as f64;
70
71        // Update size distribution
72        *self.size_distribution.entry(size).or_insert(0) += 1;
73
74        // Update memory usage (approximation)
75        let allocation_bytes = size * std::mem::size_of::<Complex64>();
76        self.current_memory_bytes += allocation_bytes as u64;
77        if self.current_memory_bytes > self.peak_memory_bytes {
78            self.peak_memory_bytes = self.current_memory_bytes;
79        }
80    }
81
82    /// Record memory deallocation
83    pub fn record_deallocation(&mut self, size: usize) {
84        let deallocation_bytes = size * std::mem::size_of::<Complex64>();
85        self.current_memory_bytes = self
86            .current_memory_bytes
87            .saturating_sub(deallocation_bytes as u64);
88    }
89}
90
91impl AdvancedMemoryPool {
92    /// Create new advanced memory pool
93    pub fn new(max_buffers_per_size: usize, cleanup_threshold: Duration) -> Self {
94        Self {
95            size_pools: RwLock::new(HashMap::new()),
96            max_buffers_per_size,
97            stats: Arc::new(Mutex::new(MemoryStats::default())),
98            cleanup_threshold,
99            last_cleanup: Mutex::new(Instant::now()),
100        }
101    }
102
103    /// Get optimal size class for a requested size (power of 2 buckets)
104    fn get_size_class(size: usize) -> usize {
105        if size <= 64 {
106            64
107        } else if size <= 128 {
108            128
109        } else if size <= 256 {
110            256
111        } else if size <= 512 {
112            512
113        } else if size <= 1024 {
114            1024
115        } else if size <= 2048 {
116            2048
117        } else if size <= 4096 {
118            4096
119        } else if size <= 8192 {
120            8192
121        } else {
122            // For large sizes, round up to next power of 2
123            let mut power = 1;
124            while power < size {
125                power <<= 1;
126            }
127            power
128        }
129    }
130
131    /// Get buffer from pool with intelligent allocation
132    pub fn get_buffer(&self, size: usize) -> Vec<Complex64> {
133        let size_class = Self::get_size_class(size);
134        let mut cache_hit = false;
135
136        // Try to get from appropriate size pool
137        let buffer = {
138            let pools = self.size_pools.read().unwrap();
139            if let Some(pool) = pools.get(&size_class) {
140                if !pool.is_empty() {
141                    cache_hit = true;
142                    // Need to get write lock to modify
143                    drop(pools);
144                    let mut pools_write = self.size_pools.write().unwrap();
145                    pools_write
146                        .get_mut(&size_class)
147                        .and_then(|pool| pool.pop_front())
148                } else {
149                    None
150                }
151            } else {
152                None
153            }
154        };
155
156        let buffer = if let Some(mut buffer) = buffer {
157            // Reuse existing buffer
158            buffer.clear();
159            buffer.resize(size, Complex64::new(0.0, 0.0));
160            buffer
161        } else {
162            // Allocate new buffer with size class capacity
163            let mut buffer = Vec::with_capacity(size_class);
164            buffer.resize(size, Complex64::new(0.0, 0.0));
165            buffer
166        };
167
168        // Update statistics
169        if let Ok(mut stats) = self.stats.lock() {
170            stats.record_allocation(size, cache_hit);
171        }
172
173        // Trigger cleanup if needed
174        self.maybe_cleanup();
175
176        buffer
177    }
178
179    /// Return buffer to appropriate size pool
180    pub fn return_buffer(&self, buffer: Vec<Complex64>) {
181        let capacity = buffer.capacity();
182        let size_class = Self::get_size_class(capacity);
183
184        // Only cache if capacity matches size class to avoid memory waste
185        if capacity == size_class {
186            let mut pools = self.size_pools.write().unwrap();
187            let pool = pools.entry(size_class).or_insert_with(VecDeque::new);
188
189            if pool.len() < self.max_buffers_per_size {
190                pool.push_back(buffer);
191                return;
192            }
193        }
194
195        // Update deallocation stats
196        if let Ok(mut stats) = self.stats.lock() {
197            stats.record_deallocation(capacity);
198        }
199
200        // Buffer will be dropped here if not cached
201    }
202
203    /// Periodic cleanup of unused buffers
204    fn maybe_cleanup(&self) {
205        if let Ok(mut last_cleanup) = self.last_cleanup.try_lock() {
206            if last_cleanup.elapsed() > self.cleanup_threshold {
207                self.cleanup_unused_buffers();
208                *last_cleanup = Instant::now();
209
210                if let Ok(mut stats) = self.stats.lock() {
211                    stats.cleanup_operations += 1;
212                }
213            }
214        }
215    }
216
217    /// Clean up unused buffers to free memory
218    pub fn cleanup_unused_buffers(&self) {
219        let mut pools = self.size_pools.write().unwrap();
220        let mut freed_memory = 0u64;
221
222        for (size_class, pool) in pools.iter_mut() {
223            // Keep only half the buffers in each pool during cleanup
224            let target_size = pool.len() / 2;
225            while pool.len() > target_size {
226                if let Some(buffer) = pool.pop_back() {
227                    freed_memory += (buffer.capacity() * std::mem::size_of::<Complex64>()) as u64;
228                }
229            }
230        }
231
232        // Update memory stats
233        if let Ok(mut stats) = self.stats.lock() {
234            stats.current_memory_bytes = stats.current_memory_bytes.saturating_sub(freed_memory);
235        }
236    }
237
238    /// Get memory statistics
239    pub fn get_stats(&self) -> MemoryStats {
240        self.stats.lock().unwrap().clone()
241    }
242
243    /// Clear all cached buffers
244    pub fn clear(&self) {
245        let mut pools = self.size_pools.write().unwrap();
246        let mut freed_memory = 0u64;
247
248        for (_, pool) in pools.iter() {
249            for buffer in pool.iter() {
250                freed_memory += (buffer.capacity() * std::mem::size_of::<Complex64>()) as u64;
251            }
252        }
253
254        pools.clear();
255
256        // Update memory stats
257        if let Ok(mut stats) = self.stats.lock() {
258            stats.current_memory_bytes = stats.current_memory_bytes.saturating_sub(freed_memory);
259        }
260    }
261}
262
263/// NUMA-aware memory optimization strategies
264pub struct NumaAwareAllocator {
265    /// Node-specific memory pools
266    node_pools: Vec<AdvancedMemoryPool>,
267    /// Current allocation node
268    current_node: Mutex<usize>,
269}
270
271impl NumaAwareAllocator {
272    /// Create NUMA-aware allocator
273    pub fn new(num_nodes: usize, max_buffers_per_size: usize) -> Self {
274        let node_pools = (0..num_nodes)
275            .map(|_| AdvancedMemoryPool::new(max_buffers_per_size, Duration::from_secs(30)))
276            .collect();
277
278        Self {
279            node_pools,
280            current_node: Mutex::new(0),
281        }
282    }
283
284    /// Get buffer from specific NUMA node
285    pub fn get_buffer_from_node(&self, size: usize, node: usize) -> Option<Vec<Complex64>> {
286        if node < self.node_pools.len() {
287            Some(self.node_pools[node].get_buffer(size))
288        } else {
289            None
290        }
291    }
292
293    /// Get buffer with automatic load balancing
294    pub fn get_buffer(&self, size: usize) -> Vec<Complex64> {
295        let mut current_node = self.current_node.lock().unwrap();
296        let node = *current_node;
297        *current_node = (*current_node + 1) % self.node_pools.len();
298        drop(current_node);
299
300        self.node_pools[node].get_buffer(size)
301    }
302
303    /// Return buffer to appropriate node
304    pub fn return_buffer(&self, buffer: Vec<Complex64>, preferred_node: Option<usize>) {
305        let node = preferred_node.unwrap_or(0).min(self.node_pools.len() - 1);
306        self.node_pools[node].return_buffer(buffer);
307    }
308
309    /// Get combined statistics from all nodes
310    pub fn get_combined_stats(&self) -> MemoryStats {
311        let mut combined = MemoryStats::default();
312
313        for pool in &self.node_pools {
314            let stats = pool.get_stats();
315            combined.total_allocations += stats.total_allocations;
316            combined.cache_hits += stats.cache_hits;
317            combined.cache_misses += stats.cache_misses;
318            combined.current_memory_bytes += stats.current_memory_bytes;
319            combined.peak_memory_bytes = combined.peak_memory_bytes.max(stats.peak_memory_bytes);
320            combined.cleanup_operations += stats.cleanup_operations;
321
322            // Merge size distributions
323            for (size, count) in stats.size_distribution {
324                *combined.size_distribution.entry(size).or_insert(0) += count;
325            }
326        }
327
328        // Recalculate average allocation size
329        if combined.total_allocations > 0 {
330            let total_size: u64 = combined
331                .size_distribution
332                .iter()
333                .map(|(size, count)| *size as u64 * count)
334                .sum();
335            combined.average_allocation_size =
336                total_size as f64 / combined.total_allocations as f64;
337        }
338
339        combined
340    }
341}
342
343/// Memory optimization utility functions
344pub mod utils {
345    use super::*;
346
347    /// Estimate memory requirements for a given number of qubits
348    pub fn estimate_memory_requirements(num_qubits: usize) -> u64 {
349        let state_size = 1usize << num_qubits;
350        let bytes_per_amplitude = std::mem::size_of::<Complex64>();
351        let state_memory = state_size * bytes_per_amplitude;
352
353        // Add overhead for temporary buffers (estimated 3x for gates)
354        let overhead_factor = 3;
355        (state_memory * overhead_factor) as u64
356    }
357
358    /// Check if system has sufficient memory for simulation
359    pub fn check_memory_availability(num_qubits: usize) -> bool {
360        let required_memory = estimate_memory_requirements(num_qubits);
361
362        // Get available system memory (this is a simplified check)
363        // In practice, you'd use system-specific APIs
364        let available_memory = get_available_memory();
365
366        available_memory > required_memory
367    }
368
369    /// Get available system memory (placeholder implementation)
370    fn get_available_memory() -> u64 {
371        // This would use platform-specific APIs in practice
372        // For now, return a conservative estimate
373        8 * 1024 * 1024 * 1024 // 8 GB
374    }
375
376    /// Optimize buffer size for cache efficiency
377    pub fn optimize_buffer_size(target_size: usize) -> usize {
378        // Align to cache line size (typically 64 bytes)
379        let cache_line_size = 64;
380        let element_size = std::mem::size_of::<Complex64>();
381        let elements_per_cache_line = cache_line_size / element_size;
382
383        // Round up to nearest multiple of cache line elements
384        ((target_size + elements_per_cache_line - 1) / elements_per_cache_line)
385            * elements_per_cache_line
386    }
387}
388
389#[cfg(test)]
390mod tests {
391    use super::*;
392
393    #[test]
394    fn test_advanced_memory_pool() {
395        let pool = AdvancedMemoryPool::new(4, Duration::from_secs(1));
396
397        // Test buffer allocation and reuse
398        let buffer1 = pool.get_buffer(100);
399        assert_eq!(buffer1.len(), 100);
400
401        pool.return_buffer(buffer1);
402
403        let buffer2 = pool.get_buffer(100);
404        assert_eq!(buffer2.len(), 100);
405
406        // Check cache hit ratio
407        let stats = pool.get_stats();
408        assert!(stats.cache_hit_ratio() > 0.0);
409    }
410
411    #[test]
412    fn test_size_class_allocation() {
413        assert_eq!(AdvancedMemoryPool::get_size_class(50), 64);
414        assert_eq!(AdvancedMemoryPool::get_size_class(100), 128);
415        assert_eq!(AdvancedMemoryPool::get_size_class(1000), 1024);
416        assert_eq!(AdvancedMemoryPool::get_size_class(5000), 8192);
417    }
418
419    #[test]
420    fn test_numa_aware_allocator() {
421        let allocator = NumaAwareAllocator::new(2, 4);
422
423        let buffer1 = allocator.get_buffer(100);
424        let buffer2 = allocator.get_buffer(200);
425
426        allocator.return_buffer(buffer1, Some(0));
427        allocator.return_buffer(buffer2, Some(1));
428
429        let stats = allocator.get_combined_stats();
430        assert_eq!(stats.total_allocations, 2);
431    }
432
433    #[test]
434    fn test_memory_estimation() {
435        let memory_4_qubits = utils::estimate_memory_requirements(4);
436        let memory_8_qubits = utils::estimate_memory_requirements(8);
437
438        // 8-qubit simulation should require much more memory than 4-qubit
439        assert!(memory_8_qubits > memory_4_qubits * 10);
440    }
441}