[−][src]Struct qt_gui::q_opengl_texture_blitter::Origin
Methods
impl Origin
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impl Origin
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pub const OriginBottomLeft: Origin
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Indicates that the data in the texture follows the OpenGL convention of coordinate systems, meaning Y is running from bottom to top. (C++ enum variant: OriginBottomLeft = 0
)
pub const OriginTopLeft: Origin
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Indicates that the data in the texture has Y running from top to bottom, which is typical with regular, unflipped image data. (C++ enum variant: OriginTopLeft = 1
)
Trait Implementations
impl Clone for Origin
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impl Copy for Origin
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impl Debug for Origin
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impl Eq for Origin
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impl From<Origin> for c_int
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impl From<i32> for Origin
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impl PartialEq<Origin> for Origin
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impl StructuralEq for Origin
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impl StructuralPartialEq for Origin
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Auto Trait Implementations
impl RefUnwindSafe for Origin
impl Send for Origin
impl Sync for Origin
impl Unpin for Origin
impl UnwindSafe for Origin
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
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U: CastFrom<T>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> StaticUpcast<T> for T
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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
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unsafe fn static_upcast_mut(ptr: MutPtr<T>) -> MutPtr<T>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,