[−][src]Struct qt_3d_render::QPolygonOffset
The QPolygonOffset class sets the scale and steps to calculate depth values for polygon offsets.
C++ class: Qt3DRender::QPolygonOffset
.
The QPolygonOffset class sets the scale and steps to calculate depth values for polygon offsets.
A QPolygonOffset class adds an offset to the fragment depth value prior to depth test and depth write. The offset can be used to avoid z-fighting when rendering polygons with very close depth values such as decals.
Methods
impl QPolygonOffset
[src]
pub fn slot_set_scale_factor(&self) -> Receiver<(c_float,)>
[src]
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Returns a built-in Qt slot Qt3DRender::QPolygonOffset::setScaleFactor
that can be passed to qt_core::Signal::connect
.
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Access functions:
float | scaleFactor() const |
void | setScaleFactor(float scaleFactor) |
Notifier signal:
void | scaleFactorChanged(float scaleFactor) |
pub fn slot_set_depth_steps(&self) -> Receiver<(c_float,)>
[src]
Holds the units that create constant depth offsets. Default value is 0.
Returns a built-in Qt slot Qt3DRender::QPolygonOffset::setDepthSteps
that can be passed to qt_core::Signal::connect
.
Holds the units that create constant depth offsets. Default value is 0.
Access functions:
float | depthSteps() const |
void | setDepthSteps(float depthSteps) |
Notifier signal:
void | depthStepsChanged(float depthSteps) |
pub fn scale_factor_changed(&self) -> Signal<(c_float,)>
[src]
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Returns a built-in Qt signal Qt3DRender::QPolygonOffset::scaleFactorChanged
that can be passed to qt_core::Signal::connect
.
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Access functions:
float | scaleFactor() const |
void | setScaleFactor(float scaleFactor) |
Notifier signal:
void | scaleFactorChanged(float scaleFactor) |
pub fn depth_steps_changed(&self) -> Signal<(c_float,)>
[src]
Holds the units that create constant depth offsets. Default value is 0.
Returns a built-in Qt signal Qt3DRender::QPolygonOffset::depthStepsChanged
that can be passed to qt_core::Signal::connect
.
Holds the units that create constant depth offsets. Default value is 0.
Access functions:
float | depthSteps() const |
void | setDepthSteps(float depthSteps) |
Notifier signal:
void | depthStepsChanged(float depthSteps) |
pub unsafe fn depth_steps(&self) -> c_float
[src]
Holds the units that create constant depth offsets. Default value is 0.
Calls C++ function: float Qt3DRender::QPolygonOffset::depthSteps() const
.
Holds the units that create constant depth offsets. Default value is 0.
Access functions:
float | depthSteps() const |
void | setDepthSteps(float depthSteps) |
Notifier signal:
void | depthStepsChanged(float depthSteps) |
pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>
[src]
Calls C++ function: virtual const QMetaObject* Qt3DRender::QPolygonOffset::metaObject() const
.
pub unsafe fn new_1a(
parent: impl CastInto<MutPtr<QNode>>
) -> CppBox<QPolygonOffset>
[src]
parent: impl CastInto<MutPtr<QNode>>
) -> CppBox<QPolygonOffset>
Default constructs an instance of QPolygonOffset.
Calls C++ function: [constructor] void Qt3DRender::QPolygonOffset::QPolygonOffset(Qt3DCore::QNode* parent = …)
.
Default constructs an instance of QPolygonOffset.
pub unsafe fn new_0a() -> CppBox<QPolygonOffset>
[src]
The QPolygonOffset class sets the scale and steps to calculate depth values for polygon offsets.
Calls C++ function: [constructor] void Qt3DRender::QPolygonOffset::QPolygonOffset()
.
The QPolygonOffset class sets the scale and steps to calculate depth values for polygon offsets.
A QPolygonOffset class adds an offset to the fragment depth value prior to depth test and depth write. The offset can be used to avoid z-fighting when rendering polygons with very close depth values such as decals.
pub unsafe fn qt_metacall(
&mut self,
arg1: Call,
arg2: c_int,
arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
[src]
&mut self,
arg1: Call,
arg2: c_int,
arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
Calls C++ function: virtual int Qt3DRender::QPolygonOffset::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)
.
pub unsafe fn qt_metacast(
&mut self,
arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
[src]
&mut self,
arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
Calls C++ function: virtual void* Qt3DRender::QPolygonOffset::qt_metacast(const char* arg1)
.
pub unsafe fn scale_factor(&self) -> c_float
[src]
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Calls C++ function: float Qt3DRender::QPolygonOffset::scaleFactor() const
.
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Access functions:
float | scaleFactor() const |
void | setScaleFactor(float scaleFactor) |
Notifier signal:
void | scaleFactorChanged(float scaleFactor) |
pub unsafe fn set_depth_steps(&mut self, depth_steps: c_float)
[src]
Holds the units that create constant depth offsets. Default value is 0.
Calls C++ function: [slot] void Qt3DRender::QPolygonOffset::setDepthSteps(float depthSteps)
.
Holds the units that create constant depth offsets. Default value is 0.
Access functions:
float | depthSteps() const |
void | setDepthSteps(float depthSteps) |
Notifier signal:
void | depthStepsChanged(float depthSteps) |
pub unsafe fn set_scale_factor(&mut self, scale_factor: c_float)
[src]
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Calls C++ function: [slot] void Qt3DRender::QPolygonOffset::setScaleFactor(float scaleFactor)
.
Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.
Access functions:
float | scaleFactor() const |
void | setScaleFactor(float scaleFactor) |
Notifier signal:
void | scaleFactorChanged(float scaleFactor) |
pub unsafe fn static_meta_object() -> Ref<QMetaObject>
[src]
Returns a reference to the staticMetaObject
field.
pub unsafe fn tr(
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
[src]
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DRender::QPolygonOffset::tr(const char* s, const char* c, int n)
.
pub unsafe fn tr_utf8(
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
[src]
s: impl CastInto<Ptr<c_char>>,
c: impl CastInto<Ptr<c_char>>,
n: c_int
) -> CppBox<QString>
Calls C++ function: static QString Qt3DRender::QPolygonOffset::trUtf8(const char* s, const char* c, int n)
.
Methods from Deref<Target = QRenderState>
pub unsafe fn meta_object(&self) -> Ptr<QMetaObject>
[src]
Calls C++ function: virtual const QMetaObject* Qt3DRender::QRenderState::metaObject() const
.
pub unsafe fn qt_metacall(
&mut self,
arg1: Call,
arg2: c_int,
arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
[src]
&mut self,
arg1: Call,
arg2: c_int,
arg3: impl CastInto<MutPtr<*mut c_void>>
) -> c_int
Calls C++ function: virtual int Qt3DRender::QRenderState::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)
.
pub unsafe fn qt_metacast(
&mut self,
arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
[src]
&mut self,
arg1: impl CastInto<Ptr<c_char>>
) -> MutPtr<c_void>
Calls C++ function: virtual void* Qt3DRender::QRenderState::qt_metacast(const char* arg1)
.
Trait Implementations
impl Deref for QPolygonOffset
[src]
type Target = QRenderState
The resulting type after dereferencing.
fn deref(&self) -> &QRenderState
[src]
Calls C++ function: Qt3DRender::QRenderState* static_cast<Qt3DRender::QRenderState*>(Qt3DRender::QPolygonOffset* ptr)
.
impl DerefMut for QPolygonOffset
[src]
fn deref_mut(&mut self) -> &mut QRenderState
[src]
Calls C++ function: Qt3DRender::QRenderState* static_cast<Qt3DRender::QRenderState*>(Qt3DRender::QPolygonOffset* ptr)
.
impl StaticUpcast<QRenderState> for QPolygonOffset
[src]
unsafe fn static_upcast(ptr: Ptr<QPolygonOffset>) -> Ptr<QRenderState>
[src]
Calls C++ function: Qt3DRender::QRenderState* static_cast<Qt3DRender::QRenderState*>(Qt3DRender::QPolygonOffset* ptr)
.
unsafe fn static_upcast_mut(ptr: MutPtr<QPolygonOffset>) -> MutPtr<QRenderState>
[src]
Calls C++ function: Qt3DRender::QRenderState* static_cast<Qt3DRender::QRenderState*>(Qt3DRender::QPolygonOffset* ptr)
.
impl StaticUpcast<QNode> for QPolygonOffset
[src]
unsafe fn static_upcast(ptr: Ptr<QPolygonOffset>) -> Ptr<QNode>
[src]
Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QPolygonOffset* ptr)
.
unsafe fn static_upcast_mut(ptr: MutPtr<QPolygonOffset>) -> MutPtr<QNode>
[src]
Calls C++ function: Qt3DCore::QNode* static_cast<Qt3DCore::QNode*>(Qt3DRender::QPolygonOffset* ptr)
.
impl StaticUpcast<QObject> for QPolygonOffset
[src]
unsafe fn static_upcast(ptr: Ptr<QPolygonOffset>) -> Ptr<QObject>
[src]
Calls C++ function: QObject* static_cast<QObject*>(Qt3DRender::QPolygonOffset* ptr)
.
unsafe fn static_upcast_mut(ptr: MutPtr<QPolygonOffset>) -> MutPtr<QObject>
[src]
Calls C++ function: QObject* static_cast<QObject*>(Qt3DRender::QPolygonOffset* ptr)
.
impl StaticDowncast<QPolygonOffset> for QRenderState
[src]
unsafe fn static_downcast(ptr: Ptr<QRenderState>) -> Ptr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* static_cast<Qt3DRender::QPolygonOffset*>(Qt3DRender::QRenderState* ptr)
.
unsafe fn static_downcast_mut(
ptr: MutPtr<QRenderState>
) -> MutPtr<QPolygonOffset>
[src]
ptr: MutPtr<QRenderState>
) -> MutPtr<QPolygonOffset>
Calls C++ function: Qt3DRender::QPolygonOffset* static_cast<Qt3DRender::QPolygonOffset*>(Qt3DRender::QRenderState* ptr)
.
impl StaticDowncast<QPolygonOffset> for QNode
[src]
unsafe fn static_downcast(ptr: Ptr<QNode>) -> Ptr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* static_cast<Qt3DRender::QPolygonOffset*>(Qt3DCore::QNode* ptr)
.
unsafe fn static_downcast_mut(ptr: MutPtr<QNode>) -> MutPtr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* static_cast<Qt3DRender::QPolygonOffset*>(Qt3DCore::QNode* ptr)
.
impl StaticDowncast<QPolygonOffset> for QObject
[src]
unsafe fn static_downcast(ptr: Ptr<QObject>) -> Ptr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* static_cast<Qt3DRender::QPolygonOffset*>(QObject* ptr)
.
unsafe fn static_downcast_mut(ptr: MutPtr<QObject>) -> MutPtr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* static_cast<Qt3DRender::QPolygonOffset*>(QObject* ptr)
.
impl DynamicCast<QPolygonOffset> for QRenderState
[src]
unsafe fn dynamic_cast(ptr: Ptr<QRenderState>) -> Ptr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* dynamic_cast<Qt3DRender::QPolygonOffset*>(Qt3DRender::QRenderState* ptr)
.
unsafe fn dynamic_cast_mut(ptr: MutPtr<QRenderState>) -> MutPtr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* dynamic_cast<Qt3DRender::QPolygonOffset*>(Qt3DRender::QRenderState* ptr)
.
impl DynamicCast<QPolygonOffset> for QNode
[src]
unsafe fn dynamic_cast(ptr: Ptr<QNode>) -> Ptr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* dynamic_cast<Qt3DRender::QPolygonOffset*>(Qt3DCore::QNode* ptr)
.
unsafe fn dynamic_cast_mut(ptr: MutPtr<QNode>) -> MutPtr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* dynamic_cast<Qt3DRender::QPolygonOffset*>(Qt3DCore::QNode* ptr)
.
impl DynamicCast<QPolygonOffset> for QObject
[src]
unsafe fn dynamic_cast(ptr: Ptr<QObject>) -> Ptr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* dynamic_cast<Qt3DRender::QPolygonOffset*>(QObject* ptr)
.
unsafe fn dynamic_cast_mut(ptr: MutPtr<QObject>) -> MutPtr<QPolygonOffset>
[src]
Calls C++ function: Qt3DRender::QPolygonOffset* dynamic_cast<Qt3DRender::QPolygonOffset*>(QObject* ptr)
.
impl CppDeletable for QPolygonOffset
[src]
Auto Trait Implementations
impl Send for QPolygonOffset
impl Sync for QPolygonOffset
impl Unpin for QPolygonOffset
impl UnwindSafe for QPolygonOffset
impl RefUnwindSafe for QPolygonOffset
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> From<T> for T
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> StaticUpcast<T> for T
[src]
unsafe fn static_upcast(ptr: Ptr<T>) -> Ptr<T>
[src]
unsafe fn static_upcast_mut(ptr: MutPtr<T>) -> MutPtr<T>
[src]
impl<T, U> CastInto<U> for T where
U: CastFrom<T>,
[src]
U: CastFrom<T>,