pub struct TextureUnitReset(/* private fields */);
Expand description

This enum defines options ot control texture unit activation.

C++ enum: QOpenGLTexture::TextureUnitReset.

C++ documentation:

This enum defines options ot control texture unit activation.

Implementations§

source§

impl TextureUnitReset

source

pub fn to_int(&self) -> c_int

source§

impl TextureUnitReset

source

pub const ResetTextureUnit: TextureUnitReset = _

The previous active texture unit will be reset (C++ enum variant: ResetTextureUnit = 0)

source

pub const DontResetTextureUnit: TextureUnitReset = _

The previous active texture unit will not be rest (C++ enum variant: DontResetTextureUnit = 1)

Trait Implementations§

source§

impl Clone for TextureUnitReset

source§

fn clone(&self) -> TextureUnitReset

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for TextureUnitReset

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl From<TextureUnitReset> for c_int

source§

fn from(value: TextureUnitReset) -> Self

Converts to this type from the input type.
source§

impl From<i32> for TextureUnitReset

source§

fn from(value: c_int) -> Self

Converts to this type from the input type.
source§

impl PartialEq for TextureUnitReset

source§

fn eq(&self, other: &TextureUnitReset) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for TextureUnitReset

source§

impl Eq for TextureUnitReset

source§

impl StructuralEq for TextureUnitReset

source§

impl StructuralPartialEq for TextureUnitReset

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

source§

unsafe fn cast_into(self) -> U

Performs the conversion. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> StaticUpcast<T> for T

source§

unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.