[−][src]Struct qt_3d_render::QEffect
The base class for effects in a Qt 3D scene.
C++ class: Qt3DRender::QEffect
.
The base class for effects in a Qt 3D scene.
The QEffect class combines a set of techniques and parameters used by those techniques to produce a rendering effect for a material.
An QEffect instance should be shared among several QMaterial instances when possible.
QEffect *effect = new QEffect();
// Create technique, render pass and shader QTechnique gl3Technique = new QTechnique(); QRenderPass gl3Pass = new QRenderPass(); QShaderProgram *glShader = new QShaderProgram();
// Set the shader on the render pass gl3Pass->setShaderProgram(glShader);
// Add the pass to the technique gl3Technique->addRenderPass(gl3Pass);
// Set the targeted GL version for the technique gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); gl3Technique->graphicsApiFilter()->setMajorVersion(3); gl3Technique->graphicsApiFilter()->setMinorVersion(1); gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile);
// Add the technique to the effect effect->addTechnique(gl3Technique);
A QParameter defined on an Effect is overridden by a QParameter (of the same name) defined in a QMaterial, QTechniqueFilter, QRenderPassFilter.
Methods
impl QEffect
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pub unsafe fn add_parameter(&self, parameter: impl CastInto<Ptr<QParameter>>)
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Adds parameter to the effect. It sends a QPropertyNodeAddedChange to the backend. The parameter will be used to set a corresponding uniform value in the shader used by this effect.
Calls C++ function: void Qt3DRender::QEffect::addParameter(Qt3DRender::QParameter* parameter)
.
Adds parameter to the effect. It sends a QPropertyNodeAddedChange to the backend. The parameter will be used to set a corresponding uniform value in the shader used by this effect.
pub unsafe fn add_technique(&self, t: impl CastInto<Ptr<QTechnique>>)
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Adds a new technique t to the effect. It sends a QPropertyNodeAddedChange to the backend.
Calls C++ function: void Qt3DRender::QEffect::addTechnique(Qt3DRender::QTechnique* t)
.
Adds a new technique t to the effect. It sends a QPropertyNodeAddedChange to the backend.
pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>
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Calls C++ function: virtual const QMetaObject* Qt3DRender::QEffect::metaObject() const
.
pub unsafe fn new_1a(parent: impl CastInto<Ptr<QNode>>) -> QBox<QEffect>
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Default constructs an instance of QEffect.
Calls C++ function: [constructor] void Qt3DRender::QEffect::QEffect(Qt3DCore::QNode* parent = …)
.
Default constructs an instance of QEffect.
pub unsafe fn new_0a() -> QBox<QEffect>
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The base class for effects in a Qt 3D scene.
Calls C++ function: [constructor] void Qt3DRender::QEffect::QEffect()
.
The base class for effects in a Qt 3D scene.
The QEffect class combines a set of techniques and parameters used by those techniques to produce a rendering effect for a material.
An QEffect instance should be shared among several QMaterial instances when possible.
QEffect *effect = new QEffect();
// Create technique, render pass and shader QTechnique gl3Technique = new QTechnique(); QRenderPass gl3Pass = new QRenderPass(); QShaderProgram *glShader = new QShaderProgram();
// Set the shader on the render pass gl3Pass->setShaderProgram(glShader);
// Add the pass to the technique gl3Technique->addRenderPass(gl3Pass);
// Set the targeted GL version for the technique gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); gl3Technique->graphicsApiFilter()->setMajorVersion(3); gl3Technique->graphicsApiFilter()->setMinorVersion(1); gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile);
// Add the technique to the effect effect->addTechnique(gl3Technique);
A QParameter defined on an Effect is overridden by a QParameter (of the same name) defined in a QMaterial, QTechniqueFilter, QRenderPassFilter.
pub unsafe fn parameters(&self) -> CppBox<QVectorOfQParameter>
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Returns the list of parameters used by the effect.
Calls C++ function: QVector<Qt3DRender::QParameter*> Qt3DRender::QEffect::parameters() const
.
Returns the list of parameters used by the effect.
pub unsafe fn qt_metacall(
&self,
arg1: Call,
arg2: c_int,
arg3: *mut *mut c_void
) -> c_int
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&self,
arg1: Call,
arg2: c_int,
arg3: *mut *mut c_void
) -> c_int
Calls C++ function: virtual int Qt3DRender::QEffect::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)
.
pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void
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Calls C++ function: virtual void* Qt3DRender::QEffect::qt_metacast(const char* arg1)
.
pub unsafe fn remove_parameter(&self, parameter: impl CastInto<Ptr<QParameter>>)
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Removes a parameter parameter from the effect.
Calls C++ function: void Qt3DRender::QEffect::removeParameter(Qt3DRender::QParameter* parameter)
.
Removes a parameter parameter from the effect.
pub unsafe fn remove_technique(&self, t: impl CastInto<Ptr<QTechnique>>)
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Removes a technique t from the effect.
Calls C++ function: void Qt3DRender::QEffect::removeTechnique(Qt3DRender::QTechnique* t)
.
Removes a technique t from the effect.
pub unsafe fn static_meta_object() -> Ref<QMetaObject>
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Returns a reference to the staticMetaObject
field.
pub unsafe fn techniques(&self) -> CppBox<QVectorOfQTechnique>
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Returns the list of techniques used by the effect.
Calls C++ function: QVector<Qt3DRender::QTechnique*> Qt3DRender::QEffect::techniques() const
.
Returns the list of techniques used by the effect.
pub unsafe fn tr(
s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
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s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DRender::QEffect::tr(const char* s, const char* c, int n)
.
pub unsafe fn tr_utf8(
s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
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s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DRender::QEffect::trUtf8(const char* s, const char* c, int n)
.
Trait Implementations
impl CppDeletable for QEffect
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unsafe fn delete(&self)
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Destroys the instance of QEffect.
Calls C++ function: virtual [destructor] void Qt3DRender::QEffect::~QEffect()
.
Destroys the instance of QEffect.
impl Deref for QEffect
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type Target = QNode
The resulting type after dereferencing.
fn deref(&self) -> &QNode
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Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QEffect* ptr)
.
impl DynamicCast<QEffect> for QNode
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unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QEffect>
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Calls C++ function: Qt3DRender::QEffect* dynamic_cast<Qt3DRender::QEffect*>(Qt3DCore::QNode* ptr)
.
impl DynamicCast<QEffect> for QObject
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unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QEffect>
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Calls C++ function: Qt3DRender::QEffect* dynamic_cast<Qt3DRender::QEffect*>(QObject* ptr)
.
impl StaticDowncast<QEffect> for QNode
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unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QEffect>
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Calls C++ function: Qt3DRender::QEffect* static_cast<Qt3DRender::QEffect*>(Qt3DCore::QNode* ptr)
.
impl StaticDowncast<QEffect> for QObject
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unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QEffect>
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Calls C++ function: Qt3DRender::QEffect* static_cast<Qt3DRender::QEffect*>(QObject* ptr)
.
impl StaticUpcast<QNode> for QEffect
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unsafe fn static_upcast(ptr: Ptr<QEffect>) -> Ptr<QNode>
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Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QEffect* ptr)
.
impl StaticUpcast<QObject> for QEffect
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Auto Trait Implementations
impl RefUnwindSafe for QEffect
impl Send for QEffect
impl Sync for QEffect
impl Unpin for QEffect
impl UnwindSafe for QEffect
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
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U: CastFrom<T>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> StaticUpcast<T> for T
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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,