[−][src]Struct qt_3d_render::QRenderStateSet
The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.
C++ class: Qt3DRender::QRenderStateSet
.
The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.
States set on a QRenderStateSet are set globally, contrary to the per-material states that can be set on a QRenderPass. By default, an empty QRenderStateSet will result in all render states being disabled when executed. Adding a QRenderState state explicitly enables that render state at runtime.
Methods
impl QRenderStateSet
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pub unsafe fn add_render_state(&self, state: impl CastInto<Ptr<QRenderState>>)
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Adds a new QRenderState state to the QRenderStateSet instance.
Calls C++ function: void Qt3DRender::QRenderStateSet::addRenderState(Qt3DRender::QRenderState* state)
.
Adds a new QRenderState state to the QRenderStateSet instance.
Note: Not setting any QRenderState state on a QRenderStateSet instance implies all the render states will be disabled at render time.
pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>
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Calls C++ function: virtual const QMetaObject* Qt3DRender::QRenderStateSet::metaObject() const
.
pub unsafe fn new_1a(parent: impl CastInto<Ptr<QNode>>) -> QBox<QRenderStateSet>
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Default constructs an instance of QRenderStateSet.
Calls C++ function: [constructor] void Qt3DRender::QRenderStateSet::QRenderStateSet(Qt3DCore::QNode* parent = …)
.
Default constructs an instance of QRenderStateSet.
pub unsafe fn new_0a() -> QBox<QRenderStateSet>
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The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.
Calls C++ function: [constructor] void Qt3DRender::QRenderStateSet::QRenderStateSet()
.
The QRenderStateSet FrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branch.
States set on a QRenderStateSet are set globally, contrary to the per-material states that can be set on a QRenderPass. By default, an empty QRenderStateSet will result in all render states being disabled when executed. Adding a QRenderState state explicitly enables that render state at runtime.
pub unsafe fn qt_metacall(
&self,
arg1: Call,
arg2: c_int,
arg3: *mut *mut c_void
) -> c_int
[src]
&self,
arg1: Call,
arg2: c_int,
arg3: *mut *mut c_void
) -> c_int
Calls C++ function: virtual int Qt3DRender::QRenderStateSet::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)
.
pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void
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Calls C++ function: virtual void* Qt3DRender::QRenderStateSet::qt_metacast(const char* arg1)
.
pub unsafe fn remove_render_state(
&self,
state: impl CastInto<Ptr<QRenderState>>
)
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&self,
state: impl CastInto<Ptr<QRenderState>>
)
Removes the QRenderState state from the QRenderStateSet instance.
Calls C++ function: void Qt3DRender::QRenderStateSet::removeRenderState(Qt3DRender::QRenderState* state)
.
Removes the QRenderState state from the QRenderStateSet instance.
pub unsafe fn render_states(&self) -> CppBox<QVectorOfQRenderState>
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Returns the list of QRenderState objects that compose the QRenderStateSet instance.
Calls C++ function: QVector<Qt3DRender::QRenderState*> Qt3DRender::QRenderStateSet::renderStates() const
.
Returns the list of QRenderState objects that compose the QRenderStateSet instance.
pub unsafe fn static_meta_object() -> Ref<QMetaObject>
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Returns a reference to the staticMetaObject
field.
pub unsafe fn tr(
s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
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s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DRender::QRenderStateSet::tr(const char* s, const char* c, int n)
.
pub unsafe fn tr_utf8(
s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
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s: *const c_char,
c: *const c_char,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DRender::QRenderStateSet::trUtf8(const char* s, const char* c, int n)
.
Methods from Deref<Target = QFrameGraphNode>
pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>
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Calls C++ function: virtual const QMetaObject* Qt3DRender::QFrameGraphNode::metaObject() const
.
pub unsafe fn parent_frame_graph_node(&self) -> QPtr<QFrameGraphNode>
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Returns a pointer to the parent.
Calls C++ function: Qt3DRender::QFrameGraphNode* Qt3DRender::QFrameGraphNode::parentFrameGraphNode() const
.
Returns a pointer to the parent.
pub unsafe fn qt_metacall(
&self,
arg1: Call,
arg2: c_int,
arg3: *mut *mut c_void
) -> c_int
[src]
&self,
arg1: Call,
arg2: c_int,
arg3: *mut *mut c_void
) -> c_int
Calls C++ function: virtual int Qt3DRender::QFrameGraphNode::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)
.
pub unsafe fn qt_metacast(&self, arg1: *const c_char) -> *mut c_void
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Calls C++ function: virtual void* Qt3DRender::QFrameGraphNode::qt_metacast(const char* arg1)
.
Trait Implementations
impl CppDeletable for QRenderStateSet
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unsafe fn delete(&self)
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Calls C++ function: virtual [destructor] void Qt3DRender::QRenderStateSet::~QRenderStateSet()
.
impl Deref for QRenderStateSet
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type Target = QFrameGraphNode
The resulting type after dereferencing.
fn deref(&self) -> &QFrameGraphNode
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Calls C++ function: Qt3DRender::QFrameGraphNode* static_cast<Qt3DRender::QFrameGraphNode*>(Qt3DRender::QRenderStateSet* ptr)
.
impl DynamicCast<QRenderStateSet> for QFrameGraphNode
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unsafe fn dynamic_cast(ptr: Ptr<QFrameGraphNode>) -> Ptr<QRenderStateSet>
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Calls C++ function: Qt3DRender::QRenderStateSet* dynamic_cast<Qt3DRender::QRenderStateSet*>(Qt3DRender::QFrameGraphNode* ptr)
.
impl DynamicCast<QRenderStateSet> for QNode
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unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QRenderStateSet>
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Calls C++ function: Qt3DRender::QRenderStateSet* dynamic_cast<Qt3DRender::QRenderStateSet*>(Qt3DCore::QNode* ptr)
.
impl DynamicCast<QRenderStateSet> for QObject
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unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QRenderStateSet>
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Calls C++ function: Qt3DRender::QRenderStateSet* dynamic_cast<Qt3DRender::QRenderStateSet*>(QObject* ptr)
.
impl StaticDowncast<QRenderStateSet> for QFrameGraphNode
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unsafe fn static_downcast(ptr: Ptr<QFrameGraphNode>) -> Ptr<QRenderStateSet>
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Calls C++ function: Qt3DRender::QRenderStateSet* static_cast<Qt3DRender::QRenderStateSet*>(Qt3DRender::QFrameGraphNode* ptr)
.
impl StaticDowncast<QRenderStateSet> for QNode
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unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QRenderStateSet>
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Calls C++ function: Qt3DRender::QRenderStateSet* static_cast<Qt3DRender::QRenderStateSet*>(Qt3DCore::QNode* ptr)
.
impl StaticDowncast<QRenderStateSet> for QObject
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unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QRenderStateSet>
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Calls C++ function: Qt3DRender::QRenderStateSet* static_cast<Qt3DRender::QRenderStateSet*>(QObject* ptr)
.
impl StaticUpcast<QFrameGraphNode> for QRenderStateSet
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unsafe fn static_upcast(ptr: Ptr<QRenderStateSet>) -> Ptr<QFrameGraphNode>
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Calls C++ function: Qt3DRender::QFrameGraphNode* static_cast<Qt3DRender::QFrameGraphNode*>(Qt3DRender::QRenderStateSet* ptr)
.
impl StaticUpcast<QNode> for QRenderStateSet
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unsafe fn static_upcast(ptr: Ptr<QRenderStateSet>) -> Ptr<QNode>
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Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QRenderStateSet* ptr)
.
impl StaticUpcast<QObject> for QRenderStateSet
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unsafe fn static_upcast(ptr: Ptr<QRenderStateSet>) -> Ptr<QObject>
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Calls C++ function: QObject* static_cast<QObject*>(Qt3DRender::QRenderStateSet* ptr)
.
Auto Trait Implementations
impl RefUnwindSafe for QRenderStateSet
impl Send for QRenderStateSet
impl Sync for QRenderStateSet
impl Unpin for QRenderStateSet
impl UnwindSafe for QRenderStateSet
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
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U: CastFrom<T>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> StaticUpcast<T> for T
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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,