pub struct WrapMode(/* private fields */);
Expand description

This enum defines the possible texture coordinate wrapping modes.

C++ enum: QOpenGLTexture::WrapMode.

C++ documentation:

This enum defines the possible texture coordinate wrapping modes.

Implementations§

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impl WrapMode

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pub fn to_int(&self) -> c_int

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impl WrapMode

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pub const Repeat: WrapMode = _

Texture coordinate is repeated. Equivalent to GL_REPEAT (C++ enum variant: Repeat = 10497)

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pub const MirroredRepeat: WrapMode = _

Texture coordinate is reflected about 0 and 1. Equivalent to GL_MIRRORED_REPEAT (C++ enum variant: MirroredRepeat = 33648)

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pub const ClampToEdge: WrapMode = _

Clamps the texture coordinates to [0,1]. Equivalent to GL_CLAMP_TO_EDGE (C++ enum variant: ClampToEdge = 33071)

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pub const ClampToBorder: WrapMode = _

As for ClampToEdge but also blends samples at 0 and 1 with a fixed border color. Equivalent to GL_CLAMP_TO_BORDER (C++ enum variant: ClampToBorder = 33069)

Trait Implementations§

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impl Clone for WrapMode

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fn clone(&self) -> WrapMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WrapMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<WrapMode> for c_int

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fn from(value: WrapMode) -> Self

Converts to this type from the input type.
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impl From<i32> for WrapMode

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fn from(value: c_int) -> Self

Converts to this type from the input type.
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impl PartialEq for WrapMode

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fn eq(&self, other: &WrapMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for WrapMode

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impl Eq for WrapMode

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impl StructuralEq for WrapMode

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impl StructuralPartialEq for WrapMode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticUpcast<T> for T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.