[−][src]Struct qt_3d_render::q_ray_caster_hit::HitType
C++ enum: Qt3DRender::QRayCasterHit::HitType
.
Methods
impl HitType
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impl HitType
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pub const TriangleHit: HitType
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C++ enum variant: TriangleHit = 0
pub const LineHit: HitType
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C++ enum variant: LineHit = 1
pub const PointHit: HitType
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C++ enum variant: PointHit = 2
pub const EntityHit: HitType
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C++ enum variant: EntityHit = 3
Trait Implementations
impl Clone for HitType
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impl Copy for HitType
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impl Debug for HitType
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impl Eq for HitType
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impl From<HitType> for c_int
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impl From<i32> for HitType
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impl PartialEq<HitType> for HitType
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impl StructuralEq for HitType
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impl StructuralPartialEq for HitType
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Auto Trait Implementations
impl RefUnwindSafe for HitType
impl Send for HitType
impl Sync for HitType
impl Unpin for HitType
impl UnwindSafe for HitType
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
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U: CastFrom<T>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> StaticUpcast<T> for T
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unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,