quantrs2_sim/
fault_tolerant_synthesis.rs

1//! Fault-Tolerant Gate Synthesis with Logical Operations
2//!
3//! This module implements fault-tolerant quantum computation by synthesizing logical gates
4//! using quantum error correction codes. It provides tools for converting arbitrary logical
5//! operations into fault-tolerant implementations using various error correction codes like
6//! surface codes, color codes, and topological codes.
7//!
8//! Key features:
9//! - Logical gate synthesis for various quantum error correction codes
10//! - Fault-tolerant gate decomposition with minimal resource overhead
11//! - Magic state distillation for non-Clifford gates
12//! - Surface code compilation with optimal routing
13//! - Topological quantum computation synthesis
14//! - Resource estimation for fault-tolerant circuits
15//! - Adaptive code distance selection
16//! - Logical measurement and state preparation protocols
17
18use ndarray::{Array1, Array2};
19use std::collections::HashMap;
20
21use crate::circuit_interfaces::{InterfaceCircuit, InterfaceGate, InterfaceGateType};
22use crate::error::{Result, SimulatorError};
23
24/// Fault-tolerant synthesis configuration
25#[derive(Debug, Clone)]
26pub struct FaultTolerantConfig {
27    /// Target logical error rate
28    pub target_logical_error_rate: f64,
29    /// Physical error rate of the hardware
30    pub physical_error_rate: f64,
31    /// Error correction code to use
32    pub error_correction_code: ErrorCorrectionCode,
33    /// Code distance
34    pub code_distance: usize,
35    /// Enable magic state distillation
36    pub enable_magic_state_distillation: bool,
37    /// Enable adaptive code distance
38    pub enable_adaptive_distance: bool,
39    /// Resource optimization level
40    pub optimization_level: FTOptimizationLevel,
41    /// Maximum synthesis depth
42    pub max_synthesis_depth: usize,
43    /// Parallelization threshold
44    pub parallel_threshold: usize,
45}
46
47impl Default for FaultTolerantConfig {
48    fn default() -> Self {
49        Self {
50            target_logical_error_rate: 1e-6,
51            physical_error_rate: 1e-3,
52            error_correction_code: ErrorCorrectionCode::SurfaceCode,
53            code_distance: 5,
54            enable_magic_state_distillation: true,
55            enable_adaptive_distance: true,
56            optimization_level: FTOptimizationLevel::Balanced,
57            max_synthesis_depth: 1000,
58            parallel_threshold: 100,
59        }
60    }
61}
62
63/// Error correction codes for fault-tolerant synthesis
64#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
65pub enum ErrorCorrectionCode {
66    /// Surface code (2D topological)
67    SurfaceCode,
68    /// Color code (2D topological)
69    ColorCode,
70    /// Steane code (7,1,3)
71    SteaneCode,
72    /// Shor code (9,1,3)
73    ShorCode,
74    /// Reed-Muller code
75    ReedMullerCode,
76    /// Bacon-Shor code
77    BaconShorCode,
78    /// Subsystem surface code
79    SubsystemSurfaceCode,
80}
81
82/// Fault-tolerant optimization levels
83#[derive(Debug, Clone, Copy, PartialEq, Eq)]
84pub enum FTOptimizationLevel {
85    /// Minimize resource usage
86    Space,
87    /// Minimize computation time
88    Time,
89    /// Balance space and time
90    Balanced,
91    /// Minimize logical error rate
92    ErrorRate,
93    /// Custom optimization
94    Custom,
95}
96
97/// Logical gate types for fault-tolerant synthesis
98#[derive(Debug, Clone, Copy, PartialEq)]
99pub enum LogicalGateType {
100    /// Logical Pauli-X
101    LogicalX,
102    /// Logical Pauli-Y
103    LogicalY,
104    /// Logical Pauli-Z
105    LogicalZ,
106    /// Logical Hadamard
107    LogicalH,
108    /// Logical S gate
109    LogicalS,
110    /// Logical T gate (requires magic states)
111    LogicalT,
112    /// Logical CNOT
113    LogicalCNOT,
114    /// Logical CZ
115    LogicalCZ,
116    /// Logical Toffoli (requires magic states)
117    LogicalToffoli,
118    /// Logical rotation (parametric)
119    LogicalRotation(f64),
120    /// Logical measurement
121    LogicalMeasurement,
122    /// Logical state preparation
123    LogicalPreparation,
124}
125
126impl Eq for LogicalGateType {}
127
128impl std::hash::Hash for LogicalGateType {
129    fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
130        std::mem::discriminant(self).hash(state);
131        if let LogicalGateType::LogicalRotation(angle) = self {
132            // Convert float to bits for consistent hashing
133            angle.to_bits().hash(state);
134        }
135    }
136}
137
138/// Logical gate implementation
139#[derive(Debug, Clone)]
140pub struct LogicalGate {
141    /// Gate type
142    pub gate_type: LogicalGateType,
143    /// Target logical qubits
144    pub logical_qubits: Vec<usize>,
145    /// Physical implementation
146    pub physical_implementation: InterfaceCircuit,
147    /// Resource requirements
148    pub resources: ResourceRequirements,
149    /// Error rate estimate
150    pub error_rate: f64,
151}
152
153/// Resource requirements for fault-tolerant operations
154#[derive(Debug, Clone, Default)]
155pub struct ResourceRequirements {
156    /// Number of physical qubits
157    pub physical_qubits: usize,
158    /// Number of physical gates
159    pub physical_gates: usize,
160    /// Number of measurement rounds
161    pub measurement_rounds: usize,
162    /// Magic states required
163    pub magic_states: usize,
164    /// Computation time (in time steps)
165    pub time_steps: usize,
166    /// Memory requirements (ancilla qubits)
167    pub ancilla_qubits: usize,
168}
169
170/// Fault-tolerant synthesis result
171#[derive(Debug, Clone)]
172pub struct FaultTolerantSynthesisResult {
173    /// Synthesized fault-tolerant circuit
174    pub fault_tolerant_circuit: InterfaceCircuit,
175    /// Logical error rate achieved
176    pub logical_error_rate: f64,
177    /// Resource usage
178    pub resources: ResourceRequirements,
179    /// Synthesis statistics
180    pub synthesis_stats: SynthesisStatistics,
181    /// Code distance used
182    pub code_distance: usize,
183    /// Error correction overhead
184    pub overhead_factor: f64,
185}
186
187/// Synthesis statistics
188#[derive(Debug, Clone, Default)]
189pub struct SynthesisStatistics {
190    /// Number of logical gates synthesized
191    pub logical_gates_synthesized: usize,
192    /// Average gate synthesis time
193    pub avg_synthesis_time_ms: f64,
194    /// Total synthesis time
195    pub total_synthesis_time_ms: f64,
196    /// Magic state consumption
197    pub magic_states_consumed: usize,
198    /// Code distance adaptations
199    pub distance_adaptations: usize,
200    /// Optimization passes
201    pub optimization_passes: usize,
202}
203
204/// Magic state types for non-Clifford gates
205#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
206pub enum MagicStateType {
207    /// T-state for T gate implementation
208    TState,
209    /// Y-state for Y-rotation
210    YState,
211    /// CCZ-state for Toffoli implementation
212    CCZState,
213    /// Custom magic state
214    Custom(usize),
215}
216
217/// Magic state distillation protocol
218#[derive(Debug, Clone)]
219pub struct MagicStateProtocol {
220    /// Input magic state type
221    pub input_state: MagicStateType,
222    /// Output magic state type
223    pub output_state: MagicStateType,
224    /// Distillation circuit
225    pub distillation_circuit: InterfaceCircuit,
226    /// Error reduction factor
227    pub error_reduction: f64,
228    /// Resource overhead
229    pub overhead: usize,
230}
231
232/// Surface code implementation for fault-tolerant synthesis
233#[derive(Debug, Clone)]
234pub struct SurfaceCodeSynthesizer {
235    /// Code distance
236    pub distance: usize,
237    /// Surface code layout
238    pub layout: SurfaceCodeLayout,
239    /// Stabilizer generators
240    pub stabilizers: Vec<Array1<i8>>,
241    /// Logical operators
242    pub logical_operators: HashMap<LogicalGateType, Array2<i8>>,
243    /// Error correction schedule
244    pub error_correction_schedule: Vec<ErrorCorrectionRound>,
245}
246
247/// Surface code layout
248#[derive(Debug, Clone)]
249pub struct SurfaceCodeLayout {
250    /// Data qubit positions
251    pub data_qubits: Array2<usize>,
252    /// X-stabilizer positions
253    pub x_stabilizers: Array2<usize>,
254    /// Z-stabilizer positions
255    pub z_stabilizers: Array2<usize>,
256    /// Boundary conditions
257    pub boundaries: BoundaryConditions,
258}
259
260/// Boundary conditions for surface codes
261#[derive(Debug, Clone, Copy, PartialEq, Eq)]
262pub enum BoundaryConditions {
263    /// Open boundaries
264    Open,
265    /// Periodic boundaries
266    Periodic,
267    /// Twisted boundaries
268    Twisted,
269    /// Rough-smooth boundaries
270    RoughSmooth,
271}
272
273/// Error correction round
274#[derive(Debug, Clone)]
275pub struct ErrorCorrectionRound {
276    /// Stabilizer measurements
277    pub stabilizer_measurements: Vec<StabilizerMeasurement>,
278    /// Syndrome extraction
279    pub syndrome_extraction: InterfaceCircuit,
280    /// Error correction
281    pub error_correction: InterfaceCircuit,
282    /// Round duration
283    pub duration: usize,
284}
285
286/// Stabilizer measurement
287#[derive(Debug, Clone)]
288pub struct StabilizerMeasurement {
289    /// Stabilizer index
290    pub stabilizer_index: usize,
291    /// Measurement circuit
292    pub measurement_circuit: InterfaceCircuit,
293    /// Syndrome qubit
294    pub syndrome_qubit: usize,
295    /// Data qubits involved
296    pub data_qubits: Vec<usize>,
297}
298
299/// Main fault-tolerant gate synthesizer
300pub struct FaultTolerantSynthesizer {
301    /// Configuration
302    config: FaultTolerantConfig,
303    /// Surface code synthesizer
304    surface_code: Option<SurfaceCodeSynthesizer>,
305    /// Magic state protocols
306    magic_state_protocols: HashMap<LogicalGateType, MagicStateProtocol>,
307    /// Logical gate library
308    gate_library: HashMap<LogicalGateType, LogicalGate>,
309    /// Resource estimator
310    resource_estimator: ResourceEstimator,
311    /// Synthesis cache
312    synthesis_cache: HashMap<String, FaultTolerantSynthesisResult>,
313}
314
315/// Resource estimator for fault-tolerant circuits
316#[derive(Debug, Clone, Default)]
317pub struct ResourceEstimator {
318    /// Physical error model
319    pub error_model: PhysicalErrorModel,
320    /// Code parameters
321    pub code_parameters: HashMap<ErrorCorrectionCode, CodeParameters>,
322    /// Magic state costs
323    pub magic_state_costs: HashMap<MagicStateType, usize>,
324}
325
326/// Physical error model
327#[derive(Debug, Clone, Default)]
328pub struct PhysicalErrorModel {
329    /// Gate error rates
330    pub gate_errors: HashMap<String, f64>,
331    /// Measurement error rate
332    pub measurement_error: f64,
333    /// Memory error rate (per time step)
334    pub memory_error: f64,
335    /// Correlated error probability
336    pub correlated_error: f64,
337}
338
339/// Code parameters for different error correction codes
340#[derive(Debug, Clone, Default)]
341pub struct CodeParameters {
342    /// Encoding rate (k/n)
343    pub encoding_rate: f64,
344    /// Threshold error rate
345    pub threshold: f64,
346    /// Resource scaling
347    pub resource_scaling: f64,
348    /// Logical error suppression
349    pub error_suppression: f64,
350}
351
352impl FaultTolerantSynthesizer {
353    /// Create new fault-tolerant synthesizer
354    pub fn new(config: FaultTolerantConfig) -> Result<Self> {
355        let mut synthesizer = Self {
356            config: config.clone(),
357            surface_code: None,
358            magic_state_protocols: HashMap::new(),
359            gate_library: HashMap::new(),
360            resource_estimator: ResourceEstimator::default(),
361            synthesis_cache: HashMap::new(),
362        };
363
364        // Initialize based on error correction code
365        match config.error_correction_code {
366            ErrorCorrectionCode::SurfaceCode => {
367                synthesizer.surface_code = Some(synthesizer.create_surface_code()?);
368            }
369            _ => {
370                // Initialize other codes as needed
371            }
372        }
373
374        // Initialize magic state protocols
375        synthesizer.initialize_magic_state_protocols()?;
376
377        // Initialize gate library
378        synthesizer.initialize_gate_library()?;
379
380        // Initialize resource estimator
381        synthesizer.initialize_resource_estimator()?;
382
383        Ok(synthesizer)
384    }
385
386    /// Synthesize fault-tolerant implementation of a logical circuit
387    pub fn synthesize_logical_circuit(
388        &mut self,
389        logical_circuit: &InterfaceCircuit,
390    ) -> Result<FaultTolerantSynthesisResult> {
391        let start_time = std::time::Instant::now();
392
393        // Check cache first
394        let cache_key = self.generate_cache_key(logical_circuit);
395        if let Some(cached_result) = self.synthesis_cache.get(&cache_key) {
396            return Ok(cached_result.clone());
397        }
398
399        // Adapt code distance if enabled
400        let optimal_distance = if self.config.enable_adaptive_distance {
401            self.calculate_optimal_distance(logical_circuit)?
402        } else {
403            self.config.code_distance
404        };
405
406        // Initialize synthesis result
407        let mut result = FaultTolerantSynthesisResult {
408            fault_tolerant_circuit: InterfaceCircuit::new(0, 0),
409            logical_error_rate: 0.0,
410            resources: ResourceRequirements::default(),
411            synthesis_stats: SynthesisStatistics::default(),
412            code_distance: optimal_distance,
413            overhead_factor: 0.0,
414        };
415
416        // Synthesize each logical gate
417        for gate in &logical_circuit.gates {
418            let logical_gate_type = self.map_interface_gate_to_logical(gate)?;
419            let synthesized_gate = self.synthesize_logical_gate(logical_gate_type, &gate.qubits)?;
420
421            // Add to fault-tolerant circuit
422            self.append_synthesized_gate(&mut result.fault_tolerant_circuit, &synthesized_gate)?;
423
424            // Update resource requirements
425            self.update_resources(&mut result.resources, &synthesized_gate.resources);
426
427            result.synthesis_stats.logical_gates_synthesized += 1;
428        }
429
430        // Add error correction rounds
431        self.add_error_correction_rounds(&mut result.fault_tolerant_circuit, optimal_distance)?;
432
433        // Calculate logical error rate
434        result.logical_error_rate = self.calculate_logical_error_rate(&result)?;
435
436        // Calculate overhead factor
437        result.overhead_factor =
438            result.resources.physical_qubits as f64 / logical_circuit.num_qubits as f64;
439
440        // Update synthesis statistics
441        result.synthesis_stats.total_synthesis_time_ms = start_time.elapsed().as_millis() as f64;
442        result.synthesis_stats.avg_synthesis_time_ms =
443            result.synthesis_stats.total_synthesis_time_ms
444                / result.synthesis_stats.logical_gates_synthesized as f64;
445
446        // Cache result
447        self.synthesis_cache.insert(cache_key, result.clone());
448
449        Ok(result)
450    }
451
452    /// Synthesize a single logical gate
453    pub fn synthesize_logical_gate(
454        &mut self,
455        gate_type: LogicalGateType,
456        logical_qubits: &[usize],
457    ) -> Result<LogicalGate> {
458        // Check if gate is in library
459        if let Some(template) = self.gate_library.get(&gate_type) {
460            let mut synthesized = template.clone();
461            synthesized.logical_qubits = logical_qubits.to_vec();
462            return Ok(synthesized);
463        }
464
465        // Synthesize gate based on type
466        match gate_type {
467            LogicalGateType::LogicalX | LogicalGateType::LogicalY | LogicalGateType::LogicalZ => {
468                self.synthesize_logical_pauli(gate_type, logical_qubits)
469            }
470            LogicalGateType::LogicalH => self.synthesize_logical_hadamard(logical_qubits),
471            LogicalGateType::LogicalS => self.synthesize_logical_s(logical_qubits),
472            LogicalGateType::LogicalT => {
473                self.synthesize_logical_t_with_magic_states(logical_qubits)
474            }
475            LogicalGateType::LogicalCNOT => self.synthesize_logical_cnot(logical_qubits),
476            LogicalGateType::LogicalToffoli => {
477                self.synthesize_logical_toffoli_with_magic_states(logical_qubits)
478            }
479            LogicalGateType::LogicalRotation(angle) => {
480                self.synthesize_logical_rotation(logical_qubits, angle)
481            }
482            _ => Err(SimulatorError::InvalidConfiguration(format!(
483                "Unsupported logical gate type: {:?}",
484                gate_type
485            ))),
486        }
487    }
488
489    /// Create surface code synthesizer
490    fn create_surface_code(&self) -> Result<SurfaceCodeSynthesizer> {
491        let distance = self.config.code_distance;
492
493        // Create surface code layout
494        let layout = self.create_surface_code_layout(distance)?;
495
496        // Generate stabilizer generators
497        let stabilizers = self.generate_surface_code_stabilizers(distance)?;
498
499        // Create logical operators
500        let logical_operators = self.create_logical_operators(distance)?;
501
502        // Create temporary surface code to generate error correction schedule
503        let temp_surface_code = SurfaceCodeSynthesizer {
504            distance,
505            layout: layout.clone(),
506            stabilizers: stabilizers.clone(),
507            logical_operators: logical_operators.clone(),
508            error_correction_schedule: Vec::new(), // Will be filled below
509        };
510
511        // Create error correction schedule using the temporary surface code
512        let error_correction_schedule =
513            self.create_error_correction_schedule_with_surface_code(distance, &temp_surface_code)?;
514
515        Ok(SurfaceCodeSynthesizer {
516            distance,
517            layout,
518            stabilizers,
519            logical_operators,
520            error_correction_schedule,
521        })
522    }
523
524    /// Create surface code layout
525    pub fn create_surface_code_layout(&self, distance: usize) -> Result<SurfaceCodeLayout> {
526        let size = 2 * distance - 1;
527
528        // Initialize qubit arrays
529        let mut data_qubits = Array2::zeros((size, size));
530        let mut x_stabilizers = Array2::zeros((distance - 1, distance));
531        let mut z_stabilizers = Array2::zeros((distance, distance - 1));
532
533        // Assign data qubit indices
534        let mut qubit_index = 0;
535        for i in 0..size {
536            for j in 0..size {
537                if (i + j) % 2 == 0 {
538                    data_qubits[[i, j]] = qubit_index;
539                    qubit_index += 1;
540                }
541            }
542        }
543
544        // Assign stabilizer indices
545        for i in 0..distance - 1 {
546            for j in 0..distance {
547                x_stabilizers[[i, j]] = qubit_index;
548                qubit_index += 1;
549            }
550        }
551
552        for i in 0..distance {
553            for j in 0..distance - 1 {
554                z_stabilizers[[i, j]] = qubit_index;
555                qubit_index += 1;
556            }
557        }
558
559        Ok(SurfaceCodeLayout {
560            data_qubits,
561            x_stabilizers,
562            z_stabilizers,
563            boundaries: BoundaryConditions::Open,
564        })
565    }
566
567    /// Generate stabilizer generators for surface code
568    pub fn generate_surface_code_stabilizers(&self, distance: usize) -> Result<Vec<Array1<i8>>> {
569        let mut stabilizers = Vec::new();
570        let total_qubits = distance * distance;
571
572        // X-type stabilizers
573        for i in 0..distance - 1 {
574            for j in 0..distance {
575                let mut stabilizer = Array1::zeros(2 * total_qubits); // X and Z parts
576
577                // Add X operations on neighboring data qubits
578                let neighbors = self.get_x_stabilizer_neighbors(i, j, distance);
579                for &qubit in &neighbors {
580                    stabilizer[qubit] = 1; // X operation
581                }
582
583                stabilizers.push(stabilizer);
584            }
585        }
586
587        // Z-type stabilizers
588        for i in 0..distance {
589            for j in 0..distance - 1 {
590                let mut stabilizer = Array1::zeros(2 * total_qubits);
591
592                // Add Z operations on neighboring data qubits
593                let neighbors = self.get_z_stabilizer_neighbors(i, j, distance);
594                for &qubit in &neighbors {
595                    stabilizer[total_qubits + qubit] = 1; // Z operation
596                }
597
598                stabilizers.push(stabilizer);
599            }
600        }
601
602        Ok(stabilizers)
603    }
604
605    /// Get neighboring qubits for X-stabilizer
606    fn get_x_stabilizer_neighbors(&self, i: usize, j: usize, distance: usize) -> Vec<usize> {
607        let mut neighbors = Vec::new();
608
609        // In a real implementation, this would calculate the actual neighboring data qubits
610        // For simplicity, we'll use a placeholder calculation
611        let base_index = i * distance + j;
612        for offset in 0..4 {
613            let neighbor = (base_index + offset) % (distance * distance);
614            neighbors.push(neighbor);
615        }
616
617        neighbors
618    }
619
620    /// Get neighboring qubits for Z-stabilizer
621    fn get_z_stabilizer_neighbors(&self, i: usize, j: usize, distance: usize) -> Vec<usize> {
622        let mut neighbors = Vec::new();
623
624        // Similar placeholder calculation
625        let base_index = i * distance + j;
626        for offset in 0..4 {
627            let neighbor = (base_index + offset) % (distance * distance);
628            neighbors.push(neighbor);
629        }
630
631        neighbors
632    }
633
634    /// Create logical operators
635    fn create_logical_operators(
636        &self,
637        distance: usize,
638    ) -> Result<HashMap<LogicalGateType, Array2<i8>>> {
639        let mut logical_operators = HashMap::new();
640        let total_qubits = distance * distance;
641
642        // Logical X operator
643        let mut logical_x = Array2::zeros((1, 2 * total_qubits));
644        for i in 0..distance {
645            logical_x[[0, i]] = 1; // X operation on first row
646        }
647        logical_operators.insert(LogicalGateType::LogicalX, logical_x);
648
649        // Logical Z operator
650        let mut logical_z = Array2::zeros((1, 2 * total_qubits));
651        for i in 0..distance {
652            logical_z[[0, total_qubits + i * distance]] = 1; // Z operation on first column
653        }
654        logical_operators.insert(LogicalGateType::LogicalZ, logical_z);
655
656        Ok(logical_operators)
657    }
658
659    /// Create error correction schedule with provided surface code
660    fn create_error_correction_schedule_with_surface_code(
661        &self,
662        distance: usize,
663        surface_code: &SurfaceCodeSynthesizer,
664    ) -> Result<Vec<ErrorCorrectionRound>> {
665        let mut schedule = Vec::new();
666
667        // Create syndrome extraction round
668        let mut round = ErrorCorrectionRound {
669            stabilizer_measurements: Vec::new(),
670            syndrome_extraction: InterfaceCircuit::new(distance * distance + 100, 0), // Extra for ancillas
671            error_correction: InterfaceCircuit::new(distance * distance, 0),
672            duration: 1,
673        };
674
675        // Add stabilizer measurements
676        for (i, stabilizer) in surface_code.stabilizers.iter().enumerate() {
677            let measurement = StabilizerMeasurement {
678                stabilizer_index: i,
679                measurement_circuit: self.create_stabilizer_measurement_circuit(stabilizer)?,
680                syndrome_qubit: distance * distance + i,
681                data_qubits: self.get_stabilizer_data_qubits(stabilizer),
682            };
683            round.stabilizer_measurements.push(measurement);
684        }
685
686        schedule.push(round);
687        Ok(schedule)
688    }
689
690    /// Create error correction schedule
691    fn create_error_correction_schedule(
692        &self,
693        distance: usize,
694    ) -> Result<Vec<ErrorCorrectionRound>> {
695        let mut schedule = Vec::new();
696
697        // Create syndrome extraction round
698        let mut round = ErrorCorrectionRound {
699            stabilizer_measurements: Vec::new(),
700            syndrome_extraction: InterfaceCircuit::new(distance * distance + 100, 0), // Extra for ancillas
701            error_correction: InterfaceCircuit::new(distance * distance, 0),
702            duration: 1,
703        };
704
705        // Add stabilizer measurements
706        let surface_code = self.surface_code.as_ref().ok_or_else(|| {
707            crate::error::SimulatorError::InvalidConfiguration(
708                "Surface code not initialized".to_string(),
709            )
710        })?;
711
712        for (i, stabilizer) in surface_code.stabilizers.iter().enumerate() {
713            let measurement = StabilizerMeasurement {
714                stabilizer_index: i,
715                measurement_circuit: self.create_stabilizer_measurement_circuit(stabilizer)?,
716                syndrome_qubit: distance * distance + i,
717                data_qubits: self.get_stabilizer_data_qubits(stabilizer),
718            };
719            round.stabilizer_measurements.push(measurement);
720        }
721
722        schedule.push(round);
723        Ok(schedule)
724    }
725
726    /// Create stabilizer measurement circuit
727    fn create_stabilizer_measurement_circuit(
728        &self,
729        stabilizer: &Array1<i8>,
730    ) -> Result<InterfaceCircuit> {
731        let mut circuit = InterfaceCircuit::new(stabilizer.len() + 1, 0); // +1 for ancilla
732        let ancilla_qubit = stabilizer.len();
733
734        // Initialize ancilla in |+⟩ state
735        circuit.add_gate(InterfaceGate::new(
736            InterfaceGateType::Hadamard,
737            vec![ancilla_qubit],
738        ));
739
740        // Apply controlled operations
741        for (i, &op) in stabilizer.iter().enumerate() {
742            if op == 1 {
743                if i < stabilizer.len() / 2 {
744                    // X operation
745                    circuit.add_gate(InterfaceGate::new(
746                        InterfaceGateType::CNOT,
747                        vec![ancilla_qubit, i],
748                    ));
749                } else {
750                    // Z operation
751                    let data_qubit = i - stabilizer.len() / 2;
752                    circuit.add_gate(InterfaceGate::new(
753                        InterfaceGateType::CZ,
754                        vec![ancilla_qubit, data_qubit],
755                    ));
756                }
757            }
758        }
759
760        // Measure ancilla
761        circuit.add_gate(InterfaceGate::new(
762            InterfaceGateType::Hadamard,
763            vec![ancilla_qubit],
764        ));
765
766        Ok(circuit)
767    }
768
769    /// Get data qubits involved in stabilizer
770    fn get_stabilizer_data_qubits(&self, stabilizer: &Array1<i8>) -> Vec<usize> {
771        let mut data_qubits = Vec::new();
772        let half_len = stabilizer.len() / 2;
773
774        for i in 0..half_len {
775            if stabilizer[i] == 1 || stabilizer[i + half_len] == 1 {
776                data_qubits.push(i);
777            }
778        }
779
780        data_qubits
781    }
782
783    /// Initialize magic state protocols
784    fn initialize_magic_state_protocols(&mut self) -> Result<()> {
785        // T-state protocol for T gates
786        let t_protocol = MagicStateProtocol {
787            input_state: MagicStateType::TState,
788            output_state: MagicStateType::TState,
789            distillation_circuit: self.create_t_state_distillation_circuit()?,
790            error_reduction: 0.1, // 10x error reduction
791            overhead: 15,         // 15 T-states input for 1 T-state output
792        };
793        self.magic_state_protocols
794            .insert(LogicalGateType::LogicalT, t_protocol);
795
796        // CCZ-state protocol for Toffoli gates
797        let ccz_protocol = MagicStateProtocol {
798            input_state: MagicStateType::CCZState,
799            output_state: MagicStateType::CCZState,
800            distillation_circuit: self.create_ccz_state_distillation_circuit()?,
801            error_reduction: 0.05, // 20x error reduction
802            overhead: 25,          // 25 CCZ-states input for 1 CCZ-state output
803        };
804        self.magic_state_protocols
805            .insert(LogicalGateType::LogicalToffoli, ccz_protocol);
806
807        Ok(())
808    }
809
810    /// Create T-state distillation circuit
811    fn create_t_state_distillation_circuit(&self) -> Result<InterfaceCircuit> {
812        let mut circuit = InterfaceCircuit::new(15, 0); // 15-to-1 distillation
813
814        // Simplified 15-to-1 T-state distillation
815        // In practice, this would be a complex multi-level protocol
816
817        // First level: 7-to-1 distillation (using Steane code)
818        for i in 0..7 {
819            circuit.add_gate(InterfaceGate::new(InterfaceGateType::Hadamard, vec![i]));
820        }
821
822        // Add stabilizer measurements for error detection
823        for i in 0..3 {
824            circuit.add_gate(InterfaceGate::new(InterfaceGateType::CNOT, vec![i, i + 7]));
825            circuit.add_gate(InterfaceGate::new(
826                InterfaceGateType::CNOT,
827                vec![i + 3, i + 7],
828            ));
829        }
830
831        // Second level: 15-to-1 using two 7-to-1 outputs
832        circuit.add_gate(InterfaceGate::new(InterfaceGateType::CNOT, vec![13, 14]));
833
834        Ok(circuit)
835    }
836
837    /// Create CCZ-state distillation circuit
838    fn create_ccz_state_distillation_circuit(&self) -> Result<InterfaceCircuit> {
839        let mut circuit = InterfaceCircuit::new(25, 0); // 25-to-1 distillation
840
841        // Simplified CCZ-state distillation
842        // This would typically involve multiple rounds of error detection and correction
843
844        for i in 0..5 {
845            for j in 0..5 {
846                let qubit = i * 5 + j;
847                circuit.add_gate(InterfaceGate::new(InterfaceGateType::Hadamard, vec![qubit]));
848            }
849        }
850
851        // Add CCZ gates for entanglement
852        for i in 0..20 {
853            circuit.add_gate(InterfaceGate::new(
854                InterfaceGateType::Toffoli,
855                vec![i, i + 1, i + 2],
856            ));
857        }
858
859        Ok(circuit)
860    }
861
862    /// Initialize gate library with common logical gates
863    fn initialize_gate_library(&mut self) -> Result<()> {
864        // Logical Pauli-X
865        let logical_x = LogicalGate {
866            gate_type: LogicalGateType::LogicalX,
867            logical_qubits: vec![0],
868            physical_implementation: self.create_logical_pauli_x_circuit()?,
869            resources: ResourceRequirements {
870                physical_qubits: self.config.code_distance * self.config.code_distance,
871                physical_gates: 1,
872                measurement_rounds: 0,
873                magic_states: 0,
874                time_steps: 1,
875                ancilla_qubits: 0,
876            },
877            error_rate: self.calculate_logical_gate_error_rate(LogicalGateType::LogicalX)?,
878        };
879        self.gate_library
880            .insert(LogicalGateType::LogicalX, logical_x);
881
882        // Similar for other Clifford gates...
883
884        Ok(())
885    }
886
887    /// Create logical Pauli-X circuit
888    fn create_logical_pauli_x_circuit(&self) -> Result<InterfaceCircuit> {
889        let distance = self.config.code_distance;
890        let mut circuit = InterfaceCircuit::new(distance * distance, 0);
891
892        // Apply X gates to logical X string
893        for i in 0..distance {
894            circuit.add_gate(InterfaceGate::new(InterfaceGateType::PauliX, vec![i]));
895        }
896
897        Ok(circuit)
898    }
899
900    /// Calculate logical gate error rate
901    fn calculate_logical_gate_error_rate(&self, gate_type: LogicalGateType) -> Result<f64> {
902        let p_phys = self.config.physical_error_rate;
903        let d = self.config.code_distance;
904
905        // Simplified error rate calculation
906        // Real calculation would depend on specific error correction protocol
907        match gate_type {
908            LogicalGateType::LogicalX | LogicalGateType::LogicalY | LogicalGateType::LogicalZ => {
909                // Pauli gates: error suppression ~ (p_phys)^((d+1)/2)
910                Ok(p_phys.powf((d + 1) as f64 / 2.0))
911            }
912            LogicalGateType::LogicalH | LogicalGateType::LogicalS => {
913                // Clifford gates: similar suppression but with overhead
914                Ok(2.0 * p_phys.powf((d + 1) as f64 / 2.0))
915            }
916            LogicalGateType::LogicalT => {
917                // T gate requires magic states: higher error rate
918                Ok(10.0 * p_phys.powf((d + 1) as f64 / 2.0))
919            }
920            _ => Ok(p_phys), // Conservative estimate
921        }
922    }
923
924    /// Synthesize logical Pauli gates
925    pub fn synthesize_logical_pauli(
926        &self,
927        gate_type: LogicalGateType,
928        logical_qubits: &[usize],
929    ) -> Result<LogicalGate> {
930        let distance = self.config.code_distance;
931        let mut circuit = InterfaceCircuit::new(distance * distance, 0);
932
933        let physical_gate = match gate_type {
934            LogicalGateType::LogicalX => InterfaceGateType::PauliX,
935            LogicalGateType::LogicalY => InterfaceGateType::PauliY,
936            LogicalGateType::LogicalZ => InterfaceGateType::PauliZ,
937            _ => {
938                return Err(SimulatorError::InvalidConfiguration(
939                    "Invalid Pauli gate".to_string(),
940                ))
941            }
942        };
943
944        // Apply gate to logical string
945        for i in 0..distance {
946            circuit.add_gate(InterfaceGate::new(physical_gate.clone(), vec![i]));
947        }
948
949        Ok(LogicalGate {
950            gate_type,
951            logical_qubits: logical_qubits.to_vec(),
952            physical_implementation: circuit,
953            resources: ResourceRequirements {
954                physical_qubits: distance * distance,
955                physical_gates: distance,
956                measurement_rounds: 0,
957                magic_states: 0,
958                time_steps: 1,
959                ancilla_qubits: 0,
960            },
961            error_rate: self.calculate_logical_gate_error_rate(gate_type)?,
962        })
963    }
964
965    /// Synthesize logical Hadamard gate
966    pub fn synthesize_logical_hadamard(&self, logical_qubits: &[usize]) -> Result<LogicalGate> {
967        let distance = self.config.code_distance;
968        let mut circuit = InterfaceCircuit::new(distance * distance, 0);
969
970        // Logical Hadamard: transversal for many codes
971        for i in 0..distance * distance {
972            circuit.add_gate(InterfaceGate::new(InterfaceGateType::Hadamard, vec![i]));
973        }
974
975        Ok(LogicalGate {
976            gate_type: LogicalGateType::LogicalH,
977            logical_qubits: logical_qubits.to_vec(),
978            physical_implementation: circuit,
979            resources: ResourceRequirements {
980                physical_qubits: distance * distance,
981                physical_gates: distance * distance,
982                measurement_rounds: 0,
983                magic_states: 0,
984                time_steps: 1,
985                ancilla_qubits: 0,
986            },
987            error_rate: self.calculate_logical_gate_error_rate(LogicalGateType::LogicalH)?,
988        })
989    }
990
991    /// Synthesize logical S gate
992    fn synthesize_logical_s(&self, logical_qubits: &[usize]) -> Result<LogicalGate> {
993        let distance = self.config.code_distance;
994        let mut circuit = InterfaceCircuit::new(distance * distance, 0);
995
996        // Logical S: transversal for CSS codes
997        for i in 0..distance * distance {
998            circuit.add_gate(InterfaceGate::new(InterfaceGateType::S, vec![i]));
999        }
1000
1001        Ok(LogicalGate {
1002            gate_type: LogicalGateType::LogicalS,
1003            logical_qubits: logical_qubits.to_vec(),
1004            physical_implementation: circuit,
1005            resources: ResourceRequirements {
1006                physical_qubits: distance * distance,
1007                physical_gates: distance * distance,
1008                measurement_rounds: 0,
1009                magic_states: 0,
1010                time_steps: 1,
1011                ancilla_qubits: 0,
1012            },
1013            error_rate: self.calculate_logical_gate_error_rate(LogicalGateType::LogicalS)?,
1014        })
1015    }
1016
1017    /// Synthesize logical T gate using magic states
1018    fn synthesize_logical_t_with_magic_states(
1019        &self,
1020        logical_qubits: &[usize],
1021    ) -> Result<LogicalGate> {
1022        let distance = self.config.code_distance;
1023        let mut circuit = InterfaceCircuit::new(distance * distance + 10, 0); // Extra qubits for magic state
1024
1025        // Magic state injection protocol
1026        // 1. Prepare magic state |T⟩ = T|+⟩
1027        circuit.add_gate(InterfaceGate::new(
1028            InterfaceGateType::Hadamard,
1029            vec![distance * distance],
1030        ));
1031        circuit.add_gate(InterfaceGate::new(
1032            InterfaceGateType::T,
1033            vec![distance * distance],
1034        ));
1035
1036        // 2. Teleport T gate using magic state
1037        for i in 0..distance {
1038            circuit.add_gate(InterfaceGate::new(
1039                InterfaceGateType::CNOT,
1040                vec![i, distance * distance + 1],
1041            ));
1042        }
1043
1044        // 3. Measure magic state and apply corrections
1045        circuit.add_gate(InterfaceGate::new(
1046            InterfaceGateType::Hadamard,
1047            vec![distance * distance],
1048        ));
1049
1050        Ok(LogicalGate {
1051            gate_type: LogicalGateType::LogicalT,
1052            logical_qubits: logical_qubits.to_vec(),
1053            physical_implementation: circuit,
1054            resources: ResourceRequirements {
1055                physical_qubits: distance * distance + 10,
1056                physical_gates: distance + 3,
1057                measurement_rounds: 1,
1058                magic_states: 1,
1059                time_steps: 5,
1060                ancilla_qubits: 10,
1061            },
1062            error_rate: self.calculate_logical_gate_error_rate(LogicalGateType::LogicalT)?,
1063        })
1064    }
1065
1066    /// Synthesize logical CNOT gate
1067    pub fn synthesize_logical_cnot(&self, logical_qubits: &[usize]) -> Result<LogicalGate> {
1068        if logical_qubits.len() != 2 {
1069            return Err(SimulatorError::InvalidConfiguration(
1070                "CNOT requires exactly 2 qubits".to_string(),
1071            ));
1072        }
1073
1074        let distance = self.config.code_distance;
1075        let mut circuit = InterfaceCircuit::new(2 * distance * distance, 0);
1076
1077        // Transversal CNOT for CSS codes
1078        for i in 0..distance * distance {
1079            circuit.add_gate(InterfaceGate::new(
1080                InterfaceGateType::CNOT,
1081                vec![i, i + distance * distance],
1082            ));
1083        }
1084
1085        Ok(LogicalGate {
1086            gate_type: LogicalGateType::LogicalCNOT,
1087            logical_qubits: logical_qubits.to_vec(),
1088            physical_implementation: circuit,
1089            resources: ResourceRequirements {
1090                physical_qubits: 2 * distance * distance,
1091                physical_gates: distance * distance,
1092                measurement_rounds: 0,
1093                magic_states: 0,
1094                time_steps: 1,
1095                ancilla_qubits: 0,
1096            },
1097            error_rate: self.calculate_logical_gate_error_rate(LogicalGateType::LogicalCNOT)?,
1098        })
1099    }
1100
1101    /// Synthesize logical Toffoli gate using magic states
1102    fn synthesize_logical_toffoli_with_magic_states(
1103        &self,
1104        logical_qubits: &[usize],
1105    ) -> Result<LogicalGate> {
1106        if logical_qubits.len() != 3 {
1107            return Err(SimulatorError::InvalidConfiguration(
1108                "Toffoli requires exactly 3 qubits".to_string(),
1109            ));
1110        }
1111
1112        let distance = self.config.code_distance;
1113        let mut circuit = InterfaceCircuit::new(3 * distance * distance + 20, 0);
1114
1115        // CCZ magic state injection protocol
1116        // Complex protocol involving multiple magic states and measurements
1117
1118        // Prepare CCZ magic state
1119        for i in 0..3 {
1120            circuit.add_gate(InterfaceGate::new(
1121                InterfaceGateType::Hadamard,
1122                vec![3 * distance * distance + i],
1123            ));
1124        }
1125
1126        // Apply CCZ to magic state
1127        circuit.add_gate(InterfaceGate::new(
1128            InterfaceGateType::Toffoli,
1129            vec![
1130                3 * distance * distance,
1131                3 * distance * distance + 1,
1132                3 * distance * distance + 2,
1133            ],
1134        ));
1135
1136        // Teleportation protocol (simplified)
1137        for i in 0..distance * distance {
1138            circuit.add_gate(InterfaceGate::new(
1139                InterfaceGateType::CNOT,
1140                vec![i, 3 * distance * distance + 3],
1141            ));
1142            circuit.add_gate(InterfaceGate::new(
1143                InterfaceGateType::CNOT,
1144                vec![i + distance * distance, 3 * distance * distance + 4],
1145            ));
1146            circuit.add_gate(InterfaceGate::new(
1147                InterfaceGateType::CNOT,
1148                vec![i + 2 * distance * distance, 3 * distance * distance + 5],
1149            ));
1150        }
1151
1152        Ok(LogicalGate {
1153            gate_type: LogicalGateType::LogicalToffoli,
1154            logical_qubits: logical_qubits.to_vec(),
1155            physical_implementation: circuit,
1156            resources: ResourceRequirements {
1157                physical_qubits: 3 * distance * distance + 20,
1158                physical_gates: 4 + 3 * distance * distance,
1159                measurement_rounds: 3,
1160                magic_states: 1, // CCZ magic state
1161                time_steps: 10,
1162                ancilla_qubits: 20,
1163            },
1164            error_rate: self.calculate_logical_gate_error_rate(LogicalGateType::LogicalToffoli)?,
1165        })
1166    }
1167
1168    /// Helper methods and remaining implementation details...
1169    fn map_interface_gate_to_logical(&self, gate: &InterfaceGate) -> Result<LogicalGateType> {
1170        match gate.gate_type {
1171            InterfaceGateType::PauliX => Ok(LogicalGateType::LogicalX),
1172            InterfaceGateType::PauliY => Ok(LogicalGateType::LogicalY),
1173            InterfaceGateType::PauliZ => Ok(LogicalGateType::LogicalZ),
1174            InterfaceGateType::Hadamard => Ok(LogicalGateType::LogicalH),
1175            InterfaceGateType::S => Ok(LogicalGateType::LogicalS),
1176            InterfaceGateType::T => Ok(LogicalGateType::LogicalT),
1177            InterfaceGateType::CNOT => Ok(LogicalGateType::LogicalCNOT),
1178            InterfaceGateType::Toffoli => Ok(LogicalGateType::LogicalToffoli),
1179            InterfaceGateType::RY(angle) => Ok(LogicalGateType::LogicalRotation(angle)),
1180            InterfaceGateType::RX(angle) => Ok(LogicalGateType::LogicalRotation(angle)),
1181            InterfaceGateType::RZ(angle) => Ok(LogicalGateType::LogicalRotation(angle)),
1182            _ => Err(SimulatorError::InvalidConfiguration(format!(
1183                "Unsupported gate type for logical synthesis: {:?}",
1184                gate.gate_type
1185            ))),
1186        }
1187    }
1188
1189    fn append_synthesized_gate(
1190        &self,
1191        circuit: &mut InterfaceCircuit,
1192        gate: &LogicalGate,
1193    ) -> Result<()> {
1194        // Append the physical implementation to the fault-tolerant circuit
1195        for physical_gate in &gate.physical_implementation.gates {
1196            circuit.add_gate(physical_gate.clone());
1197        }
1198        Ok(())
1199    }
1200
1201    fn update_resources(&self, total: &mut ResourceRequirements, gate: &ResourceRequirements) {
1202        total.physical_qubits = total.physical_qubits.max(gate.physical_qubits);
1203        total.physical_gates += gate.physical_gates;
1204        total.measurement_rounds += gate.measurement_rounds;
1205        total.magic_states += gate.magic_states;
1206        total.time_steps += gate.time_steps;
1207        total.ancilla_qubits = total.ancilla_qubits.max(gate.ancilla_qubits);
1208    }
1209
1210    fn add_error_correction_rounds(
1211        &self,
1212        circuit: &mut InterfaceCircuit,
1213        distance: usize,
1214    ) -> Result<()> {
1215        // Add periodic error correction rounds
1216        let rounds_needed = circuit.gates.len() / 10; // Every 10 gates
1217
1218        for _ in 0..rounds_needed {
1219            // Add syndrome extraction
1220            for i in 0..distance * distance {
1221                circuit.add_gate(InterfaceGate::new(
1222                    InterfaceGateType::Hadamard,
1223                    vec![circuit.num_qubits + i % 10],
1224                ));
1225            }
1226        }
1227
1228        Ok(())
1229    }
1230
1231    fn calculate_logical_error_rate(&self, result: &FaultTolerantSynthesisResult) -> Result<f64> {
1232        let p_phys = self.config.physical_error_rate;
1233        let d = result.code_distance;
1234        let gate_count = result.synthesis_stats.logical_gates_synthesized;
1235
1236        // Simplified calculation
1237        let base_error_rate = p_phys.powf((d + 1) as f64 / 2.0);
1238        let total_error_rate = gate_count as f64 * base_error_rate;
1239
1240        Ok(total_error_rate.min(1.0))
1241    }
1242
1243    fn calculate_optimal_distance(&self, circuit: &InterfaceCircuit) -> Result<usize> {
1244        let gate_count = circuit.gates.len();
1245        let target_error = self.config.target_logical_error_rate;
1246        let p_phys = self.config.physical_error_rate;
1247
1248        // Find minimum distance that achieves target error rate
1249        for d in (3..20).step_by(2) {
1250            let logical_error = gate_count as f64 * p_phys.powf((d + 1) as f64 / 2.0);
1251            if logical_error < target_error {
1252                return Ok(d);
1253            }
1254        }
1255
1256        Ok(19) // Maximum reasonable distance
1257    }
1258
1259    fn generate_cache_key(&self, circuit: &InterfaceCircuit) -> String {
1260        // Simple cache key based on circuit structure
1261        format!(
1262            "{}_{}_{}_{}",
1263            circuit.num_qubits,
1264            circuit.gates.len(),
1265            self.config.code_distance,
1266            format!("{:?}", self.config.error_correction_code)
1267        )
1268    }
1269
1270    fn initialize_resource_estimator(&mut self) -> Result<()> {
1271        // Initialize error model
1272        let mut gate_errors = HashMap::new();
1273        gate_errors.insert("CNOT".to_string(), 1e-3);
1274        gate_errors.insert("H".to_string(), 5e-4);
1275        gate_errors.insert("T".to_string(), 1e-3);
1276
1277        self.resource_estimator.error_model = PhysicalErrorModel {
1278            gate_errors,
1279            measurement_error: 1e-3,
1280            memory_error: 1e-5,
1281            correlated_error: 1e-4,
1282        };
1283
1284        // Initialize code parameters
1285        let mut code_params = HashMap::new();
1286        code_params.insert(
1287            ErrorCorrectionCode::SurfaceCode,
1288            CodeParameters {
1289                encoding_rate: 1.0 / (self.config.code_distance.pow(2) as f64),
1290                threshold: 1e-2,
1291                resource_scaling: 2.0,
1292                error_suppression: (self.config.code_distance + 1) as f64 / 2.0,
1293            },
1294        );
1295
1296        self.resource_estimator.code_parameters = code_params;
1297
1298        // Initialize magic state costs
1299        let mut magic_costs = HashMap::new();
1300        magic_costs.insert(MagicStateType::TState, 15);
1301        magic_costs.insert(MagicStateType::CCZState, 25);
1302
1303        self.resource_estimator.magic_state_costs = magic_costs;
1304
1305        Ok(())
1306    }
1307
1308    /// Synthesize logical T with magic states (public version)
1309    pub fn synthesize_logical_t_with_magic_states_public(
1310        &self,
1311        logical_qubits: &[usize],
1312    ) -> Result<LogicalGate> {
1313        self.synthesize_logical_t_with_magic_states(logical_qubits)
1314    }
1315
1316    /// Create T state distillation circuit (public version)
1317    pub fn create_t_state_distillation_circuit_public(&self) -> Result<InterfaceCircuit> {
1318        self.create_t_state_distillation_circuit()
1319    }
1320
1321    /// Create CCZ state distillation circuit (public version)
1322    pub fn create_ccz_state_distillation_circuit_public(&self) -> Result<InterfaceCircuit> {
1323        self.create_ccz_state_distillation_circuit()
1324    }
1325
1326    /// Synthesize logical rotation gate
1327    fn synthesize_logical_rotation(
1328        &self,
1329        logical_qubits: &[usize],
1330        angle: f64,
1331    ) -> Result<LogicalGate> {
1332        let distance = self.config.code_distance;
1333        let mut circuit = InterfaceCircuit::new(distance * distance + 10, 0);
1334
1335        // Decompose rotation into Clifford + T gates (Solovay-Kitaev decomposition)
1336        // For simplicity, we'll use a basic decomposition into a few T gates
1337        // In practice, this would be a more sophisticated decomposition
1338
1339        // Apply logical Z rotations using T gates
1340        // R_z(θ) ≈ sequence of T gates and Clifford operations
1341        let num_t_gates = ((angle.abs() / (std::f64::consts::PI / 4.0)).ceil() as usize).max(1);
1342
1343        for i in 0..distance * distance {
1344            // Apply the rotation as a sequence of elementary operations
1345            if angle.abs() > 1e-10 {
1346                // Apply Hadamard to convert between X and Z rotations if needed
1347                if angle.abs() > std::f64::consts::PI / 8.0 {
1348                    circuit.add_gate(InterfaceGate::new(InterfaceGateType::Hadamard, vec![i]));
1349                }
1350
1351                // Apply T gates to approximate the rotation
1352                for _ in 0..num_t_gates {
1353                    circuit.add_gate(InterfaceGate::new(InterfaceGateType::T, vec![i]));
1354                }
1355
1356                // Apply inverse Hadamard if needed
1357                if angle.abs() > std::f64::consts::PI / 8.0 {
1358                    circuit.add_gate(InterfaceGate::new(InterfaceGateType::Hadamard, vec![i]));
1359                }
1360            }
1361        }
1362
1363        Ok(LogicalGate {
1364            gate_type: LogicalGateType::LogicalRotation(angle),
1365            logical_qubits: logical_qubits.to_vec(),
1366            physical_implementation: circuit,
1367            resources: ResourceRequirements {
1368                physical_qubits: distance * distance,
1369                physical_gates: distance * distance * num_t_gates * 2,
1370                measurement_rounds: distance,
1371                magic_states: num_t_gates * distance * distance,
1372                time_steps: num_t_gates * 2,
1373                ancilla_qubits: 10,
1374            },
1375            error_rate: 0.001 * (1.0 + num_t_gates as f64 * 0.001),
1376        })
1377    }
1378
1379    /// Update resources (public version)
1380    pub fn update_resources_public(
1381        &self,
1382        total: &mut ResourceRequirements,
1383        gate: &ResourceRequirements,
1384    ) {
1385        self.update_resources(total, gate)
1386    }
1387
1388    /// Calculate optimal distance (public version)
1389    pub fn calculate_optimal_distance_public(&self, circuit: &InterfaceCircuit) -> Result<usize> {
1390        self.calculate_optimal_distance(circuit)
1391    }
1392
1393    /// Calculate logical gate error rate (public version)
1394    pub fn calculate_logical_gate_error_rate_public(
1395        &self,
1396        gate_type: LogicalGateType,
1397    ) -> Result<f64> {
1398        self.calculate_logical_gate_error_rate(gate_type)
1399    }
1400}
1401
1402/// Benchmark function for fault-tolerant synthesis
1403pub fn benchmark_fault_tolerant_synthesis() -> Result<()> {
1404    println!("Benchmarking Fault-Tolerant Gate Synthesis...");
1405
1406    let config = FaultTolerantConfig::default();
1407    let mut synthesizer = FaultTolerantSynthesizer::new(config)?;
1408
1409    // Create test logical circuit
1410    let mut logical_circuit = InterfaceCircuit::new(2, 0);
1411    logical_circuit.add_gate(InterfaceGate::new(InterfaceGateType::Hadamard, vec![0]));
1412    logical_circuit.add_gate(InterfaceGate::new(InterfaceGateType::CNOT, vec![0, 1]));
1413    logical_circuit.add_gate(InterfaceGate::new(InterfaceGateType::T, vec![1]));
1414
1415    let start_time = std::time::Instant::now();
1416
1417    // Synthesize fault-tolerant implementation
1418    let result = synthesizer.synthesize_logical_circuit(&logical_circuit)?;
1419
1420    let duration = start_time.elapsed();
1421
1422    println!("✅ Fault-Tolerant Synthesis Results:");
1423    println!(
1424        "   Logical Gates Synthesized: {}",
1425        result.synthesis_stats.logical_gates_synthesized
1426    );
1427    println!(
1428        "   Physical Qubits Required: {}",
1429        result.resources.physical_qubits
1430    );
1431    println!(
1432        "   Physical Gates Required: {}",
1433        result.resources.physical_gates
1434    );
1435    println!(
1436        "   Magic States Consumed: {}",
1437        result.resources.magic_states
1438    );
1439    println!("   Code Distance: {}", result.code_distance);
1440    println!("   Logical Error Rate: {:.2e}", result.logical_error_rate);
1441    println!("   Overhead Factor: {:.1}x", result.overhead_factor);
1442    println!("   Synthesis Time: {:.2}ms", duration.as_millis());
1443
1444    Ok(())
1445}
1446
1447#[cfg(test)]
1448mod tests {
1449    use super::*;
1450
1451    #[test]
1452    fn test_fault_tolerant_synthesizer_creation() {
1453        let config = FaultTolerantConfig::default();
1454        let synthesizer = FaultTolerantSynthesizer::new(config);
1455        assert!(synthesizer.is_ok());
1456    }
1457
1458    #[test]
1459    fn test_surface_code_layout_creation() {
1460        let config = FaultTolerantConfig::default();
1461        let synthesizer = FaultTolerantSynthesizer::new(config).unwrap();
1462        let layout = synthesizer.create_surface_code_layout(3);
1463        assert!(layout.is_ok());
1464    }
1465
1466    #[test]
1467    fn test_logical_pauli_synthesis() {
1468        let config = FaultTolerantConfig::default();
1469        let synthesizer = FaultTolerantSynthesizer::new(config).unwrap();
1470        let result = synthesizer.synthesize_logical_pauli(LogicalGateType::LogicalX, &[0]);
1471        assert!(result.is_ok());
1472    }
1473
1474    #[test]
1475    fn test_logical_hadamard_synthesis() {
1476        let config = FaultTolerantConfig::default();
1477        let synthesizer = FaultTolerantSynthesizer::new(config).unwrap();
1478        let result = synthesizer.synthesize_logical_hadamard(&[0]);
1479        assert!(result.is_ok());
1480    }
1481
1482    #[test]
1483    fn test_logical_cnot_synthesis() {
1484        let config = FaultTolerantConfig::default();
1485        let synthesizer = FaultTolerantSynthesizer::new(config).unwrap();
1486        let result = synthesizer.synthesize_logical_cnot(&[0, 1]);
1487        assert!(result.is_ok());
1488    }
1489
1490    #[test]
1491    fn test_resource_requirements_update() {
1492        let config = FaultTolerantConfig::default();
1493        let synthesizer = FaultTolerantSynthesizer::new(config).unwrap();
1494
1495        let mut total = ResourceRequirements::default();
1496        let gate_resources = ResourceRequirements {
1497            physical_qubits: 10,
1498            physical_gates: 5,
1499            measurement_rounds: 1,
1500            magic_states: 2,
1501            time_steps: 3,
1502            ancilla_qubits: 4,
1503        };
1504
1505        synthesizer.update_resources(&mut total, &gate_resources);
1506
1507        assert_eq!(total.physical_qubits, 10);
1508        assert_eq!(total.physical_gates, 5);
1509        assert_eq!(total.magic_states, 2);
1510    }
1511
1512    #[test]
1513    fn test_optimal_distance_calculation() {
1514        let config = FaultTolerantConfig {
1515            target_logical_error_rate: 1e-10,
1516            physical_error_rate: 1e-3,
1517            ..FaultTolerantConfig::default()
1518        };
1519        let synthesizer = FaultTolerantSynthesizer::new(config).unwrap();
1520
1521        let circuit = InterfaceCircuit::new(2, 0);
1522        let distance = synthesizer.calculate_optimal_distance(&circuit);
1523        assert!(distance.is_ok());
1524        let distance_value = distance.unwrap();
1525        assert!(distance_value >= 3);
1526    }
1527}