[][src]Struct qt_3d_render::q_render_target_output::AttachmentPoint

#[repr(transparent)]
pub struct AttachmentPoint(_);

C++ enum: Qt3DRender::QRenderTargetOutput::AttachmentPoint.

Methods

impl AttachmentPoint[src]

pub fn to_int(&self) -> c_int[src]

impl AttachmentPoint[src]

pub const Color0: AttachmentPoint[src]

C++ enum variant: Color0 = 0

pub const Color1: AttachmentPoint[src]

C++ enum variant: Color1 = 1

pub const Color2: AttachmentPoint[src]

C++ enum variant: Color2 = 2

pub const Color3: AttachmentPoint[src]

C++ enum variant: Color3 = 3

pub const Color4: AttachmentPoint[src]

C++ enum variant: Color4 = 4

pub const Color5: AttachmentPoint[src]

C++ enum variant: Color5 = 5

pub const Color6: AttachmentPoint[src]

C++ enum variant: Color6 = 6

pub const Color7: AttachmentPoint[src]

C++ enum variant: Color7 = 7

pub const Color8: AttachmentPoint[src]

C++ enum variant: Color8 = 8

pub const Color9: AttachmentPoint[src]

C++ enum variant: Color9 = 9

pub const Color10: AttachmentPoint[src]

C++ enum variant: Color10 = 10

pub const Color11: AttachmentPoint[src]

C++ enum variant: Color11 = 11

pub const Color12: AttachmentPoint[src]

C++ enum variant: Color12 = 12

pub const Color13: AttachmentPoint[src]

C++ enum variant: Color13 = 13

pub const Color14: AttachmentPoint[src]

C++ enum variant: Color14 = 14

pub const Color15: AttachmentPoint[src]

C++ enum variant: Color15 = 15

pub const Depth: AttachmentPoint[src]

C++ enum variant: Depth = 16

pub const Stencil: AttachmentPoint[src]

C++ enum variant: Stencil = 17

pub const DepthStencil: AttachmentPoint[src]

C++ enum variant: DepthStencil = 18

Trait Implementations

impl Clone for AttachmentPoint[src]

impl Copy for AttachmentPoint[src]

impl Debug for AttachmentPoint[src]

impl Eq for AttachmentPoint[src]

impl From<AttachmentPoint> for c_int[src]

impl From<i32> for AttachmentPoint[src]

impl PartialEq<AttachmentPoint> for AttachmentPoint[src]

impl StructuralEq for AttachmentPoint[src]

impl StructuralPartialEq for AttachmentPoint[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> CastInto<U> for T where
    U: CastFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> StaticUpcast<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.