quantrs2_sim/
memory_optimization.rs

1//! Advanced Memory Optimization for Quantum Simulation
2//!
3//! This module provides sophisticated memory management strategies to optimize
4//! memory usage patterns for large quantum state vector simulations.
5
6use scirs2_core::Complex64;
7use std::collections::{HashMap, VecDeque};
8use std::sync::{Arc, Mutex, RwLock};
9use std::time::{Duration, Instant};
10
11/// Advanced memory pool with intelligent allocation strategies
12#[derive(Debug)]
13pub struct AdvancedMemoryPool {
14    /// Stratified buffers organized by size classes
15    size_pools: RwLock<HashMap<usize, VecDeque<Vec<Complex64>>>>,
16    /// Maximum number of buffers per size class
17    max_buffers_per_size: usize,
18    /// Memory usage statistics
19    stats: Arc<Mutex<MemoryStats>>,
20    /// Automatic cleanup threshold
21    cleanup_threshold: Duration,
22    /// Last cleanup time
23    last_cleanup: Mutex<Instant>,
24}
25
26/// Memory usage statistics for optimization
27#[derive(Debug, Clone, Default)]
28pub struct MemoryStats {
29    /// Total allocations requested
30    pub total_allocations: u64,
31    /// Cache hits (buffer reused)
32    pub cache_hits: u64,
33    /// Cache misses (new allocation)
34    pub cache_misses: u64,
35    /// Peak memory usage in bytes
36    pub peak_memory_bytes: u64,
37    /// Current memory usage in bytes
38    pub current_memory_bytes: u64,
39    /// Total cleanup operations
40    pub cleanup_operations: u64,
41    /// Average allocation size
42    pub average_allocation_size: f64,
43    /// Buffer size distribution
44    pub size_distribution: HashMap<usize, u64>,
45}
46
47impl MemoryStats {
48    /// Calculate cache hit ratio
49    pub fn cache_hit_ratio(&self) -> f64 {
50        if self.total_allocations == 0 {
51            0.0
52        } else {
53            self.cache_hits as f64 / self.total_allocations as f64
54        }
55    }
56
57    /// Update statistics for a new allocation
58    pub fn record_allocation(&mut self, size: usize, cache_hit: bool) {
59        self.total_allocations += 1;
60        if cache_hit {
61            self.cache_hits += 1;
62        } else {
63            self.cache_misses += 1;
64        }
65
66        // Update average allocation size
67        let total_size = self
68            .average_allocation_size
69            .mul_add((self.total_allocations - 1) as f64, size as f64);
70        self.average_allocation_size = total_size / self.total_allocations as f64;
71
72        // Update size distribution
73        *self.size_distribution.entry(size).or_insert(0) += 1;
74
75        // Update memory usage (approximation)
76        let allocation_bytes = size * std::mem::size_of::<Complex64>();
77        self.current_memory_bytes += allocation_bytes as u64;
78        if self.current_memory_bytes > self.peak_memory_bytes {
79            self.peak_memory_bytes = self.current_memory_bytes;
80        }
81    }
82
83    /// Record memory deallocation
84    pub const fn record_deallocation(&mut self, size: usize) {
85        let deallocation_bytes = size * std::mem::size_of::<Complex64>();
86        self.current_memory_bytes = self
87            .current_memory_bytes
88            .saturating_sub(deallocation_bytes as u64);
89    }
90}
91
92impl AdvancedMemoryPool {
93    /// Create new advanced memory pool
94    pub fn new(max_buffers_per_size: usize, cleanup_threshold: Duration) -> Self {
95        Self {
96            size_pools: RwLock::new(HashMap::new()),
97            max_buffers_per_size,
98            stats: Arc::new(Mutex::new(MemoryStats::default())),
99            cleanup_threshold,
100            last_cleanup: Mutex::new(Instant::now()),
101        }
102    }
103
104    /// Get optimal size class for a requested size (power of 2 buckets)
105    const fn get_size_class(size: usize) -> usize {
106        if size <= 64 {
107            64
108        } else if size <= 128 {
109            128
110        } else if size <= 256 {
111            256
112        } else if size <= 512 {
113            512
114        } else if size <= 1024 {
115            1024
116        } else if size <= 2048 {
117            2048
118        } else if size <= 4096 {
119            4096
120        } else if size <= 8192 {
121            8192
122        } else {
123            // For large sizes, round up to next power of 2
124            let mut power = 1;
125            while power < size {
126                power <<= 1;
127            }
128            power
129        }
130    }
131
132    /// Get buffer from pool with intelligent allocation
133    pub fn get_buffer(&self, size: usize) -> Vec<Complex64> {
134        let size_class = Self::get_size_class(size);
135        let mut cache_hit = false;
136
137        // Try to get from appropriate size pool
138        let buffer = {
139            let pools = self.size_pools.read().unwrap();
140            if let Some(pool) = pools.get(&size_class) {
141                if pool.is_empty() {
142                    None
143                } else {
144                    cache_hit = true;
145                    // Need to get write lock to modify
146                    drop(pools);
147                    let mut pools_write = self.size_pools.write().unwrap();
148                    pools_write
149                        .get_mut(&size_class)
150                        .and_then(|pool| pool.pop_front())
151                }
152            } else {
153                None
154            }
155        };
156
157        let buffer = if let Some(mut buffer) = buffer {
158            // Reuse existing buffer
159            buffer.clear();
160            buffer.resize(size, Complex64::new(0.0, 0.0));
161            buffer
162        } else {
163            // Allocate new buffer with size class capacity
164            let mut buffer = Vec::with_capacity(size_class);
165            buffer.resize(size, Complex64::new(0.0, 0.0));
166            buffer
167        };
168
169        // Update statistics
170        if let Ok(mut stats) = self.stats.lock() {
171            stats.record_allocation(size, cache_hit);
172        }
173
174        // Trigger cleanup if needed
175        self.maybe_cleanup();
176
177        buffer
178    }
179
180    /// Return buffer to appropriate size pool
181    pub fn return_buffer(&self, buffer: Vec<Complex64>) {
182        let capacity = buffer.capacity();
183        let size_class = Self::get_size_class(capacity);
184
185        // Only cache if capacity matches size class to avoid memory waste
186        if capacity == size_class {
187            let mut pools = self.size_pools.write().unwrap();
188            let pool = pools.entry(size_class).or_default();
189
190            if pool.len() < self.max_buffers_per_size {
191                pool.push_back(buffer);
192                return;
193            }
194        }
195
196        // Update deallocation stats
197        if let Ok(mut stats) = self.stats.lock() {
198            stats.record_deallocation(capacity);
199        }
200
201        // Buffer will be dropped here if not cached
202    }
203
204    /// Periodic cleanup of unused buffers
205    fn maybe_cleanup(&self) {
206        if let Ok(mut last_cleanup) = self.last_cleanup.try_lock() {
207            if last_cleanup.elapsed() > self.cleanup_threshold {
208                self.cleanup_unused_buffers();
209                *last_cleanup = Instant::now();
210
211                if let Ok(mut stats) = self.stats.lock() {
212                    stats.cleanup_operations += 1;
213                }
214            }
215        }
216    }
217
218    /// Clean up unused buffers to free memory
219    pub fn cleanup_unused_buffers(&self) {
220        let mut pools = self.size_pools.write().unwrap();
221        let mut freed_memory = 0u64;
222
223        for (size_class, pool) in pools.iter_mut() {
224            // Keep only half the buffers in each pool during cleanup
225            let target_size = pool.len() / 2;
226            while pool.len() > target_size {
227                if let Some(buffer) = pool.pop_back() {
228                    freed_memory += (buffer.capacity() * std::mem::size_of::<Complex64>()) as u64;
229                }
230            }
231        }
232
233        // Update memory stats
234        if let Ok(mut stats) = self.stats.lock() {
235            stats.current_memory_bytes = stats.current_memory_bytes.saturating_sub(freed_memory);
236        }
237    }
238
239    /// Get memory statistics
240    pub fn get_stats(&self) -> MemoryStats {
241        self.stats.lock().unwrap().clone()
242    }
243
244    /// Clear all cached buffers
245    pub fn clear(&self) {
246        let mut pools = self.size_pools.write().unwrap();
247        let mut freed_memory = 0u64;
248
249        for (_, pool) in pools.iter() {
250            for buffer in pool {
251                freed_memory += (buffer.capacity() * std::mem::size_of::<Complex64>()) as u64;
252            }
253        }
254
255        pools.clear();
256
257        // Update memory stats
258        if let Ok(mut stats) = self.stats.lock() {
259            stats.current_memory_bytes = stats.current_memory_bytes.saturating_sub(freed_memory);
260        }
261    }
262}
263
264/// NUMA-aware memory optimization strategies
265pub struct NumaAwareAllocator {
266    /// Node-specific memory pools
267    node_pools: Vec<AdvancedMemoryPool>,
268    /// Current allocation node
269    current_node: Mutex<usize>,
270}
271
272impl NumaAwareAllocator {
273    /// Create NUMA-aware allocator
274    pub fn new(num_nodes: usize, max_buffers_per_size: usize) -> Self {
275        let node_pools = (0..num_nodes)
276            .map(|_| AdvancedMemoryPool::new(max_buffers_per_size, Duration::from_secs(30)))
277            .collect();
278
279        Self {
280            node_pools,
281            current_node: Mutex::new(0),
282        }
283    }
284
285    /// Get buffer from specific NUMA node
286    pub fn get_buffer_from_node(&self, size: usize, node: usize) -> Option<Vec<Complex64>> {
287        if node < self.node_pools.len() {
288            Some(self.node_pools[node].get_buffer(size))
289        } else {
290            None
291        }
292    }
293
294    /// Get buffer with automatic load balancing
295    pub fn get_buffer(&self, size: usize) -> Vec<Complex64> {
296        let mut current_node = self.current_node.lock().unwrap();
297        let node = *current_node;
298        *current_node = (*current_node + 1) % self.node_pools.len();
299        drop(current_node);
300
301        self.node_pools[node].get_buffer(size)
302    }
303
304    /// Return buffer to appropriate node
305    pub fn return_buffer(&self, buffer: Vec<Complex64>, preferred_node: Option<usize>) {
306        let node = preferred_node.unwrap_or(0).min(self.node_pools.len() - 1);
307        self.node_pools[node].return_buffer(buffer);
308    }
309
310    /// Get combined statistics from all nodes
311    pub fn get_combined_stats(&self) -> MemoryStats {
312        let mut combined = MemoryStats::default();
313
314        for pool in &self.node_pools {
315            let stats = pool.get_stats();
316            combined.total_allocations += stats.total_allocations;
317            combined.cache_hits += stats.cache_hits;
318            combined.cache_misses += stats.cache_misses;
319            combined.current_memory_bytes += stats.current_memory_bytes;
320            combined.peak_memory_bytes = combined.peak_memory_bytes.max(stats.peak_memory_bytes);
321            combined.cleanup_operations += stats.cleanup_operations;
322
323            // Merge size distributions
324            for (size, count) in stats.size_distribution {
325                *combined.size_distribution.entry(size).or_insert(0) += count;
326            }
327        }
328
329        // Recalculate average allocation size
330        if combined.total_allocations > 0 {
331            let total_size: u64 = combined
332                .size_distribution
333                .iter()
334                .map(|(size, count)| *size as u64 * count)
335                .sum();
336            combined.average_allocation_size =
337                total_size as f64 / combined.total_allocations as f64;
338        }
339
340        combined
341    }
342}
343
344/// Memory optimization utility functions
345pub mod utils {
346    use super::*;
347
348    /// Estimate memory requirements for a given number of qubits
349    pub const fn estimate_memory_requirements(num_qubits: usize) -> u64 {
350        let state_size = 1usize << num_qubits;
351        let bytes_per_amplitude = std::mem::size_of::<Complex64>();
352        let state_memory = state_size * bytes_per_amplitude;
353
354        // Add overhead for temporary buffers (estimated 3x for gates)
355        let overhead_factor = 3;
356        (state_memory * overhead_factor) as u64
357    }
358
359    /// Check if system has sufficient memory for simulation
360    pub const fn check_memory_availability(num_qubits: usize) -> bool {
361        let required_memory = estimate_memory_requirements(num_qubits);
362
363        // Get available system memory (this is a simplified check)
364        // In practice, you'd use system-specific APIs
365        let available_memory = get_available_memory();
366
367        available_memory > required_memory
368    }
369
370    /// Get available system memory (placeholder implementation)
371    const fn get_available_memory() -> u64 {
372        // This would use platform-specific APIs in practice
373        // For now, return a conservative estimate
374        8 * 1024 * 1024 * 1024 // 8 GB
375    }
376
377    /// Optimize buffer size for cache efficiency
378    pub const fn optimize_buffer_size(target_size: usize) -> usize {
379        // Align to cache line size (typically 64 bytes)
380        let cache_line_size = 64;
381        let element_size = std::mem::size_of::<Complex64>();
382        let elements_per_cache_line = cache_line_size / element_size;
383
384        // Round up to nearest multiple of cache line elements
385        target_size.div_ceil(elements_per_cache_line) * elements_per_cache_line
386    }
387}
388
389#[cfg(test)]
390mod tests {
391    use super::*;
392
393    #[test]
394    fn test_advanced_memory_pool() {
395        let pool = AdvancedMemoryPool::new(4, Duration::from_secs(1));
396
397        // Test buffer allocation and reuse
398        let buffer1 = pool.get_buffer(100);
399        assert_eq!(buffer1.len(), 100);
400
401        pool.return_buffer(buffer1);
402
403        let buffer2 = pool.get_buffer(100);
404        assert_eq!(buffer2.len(), 100);
405
406        // Check cache hit ratio
407        let stats = pool.get_stats();
408        assert!(stats.cache_hit_ratio() > 0.0);
409    }
410
411    #[test]
412    fn test_size_class_allocation() {
413        assert_eq!(AdvancedMemoryPool::get_size_class(50), 64);
414        assert_eq!(AdvancedMemoryPool::get_size_class(100), 128);
415        assert_eq!(AdvancedMemoryPool::get_size_class(1000), 1024);
416        assert_eq!(AdvancedMemoryPool::get_size_class(5000), 8192);
417    }
418
419    #[test]
420    fn test_numa_aware_allocator() {
421        let allocator = NumaAwareAllocator::new(2, 4);
422
423        let buffer1 = allocator.get_buffer(100);
424        let buffer2 = allocator.get_buffer(200);
425
426        allocator.return_buffer(buffer1, Some(0));
427        allocator.return_buffer(buffer2, Some(1));
428
429        let stats = allocator.get_combined_stats();
430        assert_eq!(stats.total_allocations, 2);
431    }
432
433    #[test]
434    fn test_memory_estimation() {
435        let memory_4_qubits = utils::estimate_memory_requirements(4);
436        let memory_8_qubits = utils::estimate_memory_requirements(8);
437
438        // 8-qubit simulation should require much more memory than 4-qubit
439        assert!(memory_8_qubits > memory_4_qubits * 10);
440    }
441}