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quantrs2_device/quantum_network/distributed_protocols/implementations/
fault_tolerance.rs

1//! Fault tolerance types and implementations for distributed quantum computation
2
3use super::super::types::*;
4use async_trait::async_trait;
5use chrono::{DateTime, Utc};
6use serde::{Deserialize, Serialize};
7use std::collections::HashMap;
8use std::sync::Arc;
9use std::time::Duration;
10use uuid::Uuid;
11
12/// Fault tolerance management system
13#[derive(Debug)]
14pub struct FaultToleranceManager {
15    pub fault_detectors: Vec<Box<dyn FaultDetector + Send + Sync>>,
16    pub recovery_strategies: HashMap<String, Box<dyn RecoveryStrategy + Send + Sync>>,
17    pub checkpointing_system: Arc<CheckpointingSystem>,
18    pub redundancy_manager: Arc<RedundancyManager>,
19}
20
21/// Trait for fault detection
22#[async_trait]
23pub trait FaultDetector: std::fmt::Debug {
24    async fn detect_faults(&self, nodes: &HashMap<NodeId, NodeInfo>) -> Vec<Fault>;
25    fn get_detection_confidence(&self) -> f64;
26    fn get_false_positive_rate(&self) -> f64;
27}
28
29/// Fault representation
30#[derive(Debug, Clone, Serialize, Deserialize)]
31pub struct Fault {
32    pub fault_id: Uuid,
33    pub fault_type: FaultType,
34    pub affected_nodes: Vec<NodeId>,
35    pub severity: Severity,
36    pub detection_time: DateTime<Utc>,
37    pub predicted_impact: Impact,
38}
39
40/// Types of faults in distributed quantum systems
41#[derive(Debug, Clone, Serialize, Deserialize)]
42pub enum FaultType {
43    NodeFailure,
44    NetworkPartition,
45    QuantumDecoherence,
46    HardwareCalibrationDrift,
47    SoftwareBug,
48    ResourceExhaustion,
49    SecurityBreach,
50}
51
52/// Fault severity levels
53#[derive(Debug, Clone, Serialize, Deserialize, PartialEq, Eq, PartialOrd, Ord)]
54pub enum Severity {
55    Low,
56    Medium,
57    High,
58    Critical,
59}
60
61/// Predicted impact of a fault
62#[derive(Debug, Clone, Serialize, Deserialize)]
63pub struct Impact {
64    pub affected_computations: Vec<Uuid>,
65    pub estimated_downtime: Duration,
66    pub performance_degradation: f64,
67    pub recovery_cost: f64,
68}
69
70/// Trait for recovery strategies
71#[async_trait]
72pub trait RecoveryStrategy: std::fmt::Debug {
73    async fn recover_from_fault(
74        &self,
75        fault: &Fault,
76        system_state: &SystemState,
77    ) -> Result<RecoveryResult>;
78
79    fn estimate_recovery_time(&self, fault: &Fault) -> Duration;
80    fn calculate_recovery_cost(&self, fault: &Fault) -> f64;
81}
82
83/// System state snapshot
84#[derive(Debug, Clone, Serialize, Deserialize)]
85pub struct SystemState {
86    pub nodes: HashMap<NodeId, NodeInfo>,
87    pub active_computations: HashMap<Uuid, ExecutionRequest>,
88    pub distributed_states: HashMap<Uuid, DistributedQuantumState>,
89    pub network_topology: NetworkTopology,
90    pub resource_allocation: HashMap<NodeId, ResourceAllocation>,
91}
92
93/// Network topology representation
94#[derive(Debug, Clone, Serialize, Deserialize)]
95pub struct NetworkTopology {
96    pub nodes: Vec<NodeId>,
97    pub edges: Vec<(NodeId, NodeId)>,
98    pub edge_weights: HashMap<(NodeId, NodeId), f64>,
99    pub clustering_coefficient: f64,
100    pub diameter: u32,
101}
102
103/// Resource allocation per node
104#[derive(Debug, Clone, Serialize, Deserialize)]
105pub struct ResourceAllocation {
106    pub allocated_qubits: Vec<QubitId>,
107    pub memory_allocated_mb: u32,
108    pub cpu_allocated_percentage: f64,
109    pub network_bandwidth_allocated_mbps: f64,
110}
111
112/// Recovery result
113#[derive(Debug, Clone, Serialize, Deserialize)]
114pub struct RecoveryResult {
115    pub success: bool,
116    pub recovery_time: Duration,
117    pub restored_computations: Vec<Uuid>,
118    pub failed_computations: Vec<Uuid>,
119    pub performance_impact: f64,
120}
121
122/// Checkpointing system for fault tolerance
123#[derive(Debug)]
124pub struct CheckpointingSystem {
125    pub checkpoint_storage: Arc<dyn CheckpointStorage + Send + Sync>,
126    pub checkpoint_frequency: Duration,
127    pub compression_enabled: bool,
128    pub incremental_checkpoints: bool,
129}
130
131/// Trait for checkpoint storage
132#[async_trait]
133pub trait CheckpointStorage: std::fmt::Debug {
134    async fn store_checkpoint(&self, checkpoint_id: Uuid, data: &CheckpointData) -> Result<()>;
135    async fn load_checkpoint(&self, checkpoint_id: Uuid) -> Result<CheckpointData>;
136    async fn list_checkpoints(&self) -> Result<Vec<Uuid>>;
137    async fn delete_checkpoint(&self, checkpoint_id: Uuid) -> Result<()>;
138}
139
140/// Checkpoint data structure
141#[derive(Debug, Clone, Serialize, Deserialize)]
142pub struct CheckpointData {
143    pub timestamp: DateTime<Utc>,
144    pub system_state: SystemState,
145    pub computation_progress: HashMap<Uuid, ComputationProgress>,
146    pub quantum_states: HashMap<Uuid, DistributedQuantumState>,
147    pub metadata: HashMap<String, String>,
148}
149
150/// Computation progress tracking
151#[derive(Debug, Clone, Serialize, Deserialize)]
152pub struct ComputationProgress {
153    pub completed_partitions: Vec<Uuid>,
154    pub in_progress_partitions: Vec<Uuid>,
155    pub pending_partitions: Vec<Uuid>,
156    pub intermediate_results: HashMap<String, Vec<f64>>,
157    pub execution_statistics: ExecutionStatistics,
158}
159
160/// Execution statistics
161#[derive(Debug, Clone, Serialize, Deserialize)]
162pub struct ExecutionStatistics {
163    pub start_time: DateTime<Utc>,
164    pub estimated_completion_time: DateTime<Utc>,
165    pub gates_executed: u32,
166    pub measurements_completed: u32,
167    pub average_fidelity: f64,
168    pub error_rate: f64,
169}
170
171/// Redundancy management for fault tolerance
172#[derive(Debug)]
173pub struct RedundancyManager {
174    pub redundancy_strategies: HashMap<String, Box<dyn RedundancyStrategy + Send + Sync>>,
175    pub replication_factor: u32,
176    pub consistency_protocol: String,
177}
178
179/// Trait for redundancy strategies
180pub trait RedundancyStrategy: std::fmt::Debug {
181    fn replicate_computation(
182        &self,
183        computation: &ExecutionRequest,
184        replication_factor: u32,
185    ) -> Vec<ExecutionRequest>;
186
187    fn aggregate_results(&self, results: &[ComputationResult]) -> Result<ComputationResult>;
188
189    fn detect_byzantine_faults(&self, results: &[ComputationResult]) -> Vec<NodeId>;
190}
191
192/// Computation result
193#[derive(Debug, Clone, Serialize, Deserialize)]
194pub struct ComputationResult {
195    pub result_id: Uuid,
196    pub computation_id: Uuid,
197    pub node_id: NodeId,
198    pub measurements: HashMap<u32, bool>,
199    pub final_state: Option<LocalQuantumState>,
200    pub execution_time: Duration,
201    pub fidelity: f64,
202    pub error_rate: f64,
203    pub metadata: HashMap<String, String>,
204}
205
206/// In-memory checkpoint storage for testing
207#[derive(Debug)]
208pub struct InMemoryCheckpointStorage {
209    pub checkpoints: Arc<std::sync::RwLock<HashMap<Uuid, CheckpointData>>>,
210}
211
212impl Default for InMemoryCheckpointStorage {
213    fn default() -> Self {
214        Self::new()
215    }
216}
217
218impl InMemoryCheckpointStorage {
219    pub fn new() -> Self {
220        Self {
221            checkpoints: Arc::new(std::sync::RwLock::new(HashMap::new())),
222        }
223    }
224}
225
226#[async_trait]
227impl CheckpointStorage for InMemoryCheckpointStorage {
228    async fn store_checkpoint(&self, checkpoint_id: Uuid, data: &CheckpointData) -> Result<()> {
229        let mut checkpoints = self
230            .checkpoints
231            .write()
232            .expect("Checkpoints RwLock poisoned");
233        checkpoints.insert(checkpoint_id, data.clone());
234        Ok(())
235    }
236
237    async fn load_checkpoint(&self, checkpoint_id: Uuid) -> Result<CheckpointData> {
238        let checkpoints = self
239            .checkpoints
240            .read()
241            .expect("Checkpoints RwLock poisoned");
242        checkpoints.get(&checkpoint_id).cloned().ok_or_else(|| {
243            DistributedComputationError::ResourceAllocation("Checkpoint not found".to_string())
244        })
245    }
246
247    async fn list_checkpoints(&self) -> Result<Vec<Uuid>> {
248        let checkpoints = self
249            .checkpoints
250            .read()
251            .expect("Checkpoints RwLock poisoned");
252        Ok(checkpoints.keys().copied().collect())
253    }
254
255    async fn delete_checkpoint(&self, checkpoint_id: Uuid) -> Result<()> {
256        let mut checkpoints = self
257            .checkpoints
258            .write()
259            .expect("Checkpoints RwLock poisoned");
260        checkpoints.remove(&checkpoint_id);
261        Ok(())
262    }
263}
264
265impl Default for FaultToleranceManager {
266    fn default() -> Self {
267        Self::new()
268    }
269}
270
271impl FaultToleranceManager {
272    pub fn new() -> Self {
273        Self {
274            fault_detectors: vec![],
275            recovery_strategies: HashMap::new(),
276            checkpointing_system: Arc::new(CheckpointingSystem::new()),
277            redundancy_manager: Arc::new(RedundancyManager::new()),
278        }
279    }
280}
281
282impl Default for CheckpointingSystem {
283    fn default() -> Self {
284        Self::new()
285    }
286}
287
288impl CheckpointingSystem {
289    pub fn new() -> Self {
290        Self {
291            checkpoint_storage: Arc::new(InMemoryCheckpointStorage::new()),
292            checkpoint_frequency: Duration::from_secs(60),
293            compression_enabled: true,
294            incremental_checkpoints: true,
295        }
296    }
297}
298
299impl Default for RedundancyManager {
300    fn default() -> Self {
301        Self::new()
302    }
303}
304
305impl RedundancyManager {
306    pub fn new() -> Self {
307        Self {
308            redundancy_strategies: HashMap::new(),
309            replication_factor: 3,
310            consistency_protocol: "eventual_consistency".to_string(),
311        }
312    }
313}