[−][src]Struct qt_3d_render::q_scene_loader::ComponentType
C++ enum: Qt3DRender::QSceneLoader::ComponentType
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Methods
impl ComponentType
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impl ComponentType
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pub const UnknownComponent: ComponentType
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C++ enum variant: UnknownComponent = 0
pub const GeometryRendererComponent: ComponentType
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C++ enum variant: GeometryRendererComponent = 1
pub const TransformComponent: ComponentType
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C++ enum variant: TransformComponent = 2
pub const MaterialComponent: ComponentType
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C++ enum variant: MaterialComponent = 3
pub const LightComponent: ComponentType
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C++ enum variant: LightComponent = 4
pub const CameraLensComponent: ComponentType
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C++ enum variant: CameraLensComponent = 5
Trait Implementations
impl Clone for ComponentType
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fn clone(&self) -> ComponentType
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fn clone_from(&mut self, source: &Self)
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impl Copy for ComponentType
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impl Debug for ComponentType
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impl Eq for ComponentType
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impl From<ComponentType> for c_int
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fn from(value: ComponentType) -> Self
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impl From<i32> for ComponentType
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impl PartialEq<ComponentType> for ComponentType
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fn eq(&self, other: &ComponentType) -> bool
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fn ne(&self, other: &ComponentType) -> bool
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impl StructuralEq for ComponentType
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impl StructuralPartialEq for ComponentType
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Auto Trait Implementations
impl RefUnwindSafe for ComponentType
impl Send for ComponentType
impl Sync for ComponentType
impl Unpin for ComponentType
impl UnwindSafe for ComponentType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
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U: CastFrom<T>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> StaticUpcast<T> for T
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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,