[][src]Struct qt_3d_render::QRenderStateSet

#[repr(C)]pub struct QRenderStateSet { /* fields omitted */ }

The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.

C++ class: Qt3DRender::QRenderStateSet.

C++ documentation:

The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.

States set on a QRenderStateSet are set globally, contrary to the per-material states that can be set on a QRenderPass. By default, an empty QRenderStateSet will result in all render states being disabled when executed. Adding a QRenderState state explicitly enables that render state at runtime.

Methods

impl QRenderStateSet[src]

pub unsafe fn add_render_state(&self, state: impl CastInto<Ptr<QRenderState>>)[src]

Adds a new QRenderState state to the QRenderStateSet instance.

Calls C++ function: void Qt3DRender::QRenderStateSet::addRenderState(Qt3DRender::QRenderState* state).

C++ documentation:

Adds a new QRenderState state to the QRenderStateSet instance.

Note: Not setting any QRenderState state on a QRenderStateSet instance implies all the render states will be disabled at render time.

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>[src]

Calls C++ function: virtual const QMetaObject* Qt3DRender::QRenderStateSet::metaObject() const.

pub unsafe fn new_1a(parent: impl CastInto<Ptr<QNode>>) -> QBox<QRenderStateSet>[src]

Default constructs an instance of QRenderStateSet.

Calls C++ function: [constructor] void Qt3DRender::QRenderStateSet::QRenderStateSet(Qt3DCore::QNode* parent = …).

C++ documentation:

Default constructs an instance of QRenderStateSet.

pub unsafe fn new_0a() -> QBox<QRenderStateSet>[src]

The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.

Calls C++ function: [constructor] void Qt3DRender::QRenderStateSet::QRenderStateSet().

C++ documentation:

The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.

States set on a QRenderStateSet are set globally, contrary to the per-material states that can be set on a QRenderPass. By default, an empty QRenderStateSet will result in all render states being disabled when executed. Adding a QRenderState state explicitly enables that render state at runtime.

pub unsafe fn qt_metacall(
    &self,
    arg1: Call,
    arg2: c_int,
    arg3: *mut *mut c_void
) -> c_int
[src]

Calls C++ function: virtual int Qt3DRender::QRenderStateSet::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void[src]

Calls C++ function: virtual void* Qt3DRender::QRenderStateSet::qt_metacast(const char* arg1).

pub unsafe fn remove_render_state(
    &self,
    state: impl CastInto<Ptr<QRenderState>>
)
[src]

Removes the QRenderState state from the QRenderStateSet instance.

Calls C++ function: void Qt3DRender::QRenderStateSet::removeRenderState(Qt3DRender::QRenderState* state).

C++ documentation:

Removes the QRenderState state from the QRenderStateSet instance.

pub unsafe fn render_states(&self) -> CppBox<QVectorOfQRenderState>[src]

Returns the list of QRenderState objects that compose the QRenderStateSet instance.

Calls C++ function: QVector<Qt3DRender::QRenderState*> Qt3DRender::QRenderStateSet::renderStates() const.

C++ documentation:

Returns the list of QRenderState objects that compose the QRenderStateSet instance.

pub unsafe fn static_meta_object() -> Ref<QMetaObject>[src]

Returns a reference to the staticMetaObject field.

pub unsafe fn tr(
    s: *const c_char,
    c: *const c_char,
    n: c_int
) -> CppBox<QString>
[src]

Calls C++ function: static QString Qt3DRender::QRenderStateSet::tr(const char* s, const char* c, int n).

pub unsafe fn tr_utf8(
    s: *const c_char,
    c: *const c_char,
    n: c_int
) -> CppBox<QString>
[src]

Calls C++ function: static QString Qt3DRender::QRenderStateSet::trUtf8(const char* s, const char* c, int n).

Methods from Deref<Target = QFrameGraphNode>

pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>[src]

Calls C++ function: virtual const QMetaObject* Qt3DRender::QFrameGraphNode::metaObject() const.

pub unsafe fn parent_frame_graph_node(&self) -> QPtr<QFrameGraphNode>[src]

Returns a pointer to the parent.

Calls C++ function: Qt3DRender::QFrameGraphNode* Qt3DRender::QFrameGraphNode::parentFrameGraphNode() const.

C++ documentation:

Returns a pointer to the parent.

pub unsafe fn qt_metacall(
    &self,
    arg1: Call,
    arg2: c_int,
    arg3: *mut *mut c_void
) -> c_int
[src]

Calls C++ function: virtual int Qt3DRender::QFrameGraphNode::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3).

pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void[src]

Calls C++ function: virtual void* Qt3DRender::QFrameGraphNode::qt_metacast(const char* arg1).

Trait Implementations

impl CppDeletable for QRenderStateSet[src]

unsafe fn delete(&self)[src]

Calls C++ function: virtual [destructor] void Qt3DRender::QRenderStateSet::~QRenderStateSet().

impl Deref for QRenderStateSet[src]

type Target = QFrameGraphNode

The resulting type after dereferencing.

fn deref(&self) -> &QFrameGraphNode[src]

Calls C++ function: Qt3DRender::QFrameGraphNode* static_cast<Qt3DRender::QFrameGraphNode*>(Qt3DRender::QRenderStateSet* ptr).

impl DynamicCast<QRenderStateSet> for QFrameGraphNode[src]

unsafe fn dynamic_cast(ptr: Ptr<QFrameGraphNode>) -> Ptr<QRenderStateSet>[src]

Calls C++ function: Qt3DRender::QRenderStateSet* dynamic_cast<Qt3DRender::QRenderStateSet*>(Qt3DRender::QFrameGraphNode* ptr).

impl DynamicCast<QRenderStateSet> for QNode[src]

unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QRenderStateSet>[src]

Calls C++ function: Qt3DRender::QRenderStateSet* dynamic_cast<Qt3DRender::QRenderStateSet*>(Qt3DCore::QNode* ptr).

impl DynamicCast<QRenderStateSet> for QObject[src]

unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QRenderStateSet>[src]

Calls C++ function: Qt3DRender::QRenderStateSet* dynamic_cast<Qt3DRender::QRenderStateSet*>(QObject* ptr).

impl StaticDowncast<QRenderStateSet> for QFrameGraphNode[src]

unsafe fn static_downcast(ptr: Ptr<QFrameGraphNode>) -> Ptr<QRenderStateSet>[src]

Calls C++ function: Qt3DRender::QRenderStateSet* static_cast<Qt3DRender::QRenderStateSet*>(Qt3DRender::QFrameGraphNode* ptr).

impl StaticDowncast<QRenderStateSet> for QNode[src]

unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QRenderStateSet>[src]

Calls C++ function: Qt3DRender::QRenderStateSet* static_cast<Qt3DRender::QRenderStateSet*>(Qt3DCore::QNode* ptr).

impl StaticDowncast<QRenderStateSet> for QObject[src]

unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QRenderStateSet>[src]

Calls C++ function: Qt3DRender::QRenderStateSet* static_cast<Qt3DRender::QRenderStateSet*>(QObject* ptr).

impl StaticUpcast<QFrameGraphNode> for QRenderStateSet[src]

unsafe fn static_upcast(ptr: Ptr<QRenderStateSet>) -> Ptr<QFrameGraphNode>[src]

Calls C++ function: Qt3DRender::QFrameGraphNode* static_cast<Qt3DRender::QFrameGraphNode*>(Qt3DRender::QRenderStateSet* ptr).

impl StaticUpcast<QNode> for QRenderStateSet[src]

unsafe fn static_upcast(ptr: Ptr<QRenderStateSet>) -> Ptr<QNode>[src]

Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QRenderStateSet* ptr).

impl StaticUpcast<QObject> for QRenderStateSet[src]

unsafe fn static_upcast(ptr: Ptr<QRenderStateSet>) -> Ptr<QObject>[src]

Calls C++ function: QObject* static_cast<QObject*>(Qt3DRender::QRenderStateSet* ptr).

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> CastInto<U> for T where
    U: CastFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> StaticUpcast<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.