Struct qt_core::GestureType

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pub struct GestureType(/* private fields */);
Expand description

This enum type describes the standard gestures.

C++ enum: Qt::GestureType.

C++ documentation:

This enum type describes the standard gestures.

User-defined gestures are registered with the QGestureRecognizer::registerRecognizer() function which generates a custom gesture ID with the Qt::CustomGesture flag set.

This enum was introduced or modified in Qt 4.6.

See also QGesture, QWidget::grabGesture(), and QGraphicsObject::grabGesture().

Implementations§

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impl GestureType

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pub fn to_int(&self) -> c_int

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impl GestureType

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pub const TapGesture: GestureType = _

A Tap gesture. (C++ enum variant: TapGesture = 1)

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pub const TapAndHoldGesture: GestureType = _

A Tap-And-Hold (Long-Tap) gesture. (C++ enum variant: TapAndHoldGesture = 2)

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pub const PanGesture: GestureType = _

A Pan gesture. (C++ enum variant: PanGesture = 3)

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pub const PinchGesture: GestureType = _

A Pinch gesture. (C++ enum variant: PinchGesture = 4)

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pub const SwipeGesture: GestureType = _

A Swipe gesture. (C++ enum variant: SwipeGesture = 5)

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pub const CustomGesture: GestureType = _

A flag that can be used to test if the gesture is a user-defined gesture ID. (C++ enum variant: CustomGesture = 256)

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pub const LastGestureType: GestureType = _

C++ enum variant: LastGestureType = -1

Trait Implementations§

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impl Clone for GestureType

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fn clone(&self) -> GestureType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GestureType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<GestureType> for c_int

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fn from(value: GestureType) -> Self

Converts to this type from the input type.
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impl From<i32> for GestureType

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fn from(value: c_int) -> Self

Converts to this type from the input type.
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impl PartialEq for GestureType

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fn eq(&self, other: &GestureType) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for GestureType

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impl Eq for GestureType

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impl StructuralEq for GestureType

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impl StructuralPartialEq for GestureType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> CastInto<U> for T
where U: CastFrom<T>,

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unsafe fn cast_into(self) -> U

Performs the conversion. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> StaticUpcast<T> for T

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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>

Convert type of a const pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.