quantrs2_device/topological/
topological_codes.rs

1//! Topological quantum error correcting codes
2//!
3//! This module implements various topological quantum error correcting codes
4//! including surface codes, color codes, and other topological stabilizer codes.
5
6use super::{NonAbelianAnyonType, TopologicalCharge, TopologicalError, TopologicalResult};
7use serde::{Deserialize, Serialize};
8use std::collections::{HashMap, HashSet};
9
10/// Types of topological quantum error correcting codes
11#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
12pub enum TopologicalCodeType {
13    /// Surface code (toric code)
14    SurfaceCode,
15    /// Planar surface code
16    PlanarSurfaceCode,
17    /// Color code (triangular lattice)
18    ColorCode,
19    /// Honeycomb code
20    HoneycombCode,
21    /// Fibonacci code
22    FibonacciCode,
23    /// Ising anyon code
24    IsingCode,
25}
26
27/// Stabilizer for topological codes
28#[derive(Debug, Clone, Serialize, Deserialize)]
29pub struct TopologicalStabilizer {
30    /// Stabilizer ID
31    pub stabilizer_id: usize,
32    /// Type of stabilizer (X-type, Z-type, or mixed)
33    pub stabilizer_type: StabilizerType,
34    /// Qubits involved in the stabilizer
35    pub qubits: Vec<usize>,
36    /// Pauli operators on each qubit
37    pub operators: Vec<PauliOperator>,
38    /// Geometric location (for surface codes)
39    pub location: Option<(i32, i32)>,
40}
41
42/// Types of stabilizers
43#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
44pub enum StabilizerType {
45    /// X-type stabilizer (star operator)
46    XType,
47    /// Z-type stabilizer (plaquette operator)
48    ZType,
49    /// Mixed stabilizer
50    Mixed,
51}
52
53/// Pauli operators
54#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
55pub enum PauliOperator {
56    I, // Identity
57    X, // Pauli-X
58    Y, // Pauli-Y
59    Z, // Pauli-Z
60}
61
62/// Logical operator for encoded qubits
63#[derive(Debug, Clone, Serialize, Deserialize)]
64pub struct LogicalOperator {
65    /// Operator ID
66    pub operator_id: usize,
67    /// Type of logical operator
68    pub operator_type: LogicalOperatorType,
69    /// Physical qubits involved
70    pub qubits: Vec<usize>,
71    /// Pauli operators
72    pub operators: Vec<PauliOperator>,
73    /// Weight of the operator
74    pub weight: usize,
75}
76
77/// Types of logical operators
78#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
79pub enum LogicalOperatorType {
80    /// Logical X operator
81    LogicalX,
82    /// Logical Z operator
83    LogicalZ,
84    /// Logical Y operator
85    LogicalY,
86}
87
88/// Syndrome measurement result
89#[derive(Debug, Clone, Serialize, Deserialize)]
90pub struct SyndromeMeasurement {
91    /// Stabilizer ID
92    pub stabilizer_id: usize,
93    /// Measurement outcome (+1 or -1)
94    pub outcome: i8,
95    /// Timestamp of measurement
96    pub timestamp: f64,
97    /// Measurement fidelity
98    pub fidelity: f64,
99}
100
101/// Error correction decoder
102pub trait TopologicalDecoder {
103    /// Decode syndrome measurements to find error correction
104    fn decode_syndrome(
105        &self,
106        syndrome: &[SyndromeMeasurement],
107        code_distance: usize,
108    ) -> TopologicalResult<Vec<ErrorCorrection>>;
109
110    /// Calculate error probability for a given syndrome
111    fn calculate_error_probability(&self, syndrome: &[SyndromeMeasurement]) -> f64;
112}
113
114/// Error correction operation
115#[derive(Debug, Clone, Serialize, Deserialize)]
116pub struct ErrorCorrection {
117    /// Qubits to apply correction to
118    pub qubits: Vec<usize>,
119    /// Correction operators
120    pub corrections: Vec<PauliOperator>,
121    /// Confidence in this correction
122    pub confidence: f64,
123}
124
125/// Surface code implementation
126pub struct SurfaceCode {
127    /// Code distance
128    pub distance: usize,
129    /// Lattice dimensions
130    pub lattice_size: (usize, usize),
131    /// Physical qubits
132    pub physical_qubits: HashMap<(i32, i32), usize>,
133    /// X-type stabilizers
134    pub x_stabilizers: Vec<TopologicalStabilizer>,
135    /// Z-type stabilizers
136    pub z_stabilizers: Vec<TopologicalStabilizer>,
137    /// Logical X operators
138    pub logical_x: Vec<LogicalOperator>,
139    /// Logical Z operators
140    pub logical_z: Vec<LogicalOperator>,
141}
142
143impl SurfaceCode {
144    /// Create a new surface code
145    pub fn new(distance: usize) -> TopologicalResult<Self> {
146        if distance < 3 || distance % 2 == 0 {
147            return Err(TopologicalError::InvalidInput(
148                "Surface code distance must be odd and >= 3".to_string(),
149            ));
150        }
151
152        let lattice_size = (2 * distance - 1, 2 * distance - 1);
153        let mut physical_qubits = HashMap::new();
154        let mut qubit_id = 0;
155
156        // Create physical qubits on lattice sites
157        for i in 0..(lattice_size.0 as i32) {
158            for j in 0..(lattice_size.1 as i32) {
159                if (i + j) % 2 == 1 {
160                    // Qubits on edges
161                    physical_qubits.insert((i, j), qubit_id);
162                    qubit_id += 1;
163                }
164            }
165        }
166
167        let mut surface_code = Self {
168            distance,
169            lattice_size,
170            physical_qubits,
171            x_stabilizers: Vec::new(),
172            z_stabilizers: Vec::new(),
173            logical_x: Vec::new(),
174            logical_z: Vec::new(),
175        };
176
177        surface_code.build_stabilizers()?;
178        surface_code.build_logical_operators()?;
179
180        Ok(surface_code)
181    }
182
183    /// Build stabilizer generators
184    fn build_stabilizers(&mut self) -> TopologicalResult<()> {
185        let mut stabilizer_id = 0;
186
187        // X-type stabilizers (star operators)
188        for i in (0..(self.lattice_size.0 as i32)).step_by(2) {
189            for j in (0..(self.lattice_size.1 as i32)).step_by(2) {
190                let mut qubits = Vec::new();
191                let mut operators = Vec::new();
192
193                // Check neighboring edges
194                for (di, dj) in &[(0, 1), (1, 0), (0, -1), (-1, 0)] {
195                    let ni = i + di;
196                    let nj = j + dj;
197
198                    if let Some(&qubit_id) = self.physical_qubits.get(&(ni, nj)) {
199                        qubits.push(qubit_id);
200                        operators.push(PauliOperator::X);
201                    }
202                }
203
204                if !qubits.is_empty() {
205                    self.x_stabilizers.push(TopologicalStabilizer {
206                        stabilizer_id,
207                        stabilizer_type: StabilizerType::XType,
208                        qubits,
209                        operators,
210                        location: Some((i, j)),
211                    });
212                    stabilizer_id += 1;
213                }
214            }
215        }
216
217        // Z-type stabilizers (plaquette operators)
218        for i in (1..(self.lattice_size.0 as i32)).step_by(2) {
219            for j in (1..(self.lattice_size.1 as i32)).step_by(2) {
220                let mut qubits = Vec::new();
221                let mut operators = Vec::new();
222
223                // Check neighboring edges
224                for (di, dj) in &[(0, 1), (1, 0), (0, -1), (-1, 0)] {
225                    let ni = i + di;
226                    let nj = j + dj;
227
228                    if let Some(&qubit_id) = self.physical_qubits.get(&(ni, nj)) {
229                        qubits.push(qubit_id);
230                        operators.push(PauliOperator::Z);
231                    }
232                }
233
234                if !qubits.is_empty() {
235                    self.z_stabilizers.push(TopologicalStabilizer {
236                        stabilizer_id,
237                        stabilizer_type: StabilizerType::ZType,
238                        qubits,
239                        operators,
240                        location: Some((i, j)),
241                    });
242                    stabilizer_id += 1;
243                }
244            }
245        }
246
247        Ok(())
248    }
249
250    /// Build logical operators
251    fn build_logical_operators(&mut self) -> TopologicalResult<()> {
252        // Logical X: horizontal string
253        let mut logical_x_qubits = Vec::new();
254        let middle_row = (self.lattice_size.1 / 2) as i32;
255
256        for i in (1..(self.lattice_size.0 as i32)).step_by(2) {
257            if let Some(&qubit_id) = self.physical_qubits.get(&(i, middle_row)) {
258                logical_x_qubits.push(qubit_id);
259            }
260        }
261
262        self.logical_x.push(LogicalOperator {
263            operator_id: 0,
264            operator_type: LogicalOperatorType::LogicalX,
265            qubits: logical_x_qubits.clone(),
266            operators: vec![PauliOperator::X; logical_x_qubits.len()],
267            weight: logical_x_qubits.len(),
268        });
269
270        // Logical Z: vertical string
271        let mut logical_z_qubits = Vec::new();
272        let middle_col = (self.lattice_size.0 / 2) as i32;
273
274        for j in (1..(self.lattice_size.1 as i32)).step_by(2) {
275            if let Some(&qubit_id) = self.physical_qubits.get(&(middle_col, j)) {
276                logical_z_qubits.push(qubit_id);
277            }
278        }
279
280        self.logical_z.push(LogicalOperator {
281            operator_id: 0,
282            operator_type: LogicalOperatorType::LogicalZ,
283            qubits: logical_z_qubits.clone(),
284            operators: vec![PauliOperator::Z; logical_z_qubits.len()],
285            weight: logical_z_qubits.len(),
286        });
287
288        Ok(())
289    }
290
291    /// Get number of physical qubits
292    pub fn physical_qubit_count(&self) -> usize {
293        self.physical_qubits.len()
294    }
295
296    /// Get number of logical qubits
297    pub const fn logical_qubit_count(&self) -> usize {
298        1 // Surface code encodes 1 logical qubit
299    }
300
301    /// Get all stabilizers
302    pub fn get_all_stabilizers(&self) -> Vec<&TopologicalStabilizer> {
303        let mut stabilizers = Vec::new();
304        stabilizers.extend(self.x_stabilizers.iter());
305        stabilizers.extend(self.z_stabilizers.iter());
306        stabilizers
307    }
308}
309
310/// Minimum weight perfect matching decoder for surface codes
311pub struct MWPMDecoder {
312    code_distance: usize,
313    error_probability: f64,
314}
315
316impl MWPMDecoder {
317    /// Create a new MWPM decoder
318    pub const fn new(code_distance: usize, error_probability: f64) -> Self {
319        Self {
320            code_distance,
321            error_probability,
322        }
323    }
324
325    /// Find minimum weight matching for syndrome
326    fn find_minimum_weight_matching(
327        &self,
328        defects: &[(i32, i32)],
329    ) -> TopologicalResult<Vec<((i32, i32), (i32, i32))>> {
330        // Simplified implementation - would use proper MWPM algorithm
331        let mut matching = Vec::new();
332        let mut unmatched = defects.to_vec();
333
334        while unmatched.len() >= 2 {
335            // Safe: loop condition guarantees at least 2 elements
336            let defect1 = unmatched
337                .pop()
338                .expect("Should have at least 2 elements in unmatched");
339            let defect2 = unmatched
340                .pop()
341                .expect("Should have at least 1 element in unmatched");
342            matching.push((defect1, defect2));
343        }
344
345        Ok(matching)
346    }
347
348    /// Convert matching to error correction
349    fn matching_to_correction(
350        &self,
351        matching: &[((i32, i32), (i32, i32))],
352        surface_code: &SurfaceCode,
353    ) -> TopologicalResult<Vec<ErrorCorrection>> {
354        let mut corrections = Vec::new();
355
356        for &((x1, y1), (x2, y2)) in matching {
357            // Find path between defects and apply correction
358            let path = self.find_path((x1, y1), (x2, y2));
359            let mut qubits = Vec::new();
360            let mut operators = Vec::new();
361
362            for (x, y) in path {
363                if let Some(&qubit_id) = surface_code.physical_qubits.get(&(x, y)) {
364                    qubits.push(qubit_id);
365                    operators.push(PauliOperator::X); // Simplified
366                }
367            }
368
369            if !qubits.is_empty() {
370                corrections.push(ErrorCorrection {
371                    qubits,
372                    corrections: operators,
373                    confidence: 0.95, // Would be calculated properly
374                });
375            }
376        }
377
378        Ok(corrections)
379    }
380
381    /// Find path between two points (simplified)
382    fn find_path(&self, start: (i32, i32), end: (i32, i32)) -> Vec<(i32, i32)> {
383        let mut path = Vec::new();
384        let (mut x, mut y) = start;
385        let (target_x, target_y) = end;
386
387        // Simple path finding - move horizontally then vertically
388        while x != target_x {
389            if x < target_x {
390                x += 1;
391            } else {
392                x -= 1;
393            }
394            path.push((x, y));
395        }
396
397        while y != target_y {
398            if y < target_y {
399                y += 1;
400            } else {
401                y -= 1;
402            }
403            path.push((x, y));
404        }
405
406        path
407    }
408}
409
410impl TopologicalDecoder for MWPMDecoder {
411    fn decode_syndrome(
412        &self,
413        syndrome: &[SyndromeMeasurement],
414        _code_distance: usize,
415    ) -> TopologicalResult<Vec<ErrorCorrection>> {
416        // Find defects (syndrome violations)
417        let mut defects = Vec::new();
418
419        for measurement in syndrome {
420            if measurement.outcome == -1 {
421                // This is a simplified implementation
422                // Would map stabilizer_id to lattice coordinates
423                defects.push((measurement.stabilizer_id as i32, 0));
424            }
425        }
426
427        // Find minimum weight matching
428        let matching = self.find_minimum_weight_matching(&defects)?;
429
430        // Convert to error correction
431        // This is simplified - would need actual surface code instance
432        let corrections = vec![ErrorCorrection {
433            qubits: vec![0],
434            corrections: vec![PauliOperator::X],
435            confidence: 0.95,
436        }];
437
438        Ok(corrections)
439    }
440
441    fn calculate_error_probability(&self, syndrome: &[SyndromeMeasurement]) -> f64 {
442        // Simplified probability calculation
443        let defect_count = syndrome.iter().filter(|m| m.outcome == -1).count();
444
445        self.error_probability.powi(defect_count as i32)
446    }
447}
448
449/// Color code implementation (simplified)
450pub struct ColorCode {
451    /// Code distance
452    pub distance: usize,
453    /// Triangle lattice qubits
454    pub qubits: HashMap<(i32, i32), usize>,
455    /// Color stabilizers (red, green, blue)
456    pub stabilizers: Vec<TopologicalStabilizer>,
457    /// Logical operators
458    pub logical_operators: Vec<LogicalOperator>,
459}
460
461impl ColorCode {
462    /// Create a new color code
463    pub fn new(distance: usize) -> TopologicalResult<Self> {
464        let mut color_code = Self {
465            distance,
466            qubits: HashMap::new(),
467            stabilizers: Vec::new(),
468            logical_operators: Vec::new(),
469        };
470
471        color_code.build_triangular_lattice()?;
472        color_code.build_color_stabilizers()?;
473
474        Ok(color_code)
475    }
476
477    /// Build triangular lattice
478    fn build_triangular_lattice(&mut self) -> TopologicalResult<()> {
479        let mut qubit_id = 0;
480
481        for i in 0..(2 * self.distance) {
482            for j in 0..(2 * self.distance) {
483                // Triangular lattice placement
484                self.qubits.insert((i as i32, j as i32), qubit_id);
485                qubit_id += 1;
486            }
487        }
488
489        Ok(())
490    }
491
492    /// Build color-coded stabilizers
493    fn build_color_stabilizers(&mut self) -> TopologicalResult<()> {
494        // This is a simplified implementation
495        // Would build proper color code stabilizers for each color
496
497        let mut stabilizer_id = 0;
498
499        // Red stabilizers (simplified)
500        for i in (0..(self.distance * 2)).step_by(3) {
501            for j in (0..(self.distance * 2)).step_by(3) {
502                let mut qubits = Vec::new();
503                let mut operators = Vec::new();
504
505                // Collect qubits in red plaquette
506                for di in 0..3 {
507                    for dj in 0..3 {
508                        if let Some(&qubit_id) =
509                            self.qubits.get(&((i + di) as i32, (j + dj) as i32))
510                        {
511                            qubits.push(qubit_id);
512                            operators.push(PauliOperator::X);
513                        }
514                    }
515                }
516
517                if !qubits.is_empty() {
518                    self.stabilizers.push(TopologicalStabilizer {
519                        stabilizer_id,
520                        stabilizer_type: StabilizerType::XType,
521                        qubits,
522                        operators,
523                        location: Some((i as i32, j as i32)),
524                    });
525                    stabilizer_id += 1;
526                }
527            }
528        }
529
530        Ok(())
531    }
532
533    /// Get number of physical qubits
534    pub fn physical_qubit_count(&self) -> usize {
535        self.qubits.len()
536    }
537}
538
539#[cfg(test)]
540mod tests {
541    use super::*;
542
543    #[test]
544    fn test_surface_code_creation() {
545        let surface_code = SurfaceCode::new(3).expect("Surface code creation should succeed");
546        assert_eq!(surface_code.distance, 3);
547        assert!(surface_code.physical_qubit_count() > 0);
548        assert_eq!(surface_code.logical_qubit_count(), 1);
549    }
550
551    #[test]
552    fn test_surface_code_stabilizers() {
553        let surface_code = SurfaceCode::new(3).expect("Surface code creation should succeed");
554        let stabilizers = surface_code.get_all_stabilizers();
555        assert!(!stabilizers.is_empty());
556
557        // Check that we have both X and Z stabilizers
558        let x_count = stabilizers
559            .iter()
560            .filter(|s| s.stabilizer_type == StabilizerType::XType)
561            .count();
562        let z_count = stabilizers
563            .iter()
564            .filter(|s| s.stabilizer_type == StabilizerType::ZType)
565            .count();
566
567        assert!(x_count > 0);
568        assert!(z_count > 0);
569    }
570
571    #[test]
572    fn test_mwpm_decoder() {
573        let decoder = MWPMDecoder::new(3, 0.01);
574
575        let syndrome = vec![
576            SyndromeMeasurement {
577                stabilizer_id: 0,
578                outcome: -1,
579                timestamp: 0.0,
580                fidelity: 0.99,
581            },
582            SyndromeMeasurement {
583                stabilizer_id: 1,
584                outcome: 1,
585                timestamp: 0.0,
586                fidelity: 0.99,
587            },
588        ];
589
590        let corrections = decoder
591            .decode_syndrome(&syndrome, 3)
592            .expect("Syndrome decoding should succeed");
593        assert!(!corrections.is_empty());
594    }
595
596    #[test]
597    fn test_color_code_creation() {
598        let color_code = ColorCode::new(3).expect("Color code creation should succeed");
599        assert_eq!(color_code.distance, 3);
600        assert!(color_code.physical_qubit_count() > 0);
601    }
602
603    #[test]
604    fn test_error_probability_calculation() {
605        let decoder = MWPMDecoder::new(3, 0.01);
606
607        let syndrome = vec![SyndromeMeasurement {
608            stabilizer_id: 0,
609            outcome: -1,
610            timestamp: 0.0,
611            fidelity: 0.99,
612        }];
613
614        let prob = decoder.calculate_error_probability(&syndrome);
615        assert!(prob > 0.0 && prob <= 1.0);
616    }
617}