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qtree
This crate implements a simple quad tree - a data structure useful for indexing
2D space. This implementation allows you to store rectangles representing your
objects' bounding boxes and query all object IDs which contain a given point.
The unique ID implementation comes from
snowflake
.
The ggez
feature lets you integrate and debug the quad tree easily from
ggez.
Usage
See examples/
for a simple ggez program taking advantage of object-cursor
collision detection using this crate.
License
MIT