[][src]Struct qt_3d_render::q_abstract_texture::Filter

#[repr(transparent)]
pub struct Filter(_);

C++ enum: Qt3DRender::QAbstractTexture::Filter.

Methods

impl Filter[src]

pub fn to_int(&self) -> c_int[src]

impl Filter[src]

pub const Nearest: Filter[src]

C++ enum variant: Nearest = 9728

pub const Linear: Filter[src]

C++ enum variant: Linear = 9729

pub const NearestMipMapNearest: Filter[src]

C++ enum variant: NearestMipMapNearest = 9984

pub const NearestMipMapLinear: Filter[src]

C++ enum variant: NearestMipMapLinear = 9986

pub const LinearMipMapNearest: Filter[src]

C++ enum variant: LinearMipMapNearest = 9985

pub const LinearMipMapLinear: Filter[src]

C++ enum variant: LinearMipMapLinear = 9987

Trait Implementations

impl Clone for Filter[src]

impl Copy for Filter[src]

impl Debug for Filter[src]

impl Eq for Filter[src]

impl From<Filter> for c_int[src]

impl From<i32> for Filter[src]

impl PartialEq<Filter> for Filter[src]

impl StructuralEq for Filter[src]

impl StructuralPartialEq for Filter[src]

Auto Trait Implementations

impl RefUnwindSafe for Filter

impl Send for Filter

impl Sync for Filter

impl Unpin for Filter

impl UnwindSafe for Filter

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> CastInto<U> for T where
    U: CastFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> StaticUpcast<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.