[][src]Struct qt_3d_core::q_scene_change::DeliveryFlag

#[repr(transparent)]pub struct DeliveryFlag(_);

C++ enum: Qt3DCore::QSceneChange::DeliveryFlag.

Methods

impl DeliveryFlag[src]

pub fn to_int(&self) -> c_int[src]

impl DeliveryFlag[src]

pub const BackendNodes: DeliveryFlag[src]

C++ enum variant: BackendNodes = 1

pub const Nodes: DeliveryFlag[src]

C++ enum variant: Nodes = 16

pub const DeliverToAll: DeliveryFlag[src]

C++ enum variant: DeliverToAll = 17

Trait Implementations

impl<T: Into<QFlags<DeliveryFlag>>> BitOr<T> for DeliveryFlag[src]

type Output = QFlags<DeliveryFlag>

The resulting type after applying the | operator.

impl Clone for DeliveryFlag[src]

impl Copy for DeliveryFlag[src]

impl Debug for DeliveryFlag[src]

impl Eq for DeliveryFlag[src]

impl From<DeliveryFlag> for c_int[src]

impl From<DeliveryFlag> for QFlags<DeliveryFlag>[src]

impl From<i32> for DeliveryFlag[src]

impl PartialEq<DeliveryFlag> for DeliveryFlag[src]

impl StructuralEq for DeliveryFlag[src]

impl StructuralPartialEq for DeliveryFlag[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> CastInto<U> for T where
    U: CastFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> StaticUpcast<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.