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/// C++ type: <span style='color: green;'>```Qt3DCore::QComponent```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>The base class of scene nodes that can be aggregated by <a href="http://doc.qt.io/qt-5/qt3dcore-qentity.html">Qt3DCore::QEntity</a> instances as a component.</p>
/// <p>A <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">Qt3DCore::QComponent</a> provides a vertical slice of behavior that can be assigned to and sometimes shared across <a href="http://doc.qt.io/qt-5/qt3dcore-qentity.html">Qt3DCore::QEntity</a> instances.</p>
/// <p><a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">Qt3DCore::QComponent</a> subclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregate <a href="http://doc.qt.io/qt-5/qt3dcore-qtransform.html">Qt3DCore::QTransform</a>, <a href="http://doc.qt.io/qt-5/qt3drender-qmesh.html">Qt3DRender::QMesh</a>, and <a href="http://doc.qt.io/qt-5/qt3drender-qmaterial.html">Qt3DRender::QMaterial</a> components.</p></div>
#[repr(C)]
pub struct Component(u8);
impl Component {
/// C++ method: <span style='color: green;'>```QVector<Qt3DCore::QEntity*> Qt3DCore::QComponent::entities() const```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html#entities">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Returns a <a href="http://doc.qt.io/qt-5/qvector.html">QVector</a> containing all the entities that reference this component.</p></div>
pub fn entities(&self) -> ::vector::VectorEntityMutPtr {
{
let mut object: ::vector::VectorEntityMutPtr =
unsafe { ::cpp_utils::new_uninitialized::NewUninitialized::new_uninitialized() };
unsafe {
::ffi::qt_3d_core_c_Qt3DCore_QComponent_entities_to_output(self as *const ::component::Component, &mut object);
}
object
}
}
/// C++ method: <span style='color: green;'>```bool Qt3DCore::QComponent::isShareable() const```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html#isShareable-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Holds the shareable flag of the <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a>. The <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a> can be shared across several entities if <code>true</code>.</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b>isShareable</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setShareable</b></span>(bool <i>isShareable</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>shareableChanged</b></span>(bool <i>isShareable</i>)</td></tr>
/// </tbody></table></div></div>
pub fn is_shareable(&self) -> bool {
unsafe { ::ffi::qt_3d_core_c_Qt3DCore_QComponent_isShareable(self as *const ::component::Component) }
}
/// C++ method: <span style='color: green;'>```virtual const QMetaObject* Qt3DCore::QComponent::metaObject() const```</span>
///
///
pub fn meta_object(&self) -> *const ::qt_core::meta_object::MetaObject {
unsafe { ::ffi::qt_3d_core_c_Qt3DCore_QComponent_metaObject(self as *const ::component::Component) }
}
/// C++ method: <span style='color: green;'>```[constructor] void Qt3DCore::QComponent::QComponent()```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html#QComponent">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Constructs a new <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a> instance with <i>parent</i> as the parent.</p>
/// <p><b>Note: </b>a <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a> should never be instanced directly, instance one of the subclasses instead.</p></div>
pub fn new() -> ::cpp_utils::CppBox<::component::Component> {
let ffi_result = unsafe { ::ffi::qt_3d_core_c_Qt3DCore_QComponent_new_no_args() };
unsafe { ::cpp_utils::CppBox::new(ffi_result) }
}
/// C++ method: <span style='color: green;'>```[constructor] void Qt3DCore::QComponent::QComponent(Qt3DCore::QNode* parent = ?)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html#QComponent">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Constructs a new <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a> instance with <i>parent</i> as the parent.</p>
/// <p><b>Note: </b>a <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a> should never be instanced directly, instance one of the subclasses instead.</p></div>
pub unsafe fn new_unsafe(parent: *mut ::node::Node) -> ::cpp_utils::CppBox<::component::Component> {
let ffi_result = ::ffi::qt_3d_core_c_Qt3DCore_QComponent_new_parent(parent);
::cpp_utils::CppBox::new(ffi_result)
}
/// C++ method: <span style='color: green;'>```virtual int Qt3DCore::QComponent::qt_metacall(QMetaObject::Call arg1, int arg2, void** arg3)```</span>
///
///
pub unsafe fn qt_metacall(&mut self,
arg1: ::qt_core::meta_object::Call,
arg2: ::libc::c_int,
arg3: *mut *mut ::libc::c_void)
-> ::libc::c_int {
::ffi::qt_3d_core_c_Qt3DCore_QComponent_qt_metacall(self as *mut ::component::Component, arg1, arg2, arg3)
}
/// C++ method: <span style='color: green;'>```virtual void* Qt3DCore::QComponent::qt_metacast(const char* arg1)```</span>
///
///
pub unsafe fn qt_metacast(&mut self, arg1: *const ::libc::c_char) -> *mut ::libc::c_void {
::ffi::qt_3d_core_c_Qt3DCore_QComponent_qt_metacast(self as *mut ::component::Component, arg1)
}
/// C++ method: <span style='color: green;'>```[slot] void Qt3DCore::QComponent::setShareable(bool isShareable)```</span>
///
/// <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html#isShareable-prop">C++ documentation:</a> <div style='border: 1px solid #5CFF95; background: #D6FFE4; padding: 16px;'><p>Holds the shareable flag of the <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a>. The <a href="http://doc.qt.io/qt-5/qt3dcore-qcomponent.html">QComponent</a> can be shared across several entities if <code>true</code>.</p>
/// <p><b>Access functions:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> bool </td><td class="memItemRight bottomAlign"><span class="name"><b>isShareable</b></span>() const</td></tr>
/// <tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>setShareable</b></span>(bool <i>isShareable</i>)</td></tr>
/// </tbody></table></div>
/// <p><b>Notifier signal:</b></p>
/// <div class="table"><table class="alignedsummary">
/// <tbody><tr><td class="memItemLeft topAlign rightAlign"> void </td><td class="memItemRight bottomAlign"><span class="name"><b>shareableChanged</b></span>(bool <i>isShareable</i>)</td></tr>
/// </tbody></table></div></div>
pub fn set_shareable(&mut self, is_shareable: bool) {
unsafe { ::ffi::qt_3d_core_c_Qt3DCore_QComponent_setShareable(self as *mut ::component::Component, is_shareable) }
}
/// C++ method: <span style='color: green;'>```static QString Qt3DCore::QComponent::tr(const char* s, const char* c, int n)```</span>
///
///
pub unsafe fn tr(s: *const ::libc::c_char, c: *const ::libc::c_char, n: ::libc::c_int) -> ::qt_core::string::String {
{
let mut object: ::qt_core::string::String =
::cpp_utils::new_uninitialized::NewUninitialized::new_uninitialized();
::ffi::qt_3d_core_c_Qt3DCore_QComponent_tr_to_output(s, c, n, &mut object);
object
}
}
/// C++ method: <span style='color: green;'>```static QString Qt3DCore::QComponent::trUtf8(const char* s, const char* c, int n)```</span>
///
///
pub unsafe fn tr_utf8(s: *const ::libc::c_char,
c: *const ::libc::c_char,
n: ::libc::c_int)
-> ::qt_core::string::String {
{
let mut object: ::qt_core::string::String =
::cpp_utils::new_uninitialized::NewUninitialized::new_uninitialized();
::ffi::qt_3d_core_c_Qt3DCore_QComponent_trUtf8_to_output(s, c, n, &mut object);
object
}
}
}
impl ::cpp_utils::CppDeletable for ::component::Component {
fn deleter() -> ::cpp_utils::Deleter<Self> {
::ffi::qt_3d_core_c_Qt3DCore_QComponent_delete
}
}
/// Types for accessing built-in Qt signals and slots present in this module
pub mod connection {
use ::cpp_utils::StaticCast;
/// Provides access to built-in Qt signals of `Component`.
pub struct Signals<'a>(&'a ::component::Component);
/// Represents a built-in Qt signal `Qt3DCore::QComponent::nodeDestroyed`.
///
/// An object of this type can be created from `Component` with `object.signals().node_destroyed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct NodeDestroyed<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for NodeDestroyed<'a> {
type Arguments = ();
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2nodeDestroyed()\0"
}
}
impl<'a> ::qt_core::connection::Signal for NodeDestroyed<'a> {}
/// Represents a built-in Qt signal `Qt3DCore::QComponent::shareableChanged`.
///
/// An object of this type can be created from `Component` with `object.signals().shareable_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct ShareableChanged<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for ShareableChanged<'a> {
type Arguments = (bool,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2shareableChanged(bool)\0"
}
}
impl<'a> ::qt_core::connection::Signal for ShareableChanged<'a> {}
/// Represents a built-in Qt signal `Qt3DCore::QComponent::parentChanged`.
///
/// An object of this type can be created from `Component` with `object.signals().parent_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct ParentChanged<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for ParentChanged<'a> {
type Arguments = (*mut ::qt_core::object::Object,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2parentChanged(QObject*)\0"
}
}
impl<'a> ::qt_core::connection::Signal for ParentChanged<'a> {}
/// Represents a built-in Qt signal `Qt3DCore::QComponent::enabledChanged`.
///
/// An object of this type can be created from `Component` with `object.signals().enabled_changed()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct EnabledChanged<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for EnabledChanged<'a> {
type Arguments = (bool,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"2enabledChanged(bool)\0"
}
}
impl<'a> ::qt_core::connection::Signal for EnabledChanged<'a> {}
impl<'a> Signals<'a> {
/// Returns an object representing a built-in Qt signal `Qt3DCore::QComponent::nodeDestroyed`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn node_destroyed(&self) -> NodeDestroyed {
NodeDestroyed(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DCore::QComponent::shareableChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn shareable_changed(&self) -> ShareableChanged {
ShareableChanged(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DCore::QComponent::parentChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn parent_changed(&self) -> ParentChanged {
ParentChanged(self.0)
}
/// Returns an object representing a built-in Qt signal `Qt3DCore::QComponent::enabledChanged`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn enabled_changed(&self) -> EnabledChanged {
EnabledChanged(self.0)
}
}
/// Provides access to built-in Qt slots of `Component`.
pub struct Slots<'a>(&'a ::component::Component);
/// Represents a built-in Qt slot `Qt3DCore::QComponent::setShareable`.
///
/// An object of this type can be created from `Component` with `object.slots().set_shareable()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct SetShareable<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for SetShareable<'a> {
type Arguments = (bool,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setShareable(bool)\0"
}
}
/// Represents a built-in Qt slot `Qt3DCore::QComponent::setEnabled`.
///
/// An object of this type can be created from `Component` with `object.slots().set_enabled()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct SetEnabled<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for SetEnabled<'a> {
type Arguments = (bool,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setEnabled(bool)\0"
}
}
/// Represents a built-in Qt slot `Qt3DCore::QComponent::setParent`.
///
/// An object of this type can be created from `Component` with `object.slots().set_parent()` and used for creating Qt connections using `qt_core::connection` API. After the connection is made, the object can (should) be dropped. The connection will remain active until sender or receiver are destroyed or until a manual disconnection is made.
///
/// An object of this type contains a reference to the original `Component` object.
pub struct SetParent<'a>(&'a ::component::Component);
impl<'a> ::qt_core::connection::Receiver for SetParent<'a> {
type Arguments = (*mut ::node::Node,);
fn object(&self) -> &::qt_core::object::Object {
self.0.static_cast()
}
fn receiver_id() -> &'static [u8] {
b"1setParent(Qt3DCore::QNode*)\0"
}
}
impl<'a> Slots<'a> {
/// Returns an object representing a built-in Qt slot `Qt3DCore::QComponent::setShareable`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_shareable(&self) -> SetShareable {
SetShareable(self.0)
}
/// Returns an object representing a built-in Qt slot `Qt3DCore::QComponent::setEnabled`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_enabled(&self) -> SetEnabled {
SetEnabled(self.0)
}
/// Returns an object representing a built-in Qt slot `Qt3DCore::QComponent::setParent`.
///
/// Return value of this function can be used for creating Qt connections using `qt_core::connection` API.
pub fn set_parent(&self) -> SetParent {
SetParent(self.0)
}
}
impl ::component::Component {
/// Provides access to built-in Qt signals of this type
pub fn signals(&self) -> Signals {
Signals(self)
}
/// Provides access to built-in Qt slots of this type
pub fn slots(&self) -> Slots {
Slots(self)
}
}
}
impl ::cpp_utils::DynamicCast<::component::Component> for ::node::Node {
fn dynamic_cast_mut(&mut self) -> ::std::option::Option<&mut ::component::Component> {
let ffi_result =
unsafe { ::ffi::qt_3d_core_c_QComponent_G_dynamic_cast_Qt3DCore_QComponent_ptr(self as *mut ::node::Node) };
unsafe { ffi_result.as_mut() }
}
fn dynamic_cast(&self) -> ::std::option::Option<&::component::Component> {
let ffi_result = unsafe { ::ffi::qt_3d_core_c_QComponent_G_dynamic_cast_Qt3DCore_QComponent_ptr(self as *const ::node::Node as *mut ::node::Node) };
unsafe { ffi_result.as_ref() }
}
}
impl ::cpp_utils::StaticCast<::node::Node> for ::component::Component {
fn static_cast_mut(&mut self) -> &mut ::node::Node {
let ffi_result =
unsafe { ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QNode_ptr(self as *mut ::component::Component) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
fn static_cast(&self) -> &::node::Node {
let ffi_result = unsafe { ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QNode_ptr(self as *const ::component::Component as *mut ::component::Component) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::StaticCast<::qt_core::object::Object> for ::component::Component {
fn static_cast_mut(&mut self) -> &mut ::qt_core::object::Object {
let ffi_result =
unsafe { ::ffi::qt_3d_core_c_QComponent_G_static_cast_QObject_ptr(self as *mut ::component::Component) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
fn static_cast(&self) -> &::qt_core::object::Object {
let ffi_result = unsafe { ::ffi::qt_3d_core_c_QComponent_G_static_cast_QObject_ptr(self as *const ::component::Component as *mut ::component::Component) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::UnsafeStaticCast<::component::Component> for ::qt_core::object::Object {
unsafe fn static_cast_mut(&mut self) -> &mut ::component::Component {
let ffi_result = ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QComponent_ptr_QObject(self as *mut ::qt_core::object::Object);
ffi_result.as_mut().expect("Attempted to convert null pointer to reference")
}
unsafe fn static_cast(&self) -> &::component::Component {
let ffi_result = ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QComponent_ptr_QObject(self as *const ::qt_core::object::Object as *mut ::qt_core::object::Object);
ffi_result.as_ref().expect("Attempted to convert null pointer to reference")
}
}
impl ::cpp_utils::UnsafeStaticCast<::component::Component> for ::node::Node {
unsafe fn static_cast_mut(&mut self) -> &mut ::component::Component {
let ffi_result =
::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QComponent_ptr_Qt3DCore_QNode(self as *mut ::node::Node);
ffi_result.as_mut().expect("Attempted to convert null pointer to reference")
}
unsafe fn static_cast(&self) -> &::component::Component {
let ffi_result = ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QComponent_ptr_Qt3DCore_QNode(self as *const ::node::Node as *mut ::node::Node);
ffi_result.as_ref().expect("Attempted to convert null pointer to reference")
}
}
impl ::std::ops::Deref for ::component::Component {
type Target = ::node::Node;
fn deref(&self) -> &::node::Node {
let ffi_result = unsafe { ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QNode_ptr(self as *const ::component::Component as *mut ::component::Component) };
unsafe { ffi_result.as_ref() }.expect("Attempted to convert null pointer to reference")
}
}
impl ::std::ops::DerefMut for ::component::Component {
fn deref_mut(&mut self) -> &mut ::node::Node {
let ffi_result =
unsafe { ::ffi::qt_3d_core_c_QComponent_G_static_cast_Qt3DCore_QNode_ptr(self as *mut ::component::Component) };
unsafe { ffi_result.as_mut() }.expect("Attempted to convert null pointer to reference")
}
}