Struct quakeworld::protocol::types::PlayerinfoConnection
source · pub struct PlayerinfoConnection {
pub player_number: u8,
pub flags: PFTypes,
pub origin: CoordinateVector,
pub frame: u8,
pub msec: Option<u8>,
pub command: Option<DeltaUserCommand>,
pub velocity: VelocityVectorOption,
pub model: Option<u8>,
pub skinnum: Option<u8>,
pub effects: Option<u8>,
pub weaponframe: Option<u8>,
pub alpha: Option<u8>,
}
Fields§
§player_number: u8
§flags: PFTypes
§origin: CoordinateVector
§frame: u8
§msec: Option<u8>
§command: Option<DeltaUserCommand>
§velocity: VelocityVectorOption
§model: Option<u8>
§skinnum: Option<u8>
§effects: Option<u8>
§weaponframe: Option<u8>
§alpha: Option<u8>
Trait Implementations§
source§impl Clone for PlayerinfoConnection
impl Clone for PlayerinfoConnection
source§fn clone(&self) -> PlayerinfoConnection
fn clone(&self) -> PlayerinfoConnection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerinfoConnection
impl Debug for PlayerinfoConnection
source§impl PartialEq<PlayerinfoConnection> for PlayerinfoConnection
impl PartialEq<PlayerinfoConnection> for PlayerinfoConnection
source§fn eq(&self, other: &PlayerinfoConnection) -> bool
fn eq(&self, other: &PlayerinfoConnection) -> bool
source§impl PartialOrd<PlayerinfoConnection> for PlayerinfoConnection
impl PartialOrd<PlayerinfoConnection> for PlayerinfoConnection
source§fn partial_cmp(&self, other: &PlayerinfoConnection) -> Option<Ordering>
fn partial_cmp(&self, other: &PlayerinfoConnection) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more